using UdonSharp; using UnityEngine; using VRC.SDKBase; using VRC.Udon; namespace UdonSharp.Video.Internal { [AddComponentMenu("Udon Sharp/Video/Internal/Object Toggle")] public class ObjectToggle : UdonSharpBehaviour { #pragma warning disable CS0649 [SerializeField] GameObject[] toggleObjects; #pragma warning restore CS0649 public void OnToggle() { foreach (GameObject toggleObject in toggleObjects) { toggleObject.SetActive(!toggleObject.activeSelf); } } } }