30 lines
679 B
C#
30 lines
679 B
C#
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
using System;
|
|
using System.IO;
|
|
using System.Collections.Generic;
|
|
using System.Runtime.InteropServices;
|
|
|
|
[CustomEditor(typeof(ftLightmapsStorage))]
|
|
public class ftLightmapsStorageInspector : UnityEditor.Editor
|
|
{
|
|
static bool showDebug = false;
|
|
|
|
public override void OnInspectorGUI() {
|
|
|
|
EditorGUILayout.LabelField("This object stores Bakery lightmapping data");
|
|
|
|
if (showDebug)
|
|
{
|
|
if (GUILayout.Button("Hide debug info")) showDebug = false;
|
|
DrawDefaultInspector();
|
|
}
|
|
else
|
|
{
|
|
if (GUILayout.Button("Show debug info")) showDebug = true;
|
|
}
|
|
}
|
|
}
|
|
|