57 lines
2.2 KiB
C#
57 lines
2.2 KiB
C#
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using UnityEngine;
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using System;
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using static UdonSharp.Video.UI.UIStyleMarkup;
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namespace UdonSharp.Video.UI
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{
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[AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
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internal class StyleMarkupLinkAttribute : Attribute
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{
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public StyleClass Class { get; private set; }
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private StyleMarkupLinkAttribute() { }
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public StyleMarkupLinkAttribute(StyleClass styleClass)
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{
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Class = styleClass;
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}
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}
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internal class UIStyle : ScriptableObject
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{
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[StyleMarkupLink(StyleClass.Background)]
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public Color backgroundColor = Color.black;
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[StyleMarkupLink(StyleClass.FieldBackground)]
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public Color fieldBackgroundColor = Color.black;
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[StyleMarkupLink(StyleClass.ButtonBackground)]
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public Color buttonBackgroundColor = Color.black;
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[StyleMarkupLink(StyleClass.ScrollBarHandle)]
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public Color scrollBarHandleColor = Color.black;
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[StyleMarkupLink(StyleClass.ScrollBarProgress)]
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public Color scrollBarProgressColor = Color.black;
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[StyleMarkupLink(StyleClass.Icon)]
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public Color iconColor = Color.black;
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[StyleMarkupLink(StyleClass.IconDropShadow)]
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public Color iconDropShadowColor = Color.black;
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[StyleMarkupLink(StyleClass.HighlightedButton)]
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public Color highlightedButtonColor = Color.black;
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[StyleMarkupLink(StyleClass.PlaceholderText)]
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public Color placeholderTextColor = Color.black;
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[StyleMarkupLink(StyleClass.Text)]
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public Color textColor = Color.black;
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[StyleMarkupLink(StyleClass.TextDropShadow)]
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public Color textDropShadowColor = Color.black;
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[StyleMarkupLink(StyleClass.InvertedText)]
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public Color invertedTextColor = Color.black;
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[StyleMarkupLink(StyleClass.RedIcon)]
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public Color redIconColor = Color.black;
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[StyleMarkupLink(StyleClass.InvertedIcon)]
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public Color invertedIconColor = Color.black;
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[StyleMarkupLink(StyleClass.TextHighlight)]
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public Color textHighlightColor = Color.black;
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[StyleMarkupLink(StyleClass.TextCaret)]
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public Color textCaretColor = Color.white;
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}
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}
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