Merge branch 'main' into android
This commit is contained in:
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||||
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
MODE: fixpos12
|
||||
USING FLOAT
|
||||
Load shaders...
|
||||
Loading shader fixPos12.ptx::oxMain...
|
||||
Loading shader lambert_backface_check.ptx::oxMain...
|
||||
Loading shader shadow.ptx::oxMain...
|
||||
Loading shader trimesh.ptx::intersect...
|
||||
Loading shader trimesh.ptx::bbox...
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
Create buffer...
|
||||
Num passes: 2
|
||||
Num tex: 2
|
||||
Pass uvpos_2.6_LM0.lz4_HDR...
|
||||
Skipping pass Mask
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
Launch 4x4 tiles...
|
||||
Tile 0x0...
|
||||
Streaming...0
|
||||
nFNFPFSd
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6921mb
|
||||
-----
|
||||
Mem stats:
|
||||
Total: 112
|
||||
Alphas: 2
|
||||
GI albedos: 0
|
||||
GI lightmaps: 0
|
||||
Light data: 0
|
||||
Output: 64
|
||||
UV GBuffer: 10
|
||||
Scene: 8227
|
||||
-----
|
||||
Tile 1x0...
|
||||
Streaming...0
|
||||
nFNFPFSd
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6921mb
|
||||
Tile 2x0...
|
||||
Streaming...6
|
||||
nFNFPFSd
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6921mb
|
||||
Tile 3x0...
|
||||
Streaming...12
|
||||
nFNFPFSd
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6921mb
|
||||
Tile 0x1...
|
||||
Streaming...18
|
||||
nFNFPFSd
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6921mb
|
||||
Tile 1x1...
|
||||
Streaming...25
|
||||
nFNFPFSd
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6921mb
|
||||
Tile 2x1...
|
||||
Streaming...31
|
||||
nFNFPFSd
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6921mb
|
||||
Tile 3x1...
|
||||
Streaming...37
|
||||
nFNFPFSd
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6921mb
|
||||
Tile 0x2...
|
||||
Streaming...43
|
||||
nFNFPFSd
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6921mb
|
||||
Tile 1x2...
|
||||
Streaming...50
|
||||
nFNFPFSd
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6921mb
|
||||
Tile 2x2...
|
||||
Streaming...56
|
||||
nFNFPFSd
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6921mb
|
||||
Tile 3x2...
|
||||
Streaming...62
|
||||
nFNFPFSd
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6921mb
|
||||
Tile 0x3...
|
||||
Streaming...68
|
||||
nFNFPFSd
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6921mb
|
||||
Tile 1x3...
|
||||
Streaming...75
|
||||
nFNFPFSd
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6921mb
|
||||
Tile 2x3...
|
||||
Streaming...81
|
||||
nFNFPFSd
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6921mb
|
||||
Tile 3x3...
|
||||
Streaming...87
|
||||
nFNFPFSd
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6921mb
|
||||
Render time: 0.502 sec
|
||||
Writing...
|
||||
uvpos_2.6_LM0.lz4
|
||||
Done
|
||||
Init...
|
||||
skycubemapprobesh
|
||||
Loading geometry...
|
||||
Loading alphas...
|
||||
Tile size: 512
|
||||
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
MODE: skycubemapprobesh
|
||||
USING HALF
|
||||
Sky texture: sky34528.dds
|
||||
Load shaders...
|
||||
Loading shader lmSkyCubemapProbeSH.ptx::oxMain...
|
||||
Loading shader shadow3.ptx::oxMain...
|
||||
Loading shader miss.ptx::oxMain...
|
||||
Loading shader trimesh.ptx::intersect...
|
||||
Loading shader trimesh.ptx::bbox...
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
Create buffer...
|
||||
Num passes: 6
|
||||
Num tex: 6
|
||||
Skipping pass LDR
|
||||
Pass light_1_1_HDR...
|
||||
Pass light_1_1_RNM0...
|
||||
Pass light_1_1_RNM1...
|
||||
Pass light_1_1_RNM2...
|
||||
Pass light_1_1_RNM3...
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
Launch 1x1 tiles...
|
||||
Tile 0x0...
|
||||
Streaming...0
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6953mb
|
||||
-----
|
||||
Mem stats:
|
||||
Total: 80
|
||||
Alphas: 2
|
||||
GI albedos: 0
|
||||
GI lightmaps: 0
|
||||
Light data: 24
|
||||
Output: 10
|
||||
UV GBuffer: 5
|
||||
Scene: 8230
|
||||
-----
|
||||
Render time: 0.769 sec
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Writing...
|
||||
light_1_1_HDR.lz4
|
||||
light_1_1_RNM0.lz4
|
||||
light_1_1_RNM1.lz4
|
||||
light_1_1_RNM2.lz4
|
||||
light_1_1_RNM3.lz4
|
||||
Done
|
||||
Init...
|
||||
addmul
|
||||
Tile size: 512
|
||||
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
||||
Used host memory: 0mb, available GPU memory: 7217mb
|
||||
MODE: addmul
|
||||
USING FLOAT
|
||||
Loading shader addHalf.ptx::oxMain...
|
||||
Launched
|
||||
Loading shader dilateHalf.ptx::oxMain...
|
||||
Loading shader mulHalfByte.ptx::oxMain...
|
||||
Done
|
||||
Init...
|
||||
skycubemap
|
||||
Loading geometry...
|
||||
Loading alphas...
|
||||
Tile size: 512
|
||||
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
MODE: skycubemap
|
||||
USING HALF
|
||||
Sky texture: sky34528.dds
|
||||
Load shaders...
|
||||
Loading shader lmSkyCubemap.ptx::oxMain...
|
||||
Loading shader shadow3.ptx::oxMain...
|
||||
Loading shader miss.ptx::oxMain...
|
||||
Loading shader trimesh.ptx::intersect...
|
||||
Loading shader trimesh.ptx::bbox...
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
Create buffer...
|
||||
Num passes: 2
|
||||
Num tex: 2
|
||||
Skipping pass LDR
|
||||
Pass light_1_0_HDR...
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
Launch 4x4 tiles...
|
||||
Tile 0x0...
|
||||
Streaming...0
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6931mb
|
||||
-----
|
||||
Mem stats:
|
||||
Total: 102
|
||||
Alphas: 2
|
||||
GI albedos: 0
|
||||
GI lightmaps: 0
|
||||
Light data: 24
|
||||
Output: 32
|
||||
UV GBuffer: 5
|
||||
Scene: 8230
|
||||
-----
|
||||
Tile 1x0...
|
||||
Streaming...0
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6931mb
|
||||
Tile 2x0...
|
||||
Streaming...6
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6931mb
|
||||
Tile 3x0...
|
||||
Streaming...12
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6931mb
|
||||
Tile 0x1...
|
||||
Streaming...18
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6931mb
|
||||
Tile 1x1...
|
||||
Streaming...25
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6931mb
|
||||
Tile 2x1...
|
||||
Streaming...31
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6931mb
|
||||
Tile 3x1...
|
||||
Streaming...37
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6931mb
|
||||
Tile 0x2...
|
||||
Streaming...43
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6931mb
|
||||
Tile 1x2...
|
||||
Streaming...50
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6931mb
|
||||
Tile 2x2...
|
||||
Streaming...56
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6931mb
|
||||
Tile 3x2...
|
||||
Streaming...62
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6931mb
|
||||
Tile 0x3...
|
||||
Streaming...68
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6931mb
|
||||
Tile 1x3...
|
||||
Streaming...75
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6931mb
|
||||
Tile 2x3...
|
||||
Streaming...81
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6931mb
|
||||
Tile 3x3...
|
||||
Streaming...87
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6931mb
|
||||
Render time: 20.048 sec
|
||||
|
||||
Writing...
|
||||
light_1_0_HDR.lz4
|
||||
Done
|
||||
Init...
|
||||
addmul
|
||||
Tile size: 512
|
||||
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
||||
Used host memory: 0mb, available GPU memory: 7217mb
|
||||
MODE: addmul
|
||||
USING FLOAT
|
||||
Loading shader addHalf.ptx::oxMain...
|
||||
Launched
|
||||
Loading shader dilateHalf.ptx::oxMain...
|
||||
Loading shader mulHalfByte.ptx::oxMain...
|
||||
Done
|
||||
Init...
|
||||
texgi
|
||||
Loading geometry...
|
||||
Loading alphas...
|
||||
Tile size: 512
|
||||
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
MODE: texgi
|
||||
USING HALF
|
||||
Loading additional albedo: uvalbedo_2.6_LM0.lz4
|
||||
Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
||||
LM is half
|
||||
Load shaders...
|
||||
Loading shader lmTexGI.ptx::oxMain...
|
||||
Loading shader lambert_tex_gi2.ptx::oxMain...
|
||||
Loading shader shadow3.ptx::oxMain...
|
||||
Loading shader trimeshTex.ptx::intersect...
|
||||
Loading shader trimeshTex.ptx::bbox...
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
Create buffer...
|
||||
Num passes: 3
|
||||
Num tex: 3
|
||||
Skipping pass LDR
|
||||
Pass 2.6_LM0_diffuse_HDR...
|
||||
Skipping pass HDR2
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
Launch 4x4 tiles...
|
||||
Tile 0x0...
|
||||
Streaming...0
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6905mb
|
||||
-----
|
||||
Mem stats:
|
||||
Total: 128
|
||||
Alphas: 2
|
||||
GI albedos: 16
|
||||
GI lightmaps: 32
|
||||
Light data: 0
|
||||
Output: 32
|
||||
UV GBuffer: 7
|
||||
Scene: 8230
|
||||
-----
|
||||
Tile 1x0...
|
||||
Streaming...0
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6905mb
|
||||
Tile 2x0...
|
||||
Streaming...6
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6905mb
|
||||
Tile 3x0...
|
||||
Streaming...12
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6905mb
|
||||
Tile 0x1...
|
||||
Streaming...18
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6905mb
|
||||
Tile 1x1...
|
||||
Streaming...25
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6905mb
|
||||
Tile 2x1...
|
||||
Streaming...31
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6905mb
|
||||
Tile 3x1...
|
||||
Streaming...37
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6905mb
|
||||
Tile 0x2...
|
||||
Streaming...43
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6905mb
|
||||
Tile 1x2...
|
||||
Streaming...50
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6905mb
|
||||
Tile 2x2...
|
||||
Streaming...56
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6905mb
|
||||
Tile 3x2...
|
||||
Streaming...62
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6905mb
|
||||
Tile 0x3...
|
||||
Streaming...68
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6905mb
|
||||
Tile 1x3...
|
||||
Streaming...75
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6905mb
|
||||
Tile 2x3...
|
||||
Streaming...81
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6905mb
|
||||
Tile 3x3...
|
||||
Streaming...87
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6905mb
|
||||
Render time: 16.541 sec
|
||||
Dilate...
|
||||
Loading shader dilateHalf.ptx::oxMain...
|
||||
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
||||
Writing...
|
||||
2.6_LM0_diffuse_HDR.lz4
|
||||
Done
|
||||
Init...
|
||||
texgiprobesh
|
||||
Loading geometry...
|
||||
Loading alphas...
|
||||
Tile size: 512
|
||||
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
MODE: texgiprobesh
|
||||
USING HALF
|
||||
Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
||||
LM is half
|
||||
Load shaders...
|
||||
Loading shader lmTexGIProbeSH.ptx::oxMain...
|
||||
Loading shader lambert_tex_gi2.ptx::oxMain...
|
||||
Loading shader shadow3.ptx::oxMain...
|
||||
Loading shader trimeshTex.ptx::intersect...
|
||||
Loading shader trimeshTex.ptx::bbox...
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
Create buffer...
|
||||
Num passes: 7
|
||||
Num tex: 7
|
||||
Skipping pass LDR
|
||||
Pass probes_final_HDR...
|
||||
Skipping pass HDR2
|
||||
Pass probes_final_RNM0...
|
||||
Pass probes_final_RNM1...
|
||||
Pass probes_final_RNM2...
|
||||
Pass probes_final_RNM3...
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
Launch 1x1 tiles...
|
||||
Tile 0x0...
|
||||
Streaming...0
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6941mb
|
||||
-----
|
||||
Mem stats:
|
||||
Total: 92
|
||||
Alphas: 2
|
||||
GI albedos: 1
|
||||
GI lightmaps: 32
|
||||
Light data: 0
|
||||
Output: 10
|
||||
UV GBuffer: 7
|
||||
Scene: 8231
|
||||
-----
|
||||
Render time: 0.842 sec
|
||||
Dilate...
|
||||
Loading shader dilateHalf.ptx::oxMain...
|
||||
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
||||
Dilate...
|
||||
Loading shader dilateHalf.ptx::oxMain...
|
||||
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
||||
Dilate...
|
||||
Loading shader dilateHalf.ptx::oxMain...
|
||||
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
||||
Dilate...
|
||||
Loading shader dilateHalf.ptx::oxMain...
|
||||
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
||||
Dilate...
|
||||
Loading shader dilateHalf.ptx::oxMain...
|
||||
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
||||
Writing...
|
||||
probes_final_HDR.lz4
|
||||
probes_final_RNM0.lz4
|
||||
probes_final_RNM1.lz4
|
||||
probes_final_RNM2.lz4
|
||||
probes_final_RNM3.lz4
|
||||
Done
|
||||
Init...
|
||||
texgi
|
||||
Loading geometry...
|
||||
Loading alphas...
|
||||
Tile size: 512
|
||||
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
MODE: texgi
|
||||
USING HALF
|
||||
Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
||||
LM is half
|
||||
Load shaders...
|
||||
Loading shader lmTexGI.ptx::oxMain...
|
||||
Loading shader lambert_tex_gi2.ptx::oxMain...
|
||||
Loading shader shadow3.ptx::oxMain...
|
||||
Loading shader trimeshTex.ptx::intersect...
|
||||
Loading shader trimeshTex.ptx::bbox...
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
Create buffer...
|
||||
Num passes: 3
|
||||
Num tex: 3
|
||||
Skipping pass LDR
|
||||
Pass 2.6_LM0_final_HDR...
|
||||
Skipping pass HDR2
|
||||
Used host memory: 0mb, available GPU memory: 7033mb
|
||||
Launch 4x4 tiles...
|
||||
Tile 0x0...
|
||||
Streaming...0
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6919mb
|
||||
-----
|
||||
Mem stats:
|
||||
Total: 114
|
||||
Alphas: 2
|
||||
GI albedos: 16
|
||||
GI lightmaps: 32
|
||||
Light data: 0
|
||||
Output: 32
|
||||
UV GBuffer: 7
|
||||
Scene: 8216
|
||||
-----
|
||||
Tile 1x0...
|
||||
Streaming...0
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6919mb
|
||||
Tile 2x0...
|
||||
Streaming...6
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6919mb
|
||||
Tile 3x0...
|
||||
Streaming...12
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6919mb
|
||||
Tile 0x1...
|
||||
Streaming...18
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6919mb
|
||||
Tile 1x1...
|
||||
Streaming...25
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6919mb
|
||||
Tile 2x1...
|
||||
Streaming...31
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6919mb
|
||||
Tile 3x1...
|
||||
Streaming...37
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6919mb
|
||||
Tile 0x2...
|
||||
Streaming...43
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6919mb
|
||||
Tile 1x2...
|
||||
Streaming...50
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6919mb
|
||||
Tile 2x2...
|
||||
Streaming...56
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6919mb
|
||||
Tile 3x2...
|
||||
Streaming...62
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6919mb
|
||||
Tile 0x3...
|
||||
Streaming...68
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6919mb
|
||||
Tile 1x3...
|
||||
Streaming...75
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6919mb
|
||||
Tile 2x3...
|
||||
Streaming...81
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6919mb
|
||||
Tile 3x3...
|
||||
Streaming...87
|
||||
npHD
|
||||
Launching...
|
||||
Used host memory: 0mb, available GPU memory: 6919mb
|
||||
Render time: 16.745 sec
|
||||
Dilate...
|
||||
Loading shader dilateHalf.ptx::oxMain...
|
||||
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
||||
Writing...
|
||||
2.6_LM0_final_HDR.lz4
|
||||
Done
|
||||
Init...
|
||||
addsh
|
||||
Tile size: 512
|
||||
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
||||
Used host memory: 0mb, available GPU memory: 7217mb
|
||||
MODE: addsh
|
||||
USING FLOAT
|
||||
Loading shader addSH.ptx::oxMain...
|
||||
Launched
|
||||
Launched
|
||||
Loading shader dilateHalf.ptx::oxMain...
|
||||
Loading shader dilate.ptx::oxMain...
|
||||
Done
|
||||
|
|
|
@ -3268,3 +3268,25 @@ Running halffloat2hdr "C:\Users\wwwwe\AppData\Local\Temp\frender/2.6_LM0_final_H
|
|||
Running halffloat2hdr "C:\Users\wwwwe\AppData\Local\Temp\frender/2.6_LMA9_final_HDR.lz4" "E:/vrc/Arab-desert-Git-Migrated/Assets/BakeryLightmaps/2.6_LMA9_final.hdr" 1024
|
||||
Running halffloat2hdr "C:\Users\wwwwe\AppData\Local\Temp\frender/2.6_LMA1_final_HDR.lz4" "E:/vrc/Arab-desert-Git-Migrated/Assets/BakeryLightmaps/2.6_LMA1_final.hdr" 1024
|
||||
Running halffloat2hdr "C:\Users\wwwwe\AppData\Local\Temp\frender/2.6_LMA3_final_HDR.lz4" "E:/vrc/Arab-desert-Git-Migrated/Assets/BakeryLightmaps/2.6_LMA3_final.hdr" 1024
|
||||
2024-8-7
|
||||
Rendering UV GBuffer for 2.6_LM0 51
|
||||
RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states...
|
||||
Rendering UV normal...
|
||||
Rendering faceted UV normal...
|
||||
Rendering UV pos...
|
||||
Rendering smooth UV pos...
|
||||
Rendering UV GBuffer for probes 256
|
||||
RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states...
|
||||
Done
|
||||
Running ftrace fixpos12 "C:\Users\wwwwe\AppData\Local\Temp\frender" "uvpos_2.6_LM0.lz4" 2 0 0 0
|
||||
Running ftrace skycubemapprobesh "C:\Users\wwwwe\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 sky0.bin
|
||||
Running ftrace addmul "C:\Users\wwwwe\AppData\Local\Temp\frender" "probes" 4 0 1 comp_1.bin
|
||||
Running ftrace skycubemap "C:\Users\wwwwe\AppData\Local\Temp\frender" "light_1_0" 4 0 0 sky0.bin
|
||||
Running ftrace addmul "C:\Users\wwwwe\AppData\Local\Temp\frender" "2.6_LM0" 4 0 0 comp_0.bin
|
||||
Running ftrace texgi "C:\Users\wwwwe\AppData\Local\Temp\frender" "2.6_LM0_diffuse" 4 16 0 "gi_2.6_LM00.bin" "2.6_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
|
||||
Running ftrace texgiprobesh "C:\Users\wwwwe\AppData\Local\Temp\frender" "probes_final" 1924 16 1 "gi_probes1.bin" "probes_lights_HDR.lz4" vbTraceTex.bin
|
||||
Running ftrace texgi "C:\Users\wwwwe\AppData\Local\Temp\frender" "2.6_LM0_final" 4 16 0 "gi_2.6_LM01.bin" "2.6_LM0_lights_HDR.lz4" vbTraceTex.bin
|
||||
Running ftrace addsh "C:\Users\wwwwe\AppData\Local\Temp\frender" "probes_final_" 4 0 1 shcomp_1.bin
|
||||
Running denoiserOIDN c "C:\Users\wwwwe\AppData\Local\Temp\frender/2.6_LM0_final_HDR.lz4" "C:\Users\wwwwe\AppData\Local\Temp\frender/2.6_LM0_final_HDR.lz4" 2048 1
|
||||
Running seamfixer "C:\Users\wwwwe\AppData\Local\Temp\frender" "0" "2.6_LM0_final_HDR.lz4"
|
||||
Running halffloat2hdr "C:\Users\wwwwe\AppData\Local\Temp\frender/2.6_LM0_final_HDR.lz4" "E:/vrc/Arab-desert-Git-Migrated/Assets/BakeryLightmaps/2.6_LM0_final.hdr" 1024
|
||||
|
|
|
@ -14,3 +14,4 @@
|
|||
04/20/2024 19:39 | 2.6 | 0h 26m 16s
|
||||
08/05/2024 18:27 | 2.6 | 0h 20m 25s
|
||||
08/05/2024 19:50 | 2.6 | 0h 19m 58s
|
||||
08/07/2024 18:59 | 2.6 | 0h 1m 11s
|
||||
|
|
Loading…
Reference in New Issue