20 lines
399 B
C#
20 lines
399 B
C#
using UdonSharp;
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using UnityEngine;
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using VRC.SDKBase;
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using VRC.Udon;
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using UnityEngine.UI;
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public class Teleport : UdonSharpBehaviour
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{
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private Button _button;
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public Transform Object;
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void Start()
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{
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_button = transform.GetComponent<Button>();
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}
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public void Teleport_()
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{
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Networking.LocalPlayer.TeleportTo(Object.position, Object.rotation);
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}
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}
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