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m_GameObject: {fileID: 1287291729} + m_GameObject: {fileID: 1677730117} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 42.950005, y: 2.896, z: 18.99} + m_LocalPosition: {x: -10.561747, y: 1.1729999, z: 0.48000002} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -828,7 +828,7 @@ Transform: SceneRoots: m_ObjectHideFlags: 0 m_Roots: - - {fileID: 804113288} - - {fileID: 1287291731} - - {fileID: 945205923} - - {fileID: 1282967056} + - {fileID: 1677730119} + - {fileID: 723947780} + - {fileID: 400226840} + - {fileID: 1078776545} diff --git a/Assets/Bakery/_tempScene/LightingData.asset b/Assets/Bakery/_tempScene/LightingData.asset index fd7f194..84f10ae 100644 Binary files a/Assets/Bakery/_tempScene/LightingData.asset and b/Assets/Bakery/_tempScene/LightingData.asset differ diff --git a/Assets/Bakery/ftGlobalStorage.asset b/Assets/Bakery/ftGlobalStorage.asset index 51a4501..0787fa7 100644 --- a/Assets/Bakery/ftGlobalStorage.asset +++ b/Assets/Bakery/ftGlobalStorage.asset @@ -21,7 +21,7 @@ MonoBehaviour: - Assets/1-arab desert/bin boird/pin bord.fbx - Assets/1-arab desert/2.5 update/source/plam tree.fbx - Assets/1-arab desert/2.5 update/untitled13_7emah0.89.fbx - modifiedAssetPaddingHash: d6a958ffdb4608c8ecc1249102c81941c04dfff0343fd3d91d901ac2363fd3d9 + modifiedAssetPaddingHash: d6a958ffdb4608c8ecc1249102c81941c04dfff0ccc124911d901ac2323fd3d9 modifiedMeshList: [] modifiedMeshPaddingList: modifiedAssets: @@ -442,7 +442,7 @@ MonoBehaviour: unwrapper: 00000000 - meshName: - Cube - padding: 07000000 + padding: 9b000000 unwrapper: 00000000 - meshName: - Fronds @@ -451,7 +451,7 @@ MonoBehaviour: unwrapper: 0000000000000000 - meshName: - Plane.005 - padding: 01000000 + padding: 05000000 unwrapper: 00000000 assetList: - Assets/Bakery/examples/content/sponza/bush.FBX @@ -710,7 +710,7 @@ MonoBehaviour: renderSettingsRTPVWidth: 640 renderSettingsRTPVHeight: 360 tagOverrides: [] - modifiedMeshPaddingArray: 01000000 + modifiedMeshPaddingArray: 9b000000 modifiedMeshUnwrapperArray: 00000000 texSettingsKey: [] texSettingsVal: [] diff --git a/Assets/Bakery/ftLocalStorage.asset b/Assets/Bakery/ftLocalStorage.asset index 6e15406..765478b 100644 --- a/Assets/Bakery/ftLocalStorage.asset +++ b/Assets/Bakery/ftLocalStorage.asset @@ -21,4 +21,4 @@ MonoBehaviour: - Assets/1-arab desert/bin boird/pin bord.fbx - Assets/1-arab desert/2.5 update/source/plam tree.fbx - Assets/1-arab desert/2.5 update/untitled13_7emah0.89.fbx - modifiedAssetPaddingHash: d6a958ffdb4608c8ecc1249102c81941c04dfff0343fd3d91d901ac2363fd3d9 + modifiedAssetPaddingHash: d6a958ffdb4608c8ecc1249102c81941c04dfff0ccc124911d901ac2323fd3d9 diff --git a/Assets/BakeryLightmaps/2.6_371857150_probes.asset b/Assets/BakeryLightmaps/2.6_371857150_probes.asset index cdedca4..c4470e0 100644 Binary files a/Assets/BakeryLightmaps/2.6_371857150_probes.asset and b/Assets/BakeryLightmaps/2.6_371857150_probes.asset differ diff --git a/Assets/BakeryLightmaps/2.6_LM0_final.hdr b/Assets/BakeryLightmaps/2.6_LM0_final.hdr index b5d4afb..8b4c0cc 100644 --- a/Assets/BakeryLightmaps/2.6_LM0_final.hdr +++ b/Assets/BakeryLightmaps/2.6_LM0_final.hdr @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:94f5659fb58afefe04232c339361ecb615572101b5f7499ea9d65ca08c69a099 -size 22401821 +oid sha256:959048e31668893e67be844f2428f43dfb8913e009aa98673d76898f1df0f440 +size 4103014 diff --git a/Assets/BakeryLightmaps/2.6_LM0_final.hdr.meta b/Assets/BakeryLightmaps/2.6_LM0_final.hdr.meta index 6d0d1a5..9d26ae5 100644 --- a/Assets/BakeryLightmaps/2.6_LM0_final.hdr.meta +++ b/Assets/BakeryLightmaps/2.6_LM0_final.hdr.meta @@ -69,7 +69,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 4096 + maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 diff --git a/Assets/Editor/x64/Bakery/.denoiserlog.txt b/Assets/Editor/x64/Bakery/.denoiserlog.txt index 6677cc6..4eb8fef 100644 --- a/Assets/Editor/x64/Bakery/.denoiserlog.txt +++ b/Assets/Editor/x64/Bakery/.denoiserlog.txt @@ -1072,3 +1072,9 @@ Tiles: 2 Loading shader denoisePrepareOIDN.ptx::oxMain... Loading shader denoiseFinishOIDN.ptx::oxMain... Done +2024-8-7 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done diff --git a/Assets/Editor/x64/Bakery/.ftracelog.txt b/Assets/Editor/x64/Bakery/.ftracelog.txt index a9792b9..32c962d 100644 --- a/Assets/Editor/x64/Bakery/.ftracelog.txt +++ b/Assets/Editor/x64/Bakery/.ftracelog.txt @@ -30507,3 +30507,659 @@ Launched Loading shader dilateHalf.ptx::oxMain... Loading shader dilate.ptx::oxMain... Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 512 +Device 0: NVIDIA GeForce GTX 1070 (ON) +Used host memory: 0mb, available GPU memory: 7033mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader shadow.ptx::oxMain... +Loading shader trimesh.ptx::intersect... +Loading shader trimesh.ptx::bbox... +Used host memory: 0mb, available GPU memory: 7033mb +Used host memory: 0mb, available GPU memory: 7033mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_2.6_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 0mb, available GPU memory: 7033mb +Launch 4x4 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 0mb, available GPU memory: 6921mb +----- +Mem stats: +Total: 112 +Alphas: 2 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 10 +Scene: 8227 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 0mb, available GPU memory: 6921mb +Tile 2x0... +Streaming...6 +nFNFPFSd +Launching... +Used host memory: 0mb, available GPU memory: 6921mb +Tile 3x0... +Streaming...12 +nFNFPFSd +Launching... +Used host memory: 0mb, available GPU memory: 6921mb +Tile 0x1... +Streaming...18 +nFNFPFSd +Launching... +Used host memory: 0mb, available GPU memory: 6921mb +Tile 1x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 0mb, available GPU memory: 6921mb +Tile 2x1... +Streaming...31 +nFNFPFSd +Launching... +Used host memory: 0mb, available GPU memory: 6921mb +Tile 3x1... +Streaming...37 +nFNFPFSd +Launching... +Used host memory: 0mb, available GPU memory: 6921mb +Tile 0x2... +Streaming...43 +nFNFPFSd +Launching... +Used host memory: 0mb, available GPU memory: 6921mb +Tile 1x2... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 0mb, available GPU memory: 6921mb +Tile 2x2... +Streaming...56 +nFNFPFSd +Launching... +Used host memory: 0mb, available GPU memory: 6921mb +Tile 3x2... +Streaming...62 +nFNFPFSd +Launching... +Used host memory: 0mb, available GPU memory: 6921mb +Tile 0x3... +Streaming...68 +nFNFPFSd +Launching... +Used host memory: 0mb, available GPU memory: 6921mb +Tile 1x3... +Streaming...75 +nFNFPFSd +Launching... +Used host memory: 0mb, available GPU memory: 6921mb +Tile 2x3... +Streaming...81 +nFNFPFSd +Launching... +Used host memory: 0mb, available GPU memory: 6921mb +Tile 3x3... +Streaming...87 +nFNFPFSd +Launching... +Used host memory: 0mb, available GPU memory: 6921mb +Render time: 0.502 sec +Writing... +uvpos_2.6_LM0.lz4 +Done +Init... +skycubemapprobesh +Loading geometry... +Loading alphas... +Tile size: 512 +Device 0: NVIDIA GeForce GTX 1070 (ON) +Used host memory: 0mb, available GPU memory: 7033mb +MODE: skycubemapprobesh +USING HALF +Sky texture: sky34528.dds +Load shaders... +Loading shader lmSkyCubemapProbeSH.ptx::oxMain... +Loading shader shadow3.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader trimesh.ptx::intersect... +Loading shader trimesh.ptx::bbox... +Used host memory: 0mb, available GPU memory: 7033mb +Used host memory: 0mb, available GPU memory: 7033mb +Create buffer... +Num passes: 6 +Num tex: 6 +Skipping pass LDR +Pass light_1_1_HDR... +Pass light_1_1_RNM0... +Pass light_1_1_RNM1... +Pass light_1_1_RNM2... +Pass light_1_1_RNM3... +Used host memory: 0mb, available GPU memory: 7033mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6953mb +----- +Mem stats: +Total: 80 +Alphas: 2 +GI albedos: 0 +GI lightmaps: 0 +Light data: 24 +Output: 10 +UV GBuffer: 5 +Scene: 8230 +----- +Render time: 0.769 sec + + + + + +Writing... +light_1_1_HDR.lz4 +light_1_1_RNM0.lz4 +light_1_1_RNM1.lz4 +light_1_1_RNM2.lz4 +light_1_1_RNM3.lz4 +Done +Init... +addmul +Tile size: 512 +Device 0: NVIDIA GeForce GTX 1070 (ON) +Used host memory: 0mb, available GPU memory: 7217mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +skycubemap +Loading geometry... +Loading alphas... +Tile size: 512 +Device 0: NVIDIA GeForce GTX 1070 (ON) +Used host memory: 0mb, available GPU memory: 7033mb +MODE: skycubemap +USING HALF +Sky texture: sky34528.dds +Load shaders... +Loading shader lmSkyCubemap.ptx::oxMain... +Loading shader shadow3.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader trimesh.ptx::intersect... +Loading shader trimesh.ptx::bbox... +Used host memory: 0mb, available GPU memory: 7033mb +Used host memory: 0mb, available GPU memory: 7033mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass LDR +Pass light_1_0_HDR... +Used host memory: 0mb, available GPU memory: 7033mb +Launch 4x4 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6931mb +----- +Mem stats: +Total: 102 +Alphas: 2 +GI albedos: 0 +GI lightmaps: 0 +Light data: 24 +Output: 32 +UV GBuffer: 5 +Scene: 8230 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6931mb +Tile 2x0... +Streaming...6 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6931mb +Tile 3x0... +Streaming...12 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6931mb +Tile 0x1... +Streaming...18 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6931mb +Tile 1x1... +Streaming...25 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6931mb +Tile 2x1... +Streaming...31 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6931mb +Tile 3x1... +Streaming...37 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6931mb +Tile 0x2... +Streaming...43 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6931mb +Tile 1x2... +Streaming...50 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6931mb +Tile 2x2... +Streaming...56 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6931mb +Tile 3x2... +Streaming...62 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6931mb +Tile 0x3... +Streaming...68 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6931mb +Tile 1x3... +Streaming...75 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6931mb +Tile 2x3... +Streaming...81 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6931mb +Tile 3x3... +Streaming...87 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6931mb +Render time: 20.048 sec + +Writing... +light_1_0_HDR.lz4 +Done +Init... +addmul +Tile size: 512 +Device 0: NVIDIA GeForce GTX 1070 (ON) +Used host memory: 0mb, available GPU memory: 7217mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 512 +Device 0: NVIDIA GeForce GTX 1070 (ON) +Used host memory: 0mb, available GPU memory: 7033mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_2.6_LM0.lz4 +Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader shadow3.ptx::oxMain... +Loading shader trimeshTex.ptx::intersect... +Loading shader trimeshTex.ptx::bbox... +Used host memory: 0mb, available GPU memory: 7033mb +Used host memory: 0mb, available GPU memory: 7033mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass 2.6_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 0mb, available GPU memory: 7033mb +Launch 4x4 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6905mb +----- +Mem stats: +Total: 128 +Alphas: 2 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 7 +Scene: 8230 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6905mb +Tile 2x0... +Streaming...6 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6905mb +Tile 3x0... +Streaming...12 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6905mb +Tile 0x1... +Streaming...18 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6905mb +Tile 1x1... +Streaming...25 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6905mb +Tile 2x1... +Streaming...31 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6905mb +Tile 3x1... +Streaming...37 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6905mb +Tile 0x2... +Streaming...43 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6905mb +Tile 1x2... +Streaming...50 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6905mb +Tile 2x2... +Streaming...56 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6905mb +Tile 3x2... +Streaming...62 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6905mb +Tile 0x3... +Streaming...68 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6905mb +Tile 1x3... +Streaming...75 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6905mb +Tile 2x3... +Streaming...81 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6905mb +Tile 3x3... +Streaming...87 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6905mb +Render time: 16.541 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +2.6_LM0_diffuse_HDR.lz4 +Done +Init... +texgiprobesh +Loading geometry... +Loading alphas... +Tile size: 512 +Device 0: NVIDIA GeForce GTX 1070 (ON) +Used host memory: 0mb, available GPU memory: 7033mb +MODE: texgiprobesh +USING HALF +Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGIProbeSH.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader shadow3.ptx::oxMain... +Loading shader trimeshTex.ptx::intersect... +Loading shader trimeshTex.ptx::bbox... +Used host memory: 0mb, available GPU memory: 7033mb +Used host memory: 0mb, available GPU memory: 7033mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass probes_final_HDR... +Skipping pass HDR2 +Pass probes_final_RNM0... +Pass probes_final_RNM1... +Pass probes_final_RNM2... +Pass probes_final_RNM3... +Used host memory: 0mb, available GPU memory: 7033mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6941mb +----- +Mem stats: +Total: 92 +Alphas: 2 +GI albedos: 1 +GI lightmaps: 32 +Light data: 0 +Output: 10 +UV GBuffer: 7 +Scene: 8231 +----- +Render time: 0.842 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +probes_final_HDR.lz4 +probes_final_RNM0.lz4 +probes_final_RNM1.lz4 +probes_final_RNM2.lz4 +probes_final_RNM3.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 512 +Device 0: NVIDIA GeForce GTX 1070 (ON) +Used host memory: 0mb, available GPU memory: 7033mb +MODE: texgi +USING HALF +Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader shadow3.ptx::oxMain... +Loading shader trimeshTex.ptx::intersect... +Loading shader trimeshTex.ptx::bbox... +Used host memory: 0mb, available GPU memory: 7033mb +Used host memory: 0mb, available GPU memory: 7033mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass 2.6_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 0mb, available GPU memory: 7033mb +Launch 4x4 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6919mb +----- +Mem stats: +Total: 114 +Alphas: 2 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 7 +Scene: 8216 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6919mb +Tile 2x0... +Streaming...6 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6919mb +Tile 3x0... +Streaming...12 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6919mb +Tile 0x1... +Streaming...18 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6919mb +Tile 1x1... +Streaming...25 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6919mb +Tile 2x1... +Streaming...31 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6919mb +Tile 3x1... +Streaming...37 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6919mb +Tile 0x2... +Streaming...43 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6919mb +Tile 1x2... +Streaming...50 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6919mb +Tile 2x2... +Streaming...56 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6919mb +Tile 3x2... +Streaming...62 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6919mb +Tile 0x3... +Streaming...68 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6919mb +Tile 1x3... +Streaming...75 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6919mb +Tile 2x3... +Streaming...81 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6919mb +Tile 3x3... +Streaming...87 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 6919mb +Render time: 16.745 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +2.6_LM0_final_HDR.lz4 +Done +Init... +addsh +Tile size: 512 +Device 0: NVIDIA GeForce GTX 1070 (ON) +Used host memory: 0mb, available GPU memory: 7217mb +MODE: addsh +USING FLOAT +Loading shader addSH.ptx::oxMain... +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader dilate.ptx::oxMain... +Done diff --git a/Assets/Editor/x64/Bakery/.uvgblog.txt b/Assets/Editor/x64/Bakery/.uvgblog.txt index a6a13ce..dc5625d 100644 --- a/Assets/Editor/x64/Bakery/.uvgblog.txt +++ b/Assets/Editor/x64/Bakery/.uvgblog.txt @@ -3268,3 +3268,25 @@ Running halffloat2hdr "C:\Users\wwwwe\AppData\Local\Temp\frender/2.6_LM0_final_H Running halffloat2hdr "C:\Users\wwwwe\AppData\Local\Temp\frender/2.6_LMA9_final_HDR.lz4" "E:/vrc/Arab-desert-Git-Migrated/Assets/BakeryLightmaps/2.6_LMA9_final.hdr" 1024 Running halffloat2hdr "C:\Users\wwwwe\AppData\Local\Temp\frender/2.6_LMA1_final_HDR.lz4" "E:/vrc/Arab-desert-Git-Migrated/Assets/BakeryLightmaps/2.6_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\wwwwe\AppData\Local\Temp\frender/2.6_LMA3_final_HDR.lz4" "E:/vrc/Arab-desert-Git-Migrated/Assets/BakeryLightmaps/2.6_LMA3_final.hdr" 1024 +2024-8-7 +Rendering UV GBuffer for 2.6_LM0 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for probes 256 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Done +Running ftrace fixpos12 "C:\Users\wwwwe\AppData\Local\Temp\frender" "uvpos_2.6_LM0.lz4" 2 0 0 0 +Running ftrace skycubemapprobesh "C:\Users\wwwwe\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 sky0.bin +Running ftrace addmul "C:\Users\wwwwe\AppData\Local\Temp\frender" "probes" 4 0 1 comp_1.bin +Running ftrace skycubemap "C:\Users\wwwwe\AppData\Local\Temp\frender" "light_1_0" 4 0 0 sky0.bin +Running ftrace addmul "C:\Users\wwwwe\AppData\Local\Temp\frender" "2.6_LM0" 4 0 0 comp_0.bin +Running ftrace texgi "C:\Users\wwwwe\AppData\Local\Temp\frender" "2.6_LM0_diffuse" 4 16 0 "gi_2.6_LM00.bin" "2.6_LM0_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftrace texgiprobesh "C:\Users\wwwwe\AppData\Local\Temp\frender" "probes_final" 1924 16 1 "gi_probes1.bin" "probes_lights_HDR.lz4" vbTraceTex.bin +Running ftrace texgi "C:\Users\wwwwe\AppData\Local\Temp\frender" "2.6_LM0_final" 4 16 0 "gi_2.6_LM01.bin" "2.6_LM0_lights_HDR.lz4" vbTraceTex.bin +Running ftrace addsh "C:\Users\wwwwe\AppData\Local\Temp\frender" "probes_final_" 4 0 1 shcomp_1.bin +Running denoiserOIDN c "C:\Users\wwwwe\AppData\Local\Temp\frender/2.6_LM0_final_HDR.lz4" "C:\Users\wwwwe\AppData\Local\Temp\frender/2.6_LM0_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\wwwwe\AppData\Local\Temp\frender" "0" "2.6_LM0_final_HDR.lz4" +Running halffloat2hdr "C:\Users\wwwwe\AppData\Local\Temp\frender/2.6_LM0_final_HDR.lz4" "E:/vrc/Arab-desert-Git-Migrated/Assets/BakeryLightmaps/2.6_LM0_final.hdr" 1024 diff --git a/bakery_times.log b/bakery_times.log index 1868f5d..2f0906c 100644 --- a/bakery_times.log +++ b/bakery_times.log @@ -14,3 +14,4 @@ 04/20/2024 19:39 | 2.6 | 0h 26m 16s 08/05/2024 18:27 | 2.6 | 0h 20m 25s 08/05/2024 19:50 | 2.6 | 0h 19m 58s +08/07/2024 18:59 | 2.6 | 0h 1m 11s