231 lines
9.9 KiB
C#
231 lines
9.9 KiB
C#
// Disable 'obsolete' warnings
|
|
#pragma warning disable 0618
|
|
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
#if UNITY_EDITOR
|
|
using UnityEditor;
|
|
using UnityEditor.IMGUI.Controls;
|
|
#endif
|
|
|
|
#if UNITY_EDITOR
|
|
[CustomEditor(typeof(BakeryVolume))]
|
|
public class BakeryVolumeInspector : Editor
|
|
{
|
|
BoxBoundsHandle boundsHandle = new BoxBoundsHandle(typeof(BakeryVolumeInspector).GetHashCode());
|
|
|
|
SerializedProperty ftraceAdaptiveRes, ftraceResX, ftraceResY, ftraceResZ, ftraceVoxelsPerUnit, ftraceAdjustSamples, ftraceEnableBaking, ftraceEncoding, ftraceShadowmaskEncoding, ftraceShadowmaskFirstLightIsAlwaysAlpha, ftraceDenoise, ftraceGlobal, ftraceRotation;
|
|
|
|
bool showExperimental = false;
|
|
|
|
ftLightmapsStorage storage;
|
|
|
|
static BakeryProjectSettings pstorage;
|
|
|
|
void OnEnable()
|
|
{
|
|
ftraceAdaptiveRes = serializedObject.FindProperty("adaptiveRes");
|
|
ftraceVoxelsPerUnit = serializedObject.FindProperty("voxelsPerUnit");
|
|
ftraceResX = serializedObject.FindProperty("resolutionX");
|
|
ftraceResY = serializedObject.FindProperty("resolutionY");
|
|
ftraceResZ = serializedObject.FindProperty("resolutionZ");
|
|
ftraceEnableBaking = serializedObject.FindProperty("enableBaking");
|
|
ftraceEncoding = serializedObject.FindProperty("encoding");
|
|
ftraceShadowmaskEncoding = serializedObject.FindProperty("shadowmaskEncoding");
|
|
ftraceShadowmaskFirstLightIsAlwaysAlpha = serializedObject.FindProperty("firstLightIsAlwaysAlpha");
|
|
ftraceDenoise = serializedObject.FindProperty("denoise");
|
|
ftraceGlobal = serializedObject.FindProperty("isGlobal");
|
|
ftraceRotation = serializedObject.FindProperty("supportRotationAfterBake");
|
|
//ftraceAdjustSamples = serializedObject.FindProperty("adjustSamples");
|
|
}
|
|
|
|
string F(float f)
|
|
{
|
|
// Unity keeps using comma for float printing on some systems since ~2018, even if system-wide decimal symbol is "."
|
|
return (f + "").Replace(",", ".");
|
|
}
|
|
|
|
string FormatSize(int b)
|
|
{
|
|
float mb = b / (float)(1024*1024);
|
|
return mb.ToString("0.0");
|
|
}
|
|
|
|
public override void OnInspectorGUI()
|
|
{
|
|
serializedObject.Update();
|
|
var vol = target as BakeryVolume;
|
|
|
|
if (pstorage == null) pstorage = ftLightmaps.GetProjectSettings();
|
|
|
|
EditorGUILayout.PropertyField(ftraceEnableBaking, new GUIContent("Enable baking", "Should the volume be (re)computed? Disable to prevent overwriting existing data."));
|
|
bool wasGlobal = ftraceGlobal.boolValue;
|
|
EditorGUILayout.PropertyField(ftraceGlobal, new GUIContent("Global", "Automatically assign this volume to all volume-compatible shaders, unless they have overrides."));
|
|
if (!wasGlobal && ftraceGlobal.boolValue)
|
|
{
|
|
(target as BakeryVolume).SetGlobalParams();
|
|
}
|
|
EditorGUILayout.PropertyField(ftraceDenoise, new GUIContent("Denoise", "Apply denoising after baking the volume."));
|
|
EditorGUILayout.Space();
|
|
|
|
EditorGUILayout.PropertyField(ftraceAdaptiveRes, new GUIContent("Adaptive resolution", "Calculate voxel resolution based on size?"));
|
|
if (ftraceAdaptiveRes.boolValue)
|
|
{
|
|
EditorGUILayout.PropertyField(ftraceVoxelsPerUnit, new GUIContent("Voxels per unit"));
|
|
|
|
GUI.enabled = false;
|
|
var size = vol.bounds.size;
|
|
ftraceResX.intValue = System.Math.Max((int)(size.x * vol.voxelsPerUnit), 1);
|
|
ftraceResY.intValue = System.Math.Max((int)(size.y * vol.voxelsPerUnit), 1);
|
|
ftraceResZ.intValue = System.Math.Max((int)(size.z * vol.voxelsPerUnit), 1);
|
|
}
|
|
EditorGUILayout.PropertyField(ftraceResX, new GUIContent("Resolution X"));
|
|
EditorGUILayout.PropertyField(ftraceResY, new GUIContent("Resolution Y"));
|
|
EditorGUILayout.PropertyField(ftraceResZ, new GUIContent("Resolution Z"));
|
|
if (ftraceResX.intValue < 1) ftraceResX.intValue = 1;
|
|
if (ftraceResY.intValue < 1) ftraceResY.intValue = 1;
|
|
if (ftraceResZ.intValue < 1) ftraceResZ.intValue = 1;
|
|
GUI.enabled = true;
|
|
|
|
EditorGUILayout.Space();
|
|
if (storage == null) storage = ftRenderLightmap.FindRenderSettingsStorage();
|
|
var rmode = storage.renderSettingsUserRenderMode;
|
|
int sizeX = ftRenderLightmap.VolumeDimension(ftraceResX.intValue);
|
|
int sizeY = ftRenderLightmap.VolumeDimension(ftraceResY.intValue);
|
|
int sizeZ = ftRenderLightmap.VolumeDimension(ftraceResZ.intValue);
|
|
int vSize = 0;
|
|
if (storage.renderSettingsCompressVolumes)
|
|
{
|
|
const int blockDimension = 4;
|
|
const int blockByteSize = 16; // both BC6H and BC7
|
|
int numBlocks = (sizeX/blockDimension) * (sizeY/blockDimension);
|
|
vSize = numBlocks * blockByteSize * sizeZ * 4;
|
|
}
|
|
else
|
|
{
|
|
vSize = sizeX*sizeY*sizeZ*8*3;
|
|
}
|
|
string note = "VRAM: " + FormatSize(vSize) + " MB " + (storage.renderSettingsCompressVolumes ? "(compressed color)" : "(color)");
|
|
if (rmode == (int)ftRenderLightmap.RenderMode.Shadowmask || pstorage.volumeRenderMode == (int)BakeryLightmapGroup.RenderMode.Shadowmask)
|
|
{
|
|
note += ", " + FormatSize(sizeX*sizeY*sizeZ * (ftraceShadowmaskEncoding.intValue == 0 ? 4 : 1)) + " MB (mask)";
|
|
}
|
|
EditorGUILayout.LabelField(note);
|
|
|
|
//EditorGUILayout.PropertyField(ftraceAdjustSamples, new GUIContent("Adjust sample positions", "Fixes light leaking from inside surfaces"));
|
|
|
|
EditorGUILayout.Space();
|
|
|
|
showExperimental = EditorGUILayout.Foldout(showExperimental, "Experimental", EditorStyles.foldout);
|
|
if (showExperimental)
|
|
{
|
|
EditorGUILayout.PropertyField(ftraceEncoding, new GUIContent("Encoding"));
|
|
EditorGUILayout.PropertyField(ftraceShadowmaskEncoding, new GUIContent("Shadowmask Encoding"));
|
|
EditorGUILayout.PropertyField(ftraceShadowmaskFirstLightIsAlwaysAlpha, new GUIContent("First light uses Alpha", "In RGBA8 mode, the first light will always be in the alpha channel. This is useful when unifying RGBA8 and A8 volumes, as the main/first light is always in the same channel."));
|
|
|
|
bool wasSet = ftraceRotation.boolValue;
|
|
EditorGUILayout.PropertyField(ftraceRotation, new GUIContent("Support rotation after bake", "Normally volumes can only be repositioned or rescaled at runtime. With this checkbox volume's rotation matrix will also be sent to shaders. Shaders must have a similar checkbox enabled."));
|
|
if (wasSet != ftraceRotation.boolValue)
|
|
{
|
|
(target as BakeryVolume).SetGlobalParams();
|
|
}
|
|
}
|
|
|
|
EditorGUILayout.Space();
|
|
|
|
if (vol.bakedTexture0 == null)
|
|
{
|
|
EditorGUILayout.LabelField("Baked texture: none");
|
|
}
|
|
else
|
|
{
|
|
EditorGUILayout.LabelField("Baked texture: " + vol.bakedTexture0.name);
|
|
}
|
|
|
|
EditorGUILayout.Space();
|
|
|
|
var wrapObj = EditorGUILayout.ObjectField("Wrap to object", null, typeof(GameObject), true) as GameObject;
|
|
if (wrapObj != null)
|
|
{
|
|
var mrs = wrapObj.GetComponentsInChildren<MeshRenderer>() as MeshRenderer[];
|
|
if (mrs.Length > 0)
|
|
{
|
|
var b = mrs[0].bounds;
|
|
for(int i=1; i<mrs.Length; i++)
|
|
{
|
|
b.Encapsulate(mrs[i].bounds);
|
|
}
|
|
Undo.RecordObject(vol, "Change Bounds");
|
|
Undo.RecordObject(vol.transform, "Change Bounds");
|
|
vol.transform.position = b.center;
|
|
vol.bounds = b;
|
|
Debug.Log("Bounds set");
|
|
}
|
|
else
|
|
{
|
|
Debug.LogError("No mesh renderers to wrap to");
|
|
}
|
|
}
|
|
|
|
var boxCol = vol.GetComponent<BoxCollider>();
|
|
if (boxCol != null)
|
|
{
|
|
if (GUILayout.Button("Set from box collider"))
|
|
{
|
|
Undo.RecordObject(vol, "Change Bounds");
|
|
vol.bounds = boxCol.bounds;
|
|
}
|
|
if (GUILayout.Button("Set to box collider"))
|
|
{
|
|
boxCol.center = Vector3.zero;
|
|
boxCol.size = vol.bounds.size;
|
|
}
|
|
}
|
|
|
|
var bmin = vol.bounds.min;
|
|
var bmax = vol.bounds.max;
|
|
var bsize = vol.bounds.size;
|
|
EditorGUILayout.LabelField("Min: " + bmin.x+", "+bmin.y+", "+bmin.z);
|
|
EditorGUILayout.LabelField("Max: " + bmax.x+", "+bmax.y+", "+bmax.z);
|
|
|
|
if (GUILayout.Button("Copy bounds to clipboard"))
|
|
{
|
|
GUIUtility.systemCopyBuffer = "float3 bmin = float3(" + F(bmin.x)+", "+F(bmin.y)+", "+F(bmin.z) + "); float3 bmax = float3(" + F(bmax.x)+", "+F(bmax.y)+", "+F(bmax.z) + "); float3 binvsize = float3(" + F(1.0f/bsize.x)+", "+F(1.0f/bsize.y)+", "+F(1.0f/bsize.z) + ");";
|
|
}
|
|
|
|
serializedObject.ApplyModifiedProperties();
|
|
}
|
|
|
|
protected virtual void OnSceneGUI()
|
|
{
|
|
var vol = (BakeryVolume)target;
|
|
|
|
boundsHandle.center = vol.transform.position;
|
|
boundsHandle.size = vol.bounds.size;
|
|
Handles.zTest = UnityEngine.Rendering.CompareFunction.Less;
|
|
|
|
EditorGUI.BeginChangeCheck();
|
|
boundsHandle.DrawHandle();
|
|
if (EditorGUI.EndChangeCheck())
|
|
{
|
|
Undo.RecordObject(vol, "Change Bounds");
|
|
Undo.RecordObject(vol.transform, "Change Bounds");
|
|
|
|
Bounds newBounds = new Bounds();
|
|
newBounds.center = boundsHandle.center;
|
|
newBounds.size = boundsHandle.size;
|
|
vol.bounds = newBounds;
|
|
vol.transform.position = boundsHandle.center;
|
|
}
|
|
else if ((vol.bounds.center - boundsHandle.center).sqrMagnitude > 0.0001f)
|
|
{
|
|
Bounds newBounds = new Bounds();
|
|
newBounds.center = boundsHandle.center;
|
|
newBounds.size = boundsHandle.size;
|
|
vol.bounds = newBounds;
|
|
}
|
|
}
|
|
}
|
|
#endif
|