45089 lines
901 KiB
Plaintext
45089 lines
901 KiB
Plaintext
reaming...90
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 4x7...
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Streaming...92
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...93
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 6x7...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...96
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Render time: 77.094 sec
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Writing...
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light_1_4_HDR.lz4
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Done
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Init...
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addmul
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7217mb
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MODE: addmul
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USING FLOAT
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Loading shader addHalf.ptx::oxMain...
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Launched
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Loading shader dilateHalf.ptx::oxMain...
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Loading shader mulHalfByte.ptx::oxMain...
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Done
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Init...
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skycubemap
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: skycubemap
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USING HALF
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Sky texture: sky35230.dds
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Load shaders...
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Loading shader lmSkyCubemap.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader miss.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Skipping pass LDR
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Pass light_1_10_HDR...
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 4x4 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6561mb
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-----
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Mem stats:
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Total: 472
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Alphas: 6
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GI albedos: 0
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GI lightmaps: 0
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Light data: 24
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Output: 32
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UV GBuffer: 5
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Scene: 8596
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-----
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Tile 1x0...
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Streaming...0
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npHD
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Launching...
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6561mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6561mb
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Tile 1x1...
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Streaming...25
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6561mb
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Tile 2x1...
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Streaming...31
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6561mb
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Tile 3x1...
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Streaming...37
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6561mb
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Tile 0x2...
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Streaming...43
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6561mb
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Tile 1x2...
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Streaming...50
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6561mb
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Tile 2x2...
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Streaming...56
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6561mb
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Tile 3x2...
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Streaming...62
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6561mb
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Tile 0x3...
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Streaming...68
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6561mb
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Tile 1x3...
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Streaming...75
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6561mb
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Tile 2x3...
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Streaming...81
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6561mb
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Tile 3x3...
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Streaming...87
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6561mb
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Render time: 69.097 sec
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Writing...
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light_1_10_HDR.lz4
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Done
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Init...
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addmul
|
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7217mb
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MODE: addmul
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USING FLOAT
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Loading shader addHalf.ptx::oxMain...
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Launched
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Loading shader dilateHalf.ptx::oxMain...
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Loading shader mulHalfByte.ptx::oxMain...
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Done
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Init...
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skycubemap
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: skycubemap
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USING HALF
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Sky texture: sky35230.dds
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Load shaders...
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Loading shader lmSkyCubemap.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader miss.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Skipping pass LDR
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Pass light_1_2_HDR...
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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-----
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Mem stats:
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Total: 568
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Alphas: 6
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GI albedos: 0
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GI lightmaps: 0
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Light data: 24
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Output: 128
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UV GBuffer: 5
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Scene: 8596
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-----
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Tile 1x0...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 2x0...
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Streaming...1
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 3x0...
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Streaming...3
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 4x0...
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Streaming...4
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 5x0...
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Streaming...6
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 6x0...
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Streaming...7
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 7x0...
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Streaming...9
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 0x1...
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Streaming...10
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 1x1...
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Streaming...12
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 2x1...
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Streaming...14
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 3x1...
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Streaming...15
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 4x1...
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Streaming...17
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 5x1...
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Streaming...18
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 6x1...
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Streaming...20
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 7x1...
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Streaming...21
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 0x2...
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Streaming...23
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 1x2...
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Streaming...25
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 2x2...
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Streaming...26
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 3x2...
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Streaming...28
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 4x2...
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Streaming...29
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 5x2...
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Streaming...31
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 6x2...
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Streaming...32
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 7x2...
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Streaming...34
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 0x3...
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Streaming...35
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 1x3...
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Streaming...37
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 2x3...
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Streaming...39
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 3x3...
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Streaming...40
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 4x3...
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Streaming...42
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 5x3...
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Streaming...43
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 6x3...
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Streaming...45
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 7x3...
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Streaming...46
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 0x4...
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Streaming...48
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 1x4...
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Streaming...50
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 2x4...
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Streaming...51
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 3x4...
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Streaming...53
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 4x4...
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Streaming...54
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 5x4...
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Streaming...56
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 6x4...
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Streaming...57
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 7x4...
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Streaming...59
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 0x5...
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Streaming...60
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 1x5...
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Streaming...62
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 2x5...
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Streaming...64
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 3x5...
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Streaming...65
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 4x5...
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Streaming...67
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 5x5...
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Streaming...68
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 6x5...
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Streaming...70
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 7x5...
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Streaming...71
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 0x6...
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Streaming...73
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 1x6...
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Streaming...75
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 2x6...
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Streaming...76
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 3x6...
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Streaming...78
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 4x6...
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Streaming...79
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 5x6...
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Streaming...81
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 6x6...
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Streaming...82
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 7x6...
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Streaming...84
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 0x7...
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Streaming...85
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 1x7...
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Streaming...87
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 2x7...
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Streaming...89
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 3x7...
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Streaming...90
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 4x7...
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Streaming...92
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 5x7...
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Streaming...93
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 6x7...
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Streaming...95
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 7x7...
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Streaming...96
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Render time: 112.194 sec
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|
|
Writing...
|
|
light_1_2_HDR.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
|
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Init...
|
|
skycubemap
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemap
|
|
USING HALF
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Sky texture: sky35230.dds
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Load shaders...
|
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Loading shader lmSkyCubemap.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader miss.ptx::oxMain...
|
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Loading shader trimesh.ptx::intersect...
|
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Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
|
Skipping pass LDR
|
|
Pass light_1_0_HDR...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
|
|
Tile 0x0...
|
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Streaming...0
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
-----
|
|
Mem stats:
|
|
Total: 568
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 128
|
|
UV GBuffer: 5
|
|
Scene: 8596
|
|
-----
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...50
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 4x4...
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Streaming...54
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...68
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 7x5...
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npHD
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Launching...
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Tile 0x6...
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Streaming...73
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 1x6...
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Streaming...75
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 2x6...
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Streaming...76
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...78
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npHD
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Launching...
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Tile 4x6...
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Streaming...79
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npHD
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Launching...
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Tile 5x6...
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Streaming...81
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npHD
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Launching...
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Tile 6x6...
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Streaming...82
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 7x6...
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Streaming...84
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 0x7...
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Streaming...85
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 1x7...
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Streaming...87
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 2x7...
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Streaming...89
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 3x7...
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Streaming...90
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 4x7...
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Streaming...92
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 5x7...
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Streaming...93
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 6x7...
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Streaming...95
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 7x7...
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Streaming...96
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
|
Render time: 105.495 sec
|
|
|
|
Writing...
|
|
light_1_0_HDR.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
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|
Init...
|
|
skycubemap
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemap
|
|
USING HALF
|
|
Sky texture: sky35230.dds
|
|
Load shaders...
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|
Loading shader lmSkyCubemap.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
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Loading shader miss.ptx::oxMain...
|
|
Loading shader trimesh.ptx::intersect...
|
|
Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
|
Skipping pass LDR
|
|
Pass light_1_1_HDR...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
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Tile 0x0...
|
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Streaming...0
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
-----
|
|
Mem stats:
|
|
Total: 568
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 128
|
|
UV GBuffer: 5
|
|
Scene: 8596
|
|
-----
|
|
Tile 1x0...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 2x0...
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Streaming...1
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 3x0...
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Streaming...3
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 4x0...
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Streaming...4
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 5x0...
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Streaming...6
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 6x0...
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Streaming...7
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 7x0...
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Streaming...9
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 0x1...
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Streaming...10
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npHD
|
|
Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 1x1...
|
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Streaming...12
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|
npHD
|
|
Launching...
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|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 2x1...
|
|
Streaming...14
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npHD
|
|
Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 3x1...
|
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Streaming...15
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npHD
|
|
Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 4x1...
|
|
Streaming...17
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 5x1...
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Streaming...18
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 6x1...
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Streaming...20
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npHD
|
|
Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 7x1...
|
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Streaming...21
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 0x2...
|
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Streaming...23
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|
npHD
|
|
Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 1x2...
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Streaming...25
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 2x2...
|
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Streaming...26
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npHD
|
|
Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 3x2...
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|
Streaming...28
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|
npHD
|
|
Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 4x2...
|
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Streaming...29
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npHD
|
|
Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 5x2...
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Streaming...31
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 6x2...
|
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Streaming...32
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npHD
|
|
Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 7x2...
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Streaming...34
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 0x3...
|
|
Streaming...35
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 1x3...
|
|
Streaming...37
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 2x3...
|
|
Streaming...39
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 3x3...
|
|
Streaming...40
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 4x3...
|
|
Streaming...42
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 5x3...
|
|
Streaming...43
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 6x3...
|
|
Streaming...45
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 7x3...
|
|
Streaming...46
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 0x4...
|
|
Streaming...48
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 1x4...
|
|
Streaming...50
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 2x4...
|
|
Streaming...51
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 3x4...
|
|
Streaming...53
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 4x4...
|
|
Streaming...54
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 5x4...
|
|
Streaming...56
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 6x4...
|
|
Streaming...57
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 7x4...
|
|
Streaming...59
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 0x5...
|
|
Streaming...60
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 1x5...
|
|
Streaming...62
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 2x5...
|
|
Streaming...64
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 3x5...
|
|
Streaming...65
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 4x5...
|
|
Streaming...67
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 5x5...
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Streaming...68
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npHD
|
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Launching...
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Render time: 98.896 sec
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Writing...
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light_1_1_HDR.lz4
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Done
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Init...
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addmul
|
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7217mb
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MODE: addmul
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USING FLOAT
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Loading shader addHalf.ptx::oxMain...
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Launched
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Loading shader dilateHalf.ptx::oxMain...
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Loading shader mulHalfByte.ptx::oxMain...
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Done
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Init...
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skycubemap
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: skycubemap
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USING HALF
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Sky texture: sky35230.dds
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Load shaders...
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Loading shader lmSkyCubemap.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader miss.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Skipping pass LDR
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Pass light_1_3_HDR...
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Launch 8x8 tiles...
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-----
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Mem stats:
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Total: 568
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Alphas: 6
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GI albedos: 0
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GI lightmaps: 0
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Light data: 24
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Output: 128
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UV GBuffer: 5
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Scene: 8596
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-----
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npHD
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Launching...
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Launching...
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Launching...
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Launching...
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Launching...
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Launching...
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npHD
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Launching...
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...92
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 5x7...
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Streaming...93
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 6x7...
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Streaming...95
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 7x7...
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Streaming...96
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
|
Render time: 100.116 sec
|
|
|
|
Writing...
|
|
light_1_3_HDR.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional albedo: uvalbedo_2.6_LMA8.lz4
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
|
LM is half
|
|
Load shaders...
|
|
Loading shader lmTexGI.ptx::oxMain...
|
|
Loading shader lambert_tex_gi2.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader trimeshTex.ptx::intersect...
|
|
Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA8_diffuse_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5089mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1944
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8618
|
|
-----
|
|
Tile 1x0...
|
|
Streaming...0
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|
npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 2x0...
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Streaming...1
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|
npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 3x0...
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Streaming...3
|
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 4x0...
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Streaming...4
|
|
npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 5x0...
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Streaming...6
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|
npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 6x0...
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Streaming...7
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 7x0...
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Streaming...9
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Render time: 99.026 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA8_diffuse_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
|
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: texgi
|
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USING HALF
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|
Loading additional albedo: uvalbedo_2.6_LMA5.lz4
|
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
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LM is half
|
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
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Skipping pass LDR
|
|
Pass 2.6_LMA5_diffuse_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
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npHD
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Launching...
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|
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-----
|
|
Mem stats:
|
|
Total: 1944
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
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Scene: 8618
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-----
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...28
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npHD
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Launching...
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Streaming...29
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npHD
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Launching...
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Streaming...31
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npHD
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Launching...
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Tile 6x2...
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npHD
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Launching...
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Tile 7x2...
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Streaming...34
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npHD
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Launching...
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Tile 0x3...
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Streaming...35
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npHD
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Launching...
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Tile 1x3...
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Streaming...37
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npHD
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Launching...
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Streaming...39
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npHD
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Launching...
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Streaming...40
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Streaming...42
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npHD
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Launching...
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Tile 5x3...
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Streaming...43
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npHD
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Launching...
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Tile 6x3...
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Streaming...45
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 7x3...
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Streaming...46
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 0x4...
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Streaming...48
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Streaming...50
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npHD
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Launching...
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npHD
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Launching...
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Streaming...53
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Streaming...54
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npHD
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Launching...
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Streaming...56
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npHD
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Launching...
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Streaming...57
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npHD
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Launching...
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Streaming...59
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...67
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npHD
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Launching...
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Streaming...68
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npHD
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Launching...
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Streaming...70
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npHD
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Launching...
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Streaming...71
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Render time: 86.14 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA5_diffuse_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional albedo: uvalbedo_2.6_LMA6.lz4
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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LM is half
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA6_diffuse_HDR...
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Skipping pass HDR2
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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Streaming...0
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npHD
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Launching...
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-----
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Mem stats:
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Total: 1944
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Alphas: 6
|
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GI albedos: 64
|
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8618
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-----
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 7x7...
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Streaming...96
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Render time: 182.54 sec
|
|
Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA6_diffuse_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional albedo: uvalbedo_2.6_LMA7.lz4
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
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LM is half
|
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Load shaders...
|
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Loading shader lmTexGI.ptx::oxMain...
|
|
Loading shader lambert_tex_gi2.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader trimeshTex.ptx::intersect...
|
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Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA7_diffuse_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
|
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Tile 0x0...
|
|
Streaming...0
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5089mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1944
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8618
|
|
-----
|
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Tile 1x0...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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npHD
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Launching...
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npHD
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Launching...
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Launching...
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Render time: 141.304 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA7_diffuse_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: texgi
|
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USING HALF
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Loading additional albedo: uvalbedo_2.6_LMA9.lz4
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
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LM is half
|
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Create buffer...
|
|
Num passes: 3
|
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Num tex: 3
|
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Skipping pass LDR
|
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Pass 2.6_LMA9_diffuse_HDR...
|
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Skipping pass HDR2
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
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npHD
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|
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-----
|
|
Mem stats:
|
|
Total: 1944
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
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Scene: 8618
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|
-----
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...28
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npHD
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Launching...
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npHD
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Launching...
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Streaming...31
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npHD
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Launching...
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Tile 6x2...
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Streaming...32
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npHD
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Launching...
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Streaming...34
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npHD
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Launching...
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npHD
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Launching...
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Streaming...37
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...43
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...56
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...68
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Render time: 93.875 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA9_diffuse_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional albedo: uvalbedo_2.6_LMA4.lz4
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA4_diffuse_HDR...
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Skipping pass HDR2
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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npHD
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Launching...
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-----
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Mem stats:
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Total: 1944
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Alphas: 6
|
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GI albedos: 64
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8618
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-----
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Launching...
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Launching...
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Launching...
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npHD
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Launching...
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Launching...
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Launching...
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Launching...
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npHD
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Launching...
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Streaming...95
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 7x7...
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Streaming...96
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npHD
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Render time: 90.48 sec
|
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Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA4_diffuse_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional albedo: uvalbedo_2.6_LMA10.lz4
|
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
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LM is half
|
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Load shaders...
|
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Loading shader lmTexGI.ptx::oxMain...
|
|
Loading shader lambert_tex_gi2.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
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Loading shader trimeshTex.ptx::intersect...
|
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Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA10_diffuse_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 4x4 tiles...
|
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Tile 0x0...
|
|
Streaming...0
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5233mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1800
|
|
Alphas: 6
|
|
GI albedos: 16
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 32
|
|
UV GBuffer: 7
|
|
Scene: 8618
|
|
-----
|
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Tile 1x0...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5233mb
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Tile 2x0...
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Streaming...6
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5233mb
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Tile 3x0...
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npHD
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Launching...
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Launching...
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Used host memory: 0mb, available GPU memory: 5233mb
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Render time: 79.853 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA10_diffuse_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional albedo: uvalbedo_2.6_LMA2.lz4
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA2_diffuse_HDR...
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Skipping pass HDR2
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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-----
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Mem stats:
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Total: 1944
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Alphas: 6
|
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GI albedos: 64
|
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8618
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-----
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 7x7...
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Streaming...96
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Render time: 107.166 sec
|
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Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA2_diffuse_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional albedo: uvalbedo_2.6_LM0.lz4
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
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LM is half
|
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Load shaders...
|
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Loading shader lmTexGI.ptx::oxMain...
|
|
Loading shader lambert_tex_gi2.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
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Loading shader trimeshTex.ptx::intersect...
|
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Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LM0_diffuse_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
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Tile 0x0...
|
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Streaming...0
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5089mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1944
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8618
|
|
-----
|
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Tile 1x0...
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Streaming...0
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npHD
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Launching...
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Render time: 98.54 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LM0_diffuse_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
|
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Tile size: 512
|
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Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional albedo: uvalbedo_2.6_LMA1.lz4
|
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
|
LM is half
|
|
Load shaders...
|
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Loading shader lmTexGI.ptx::oxMain...
|
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Loading shader lambert_tex_gi2.ptx::oxMain...
|
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA1_diffuse_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
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|
|
-----
|
|
Mem stats:
|
|
Total: 1944
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8618
|
|
-----
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...23
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npHD
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Launching...
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Streaming...25
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npHD
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Launching...
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npHD
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Launching...
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Streaming...28
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 4x2...
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Streaming...29
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 5x2...
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Streaming...31
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 6x2...
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Streaming...32
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npHD
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Launching...
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Tile 7x2...
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Streaming...34
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npHD
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Launching...
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Tile 0x3...
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Streaming...35
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 1x3...
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Streaming...37
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 2x3...
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Streaming...39
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 3x3...
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Streaming...40
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 4x3...
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Streaming...42
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 5x3...
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Streaming...43
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 6x3...
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Streaming...45
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 7x3...
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Streaming...46
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 0x4...
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Streaming...48
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 1x4...
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Streaming...50
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 2x4...
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Streaming...51
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 3x4...
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Streaming...53
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 4x4...
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Streaming...54
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 5x4...
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Streaming...56
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 6x4...
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Streaming...57
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 7x4...
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Streaming...59
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 0x5...
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Streaming...60
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Streaming...62
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npHD
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Launching...
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Streaming...64
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npHD
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Launching...
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Streaming...65
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 4x5...
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Streaming...67
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npHD
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Launching...
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Streaming...68
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 6x5...
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Streaming...70
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 7x5...
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Streaming...71
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 0x6...
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Streaming...73
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 1x6...
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Streaming...75
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npHD
|
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Launching...
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2.6_LMA1_diffuse_HDR.lz4
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texgi
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Loading additional albedo: uvalbedo_2.6_LMA3.lz4
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Num passes: 3
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-----
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Mem stats:
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Total: 1944
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Alphas: 6
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GI albedos: 64
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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Scene: 8618
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-----
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Render time: 93.497 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA3_diffuse_HDR.lz4
|
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Done
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Init...
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texgiprobesh
|
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Loading geometry...
|
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: texgiprobesh
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USING HALF
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGIProbeSH.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 7
|
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Num tex: 7
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Skipping pass LDR
|
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Pass probes_final_HDR...
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Skipping pass HDR2
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Pass probes_final_RNM0...
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Pass probes_final_RNM1...
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Pass probes_final_RNM2...
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Pass probes_final_RNM3...
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 1x1 tiles...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5269mb
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|
-----
|
|
Mem stats:
|
|
Total: 1764
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Alphas: 6
|
|
GI albedos: 1
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 10
|
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UV GBuffer: 7
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Scene: 8619
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|
-----
|
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Render time: 16.199 sec
|
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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|
probes_final_HDR.lz4
|
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probes_final_RNM0.lz4
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probes_final_RNM1.lz4
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probes_final_RNM2.lz4
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probes_final_RNM3.lz4
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Done
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Init...
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texgi
|
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA8_final_HDR...
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Skipping pass HDR2
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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-----
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Mem stats:
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Total: 1882
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Alphas: 6
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GI albedos: 64
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8556
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-----
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npHD
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npHD
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Used host memory: 0mb, available GPU memory: 5151mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Render time: 98.094 sec
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Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA8_final_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
|
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Load shaders...
|
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Loading shader lmTexGI.ptx::oxMain...
|
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Loading shader lambert_tex_gi2.ptx::oxMain...
|
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Create buffer...
|
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Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA5_final_HDR...
|
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Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1882
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8556
|
|
-----
|
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Tile 1x0...
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Streaming...0
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npHD
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Launching...
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Launching...
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Launching...
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Render time: 86.423 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA5_final_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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MODE: texgi
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USING HALF
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA6_final_HDR...
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Skipping pass HDR2
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Launch 8x8 tiles...
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-----
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Mem stats:
|
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Total: 1882
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Alphas: 6
|
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GI albedos: 64
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8556
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-----
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Render time: 182.672 sec
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Dilate...
|
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Loading shader dilateHalf.ptx::oxMain...
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Writing...
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2.6_LMA6_final_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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MODE: texgi
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USING HALF
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::bbox...
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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-----
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Mem stats:
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Total: 1882
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Alphas: 6
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GI albedos: 64
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8556
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Render time: 141.308 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA7_final_HDR.lz4
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Done
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Init...
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|
texgi
|
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: texgi
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USING HALF
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA9_final_HDR...
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Skipping pass HDR2
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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-----
|
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Mem stats:
|
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Total: 1882
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|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
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|
UV GBuffer: 7
|
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Scene: 8556
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-----
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Render time: 93.151 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA9_final_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
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LM is half
|
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Create buffer...
|
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Num passes: 3
|
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Num tex: 3
|
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Skipping pass LDR
|
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Pass 2.6_LMA4_final_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1882
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
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UV GBuffer: 7
|
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Scene: 8556
|
|
-----
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Streaming...0
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Tile 1x3...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...48
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...53
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npHD
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Launching...
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npHD
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Launching...
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Streaming...56
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npHD
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Launching...
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Streaming...57
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npHD
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Launching...
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Streaming...59
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npHD
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Launching...
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Streaming...60
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npHD
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Launching...
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Streaming...62
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...67
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npHD
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Launching...
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Streaming...68
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npHD
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Launching...
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Streaming...70
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npHD
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Launching...
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Streaming...71
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Streaming...73
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npHD
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Launching...
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Tile 1x6...
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Streaming...75
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npHD
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Launching...
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Streaming...76
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npHD
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Launching...
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Streaming...78
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Streaming...79
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npHD
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Launching...
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Streaming...81
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npHD
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Launching...
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Streaming...82
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npHD
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Launching...
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Streaming...84
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npHD
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Launching...
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Streaming...85
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npHD
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Launching...
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Streaming...87
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...95
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Streaming...96
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Render time: 89.5 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA4_final_HDR.lz4
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Done
|
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Init...
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texgi
|
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
|
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA10_final_HDR...
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Skipping pass HDR2
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 4x4 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5247mb
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-----
|
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Mem stats:
|
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Total: 1786
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Alphas: 6
|
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GI albedos: 16
|
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GI lightmaps: 1312
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Light data: 0
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Output: 32
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UV GBuffer: 7
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Scene: 8604
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-----
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Tile 1x0...
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Streaming...0
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npHD
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Launching...
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Launching...
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npHD
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Launching...
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Streaming...18
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npHD
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Launching...
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...68
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npHD
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Launching...
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Tile 1x3...
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npHD
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Launching...
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Tile 2x3...
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Streaming...81
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5247mb
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Tile 3x3...
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Streaming...87
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npHD
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5247mb
|
|
Render time: 80.089 sec
|
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Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA10_final_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
|
LM is half
|
|
Load shaders...
|
|
Loading shader lmTexGI.ptx::oxMain...
|
|
Loading shader lambert_tex_gi2.ptx::oxMain...
|
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Loading shader shadow3.ptx::oxMain...
|
|
Loading shader trimeshTex.ptx::intersect...
|
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Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA2_final_HDR...
|
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Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1882
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8556
|
|
-----
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Tile 1x0...
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Streaming...0
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npHD
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Launching...
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Streaming...1
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npHD
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Launching...
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Streaming...3
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npHD
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Launching...
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Streaming...4
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Streaming...7
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Streaming...32
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Streaming...35
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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npHD
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Launching...
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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npHD
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npHD
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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npHD
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Launching...
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Launching...
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Used host memory: 0mb, available GPU memory: 5151mb
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npHD
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Launching...
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npHD
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npHD
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Used host memory: 0mb, available GPU memory: 5151mb
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Used host memory: 0mb, available GPU memory: 5151mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 3x7...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 7x7...
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Streaming...96
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Render time: 108.711 sec
|
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Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA2_final_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
|
LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LM0_final_HDR...
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-----
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Mem stats:
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Total: 1882
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Alphas: 6
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GI albedos: 64
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8556
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-----
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Render time: 99.663 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LM0_final_HDR.lz4
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Done
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Init...
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texgi
|
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: texgi
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USING HALF
|
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
|
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA1_final_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5151mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1882
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8556
|
|
-----
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Render time: 93.977 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA1_final_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA3_final_HDR...
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Skipping pass HDR2
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Launch 8x8 tiles...
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-----
|
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Mem stats:
|
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Total: 1882
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Alphas: 6
|
|
GI albedos: 64
|
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GI lightmaps: 1312
|
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Light data: 0
|
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Output: 128
|
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UV GBuffer: 7
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Scene: 8556
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-----
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Launching...
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Render time: 94.025 sec
|
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Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA3_final_HDR.lz4
|
|
Done
|
|
Init...
|
|
addsh
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addsh
|
|
USING FLOAT
|
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Loading shader addSH.ptx::oxMain...
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|
Launched
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|
Launched
|
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Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader dilate.ptx::oxMain...
|
|
Done
|
|
Init...
|
|
fixpos12
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7033mb
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Loading shader fixPos12.ptx::oxMain...
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Mem stats:
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Render time: 14.265 sec
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uvpos_2.6_LMA8.lz4
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Done
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Init...
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fixpos12
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Loading geometry...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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MODE: fixpos12
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USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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Create buffer...
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Num passes: 2
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Num tex: 2
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Pass uvpos_2.6_LMA5.lz4_HDR...
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Skipping pass Mask
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Mem stats:
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Total: 678
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Alphas: 6
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Output: 256
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UV GBuffer: 10
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Scene: 8597
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uvpos_2.6_LMA5.lz4
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fixpos12
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MODE: fixpos12
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USING FLOAT
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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-----
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Mem stats:
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Total: 678
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Output: 256
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UV GBuffer: 10
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Scene: 8597
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-----
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Render time: 14.23 sec
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Writing...
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uvpos_2.6_LMA6.lz4
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Done
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Init...
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|
fixpos12
|
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: fixpos12
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USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Pass uvpos_2.6_LMA7.lz4_HDR...
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Skipping pass Mask
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Used host memory: 0mb, available GPU memory: 7033mb
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-----
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Mem stats:
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Total: 678
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Alphas: 6
|
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GI albedos: 0
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GI lightmaps: 0
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Light data: 0
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Output: 256
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UV GBuffer: 10
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Scene: 8597
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-----
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Render time: 14.232 sec
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Writing...
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uvpos_2.6_LMA7.lz4
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Done
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Init...
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fixpos12
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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MODE: fixpos12
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USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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Loading shader shadow.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Pass uvpos_2.6_LMA4.lz4_HDR...
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Skipping pass Mask
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-----
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Mem stats:
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Total: 678
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Alphas: 6
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GI albedos: 0
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GI lightmaps: 0
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Light data: 0
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Output: 256
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UV GBuffer: 10
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Scene: 8597
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-----
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uvpos_2.6_LMA4.lz4
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fixpos12
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uvpos_2.6_LMA10.lz4
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Init...
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fixpos12
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Loading geometry...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Mem stats:
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Alphas: 6
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Output: 256
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UV GBuffer: 10
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Scene: 8597
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Render time: 14.234 sec
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uvpos_2.6_LMA9.lz4
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Done
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Init...
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fixpos12
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: fixpos12
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USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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Mem stats:
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Total: 678
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Scene: 8597
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Render time: 14.194 sec
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Writing...
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uvpos_2.6_LMA2.lz4
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Done
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Init...
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fixpos12
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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MODE: fixpos12
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USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Pass uvpos_2.6_LM0.lz4_HDR...
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Skipping pass Mask
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-----
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Mem stats:
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Total: 678
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Alphas: 6
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GI albedos: 0
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GI lightmaps: 0
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Light data: 0
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Output: 256
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UV GBuffer: 10
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Scene: 8597
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-----
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uvpos_2.6_LM0.lz4
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fixpos12
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MODE: fixpos12
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USING FLOAT
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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-----
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Mem stats:
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Total: 678
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Output: 256
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UV GBuffer: 10
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Scene: 8597
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-----
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Render time: 14.129 sec
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Writing...
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uvpos_2.6_LMA1.lz4
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Done
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Init...
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fixpos12
|
|
Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: fixpos12
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USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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Loading shader shadow.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Pass uvpos_2.6_LMA3.lz4_HDR...
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Skipping pass Mask
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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-----
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|
Mem stats:
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Total: 678
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Alphas: 6
|
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GI albedos: 0
|
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GI lightmaps: 0
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Light data: 0
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Output: 256
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UV GBuffer: 10
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Scene: 8597
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-----
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Launching...
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Launching...
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Launching...
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Launching...
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Launching...
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nFNFPFSd
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Launching...
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Used host memory: 0mb, available GPU memory: 6355mb
|
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Render time: 14.081 sec
|
|
Writing...
|
|
uvpos_2.6_LMA3.lz4
|
|
Done
|
|
Init...
|
|
skycubemapprobesh
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemapprobesh
|
|
USING HALF
|
|
Sky texture: sky35230.dds
|
|
Load shaders...
|
|
Loading shader lmSkyCubemapProbeSH.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader miss.ptx::oxMain...
|
|
Loading shader trimesh.ptx::intersect...
|
|
Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 6
|
|
Num tex: 6
|
|
Skipping pass LDR
|
|
Pass light_1_11_HDR...
|
|
Pass light_1_11_RNM0...
|
|
Pass light_1_11_RNM1...
|
|
Pass light_1_11_RNM2...
|
|
Pass light_1_11_RNM3...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 1x1 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6583mb
|
|
-----
|
|
Mem stats:
|
|
Total: 450
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 10
|
|
UV GBuffer: 5
|
|
Scene: 8596
|
|
-----
|
|
Render time: 5.774 sec
|
|
|
|
|
|
|
|
|
|
|
|
Writing...
|
|
light_1_11_HDR.lz4
|
|
light_1_11_RNM0.lz4
|
|
light_1_11_RNM1.lz4
|
|
light_1_11_RNM2.lz4
|
|
light_1_11_RNM3.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
|
|
Init...
|
|
skycubemap
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemap
|
|
USING HALF
|
|
Sky texture: sky35230.dds
|
|
Load shaders...
|
|
Loading shader lmSkyCubemap.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader miss.ptx::oxMain...
|
|
Loading shader trimesh.ptx::intersect...
|
|
Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
|
Skipping pass LDR
|
|
Pass light_1_8_HDR...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
-----
|
|
Mem stats:
|
|
Total: 568
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 128
|
|
UV GBuffer: 5
|
|
Scene: 8596
|
|
-----
|
|
Tile 1x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoHAsync( dstHost, srcDevice, byteCount, hStream.get() ) returned (700): Illegal address)
|
|
|
|
Init...
|
|
fixpos12
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: fixpos12
|
|
USING FLOAT
|
|
Load shaders...
|
|
Loading shader fixPos12.ptx::oxMain...
|
|
Loading shader lambert_backface_check.ptx::oxMain...
|
|
Loading shader shadow.ptx::oxMain...
|
|
Loading shader trimesh.ptx::intersect...
|
|
Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
|
Pass uvpos_2.6_LMA8.lz4_HDR...
|
|
Skipping pass Mask
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
|
-----
|
|
Mem stats:
|
|
Total: 678
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 0
|
|
Output: 256
|
|
UV GBuffer: 10
|
|
Scene: 8597
|
|
-----
|
|
Tile 1x0...
|
|
Streaming...0
|
|
nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
|
Tile 2x0...
|
|
Streaming...1
|
|
nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
|
Tile 3x0...
|
|
Streaming...3
|
|
nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
|
Tile 4x0...
|
|
Streaming...4
|
|
nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
|
Tile 5x0...
|
|
Streaming...6
|
|
nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
|
Tile 6x0...
|
|
Streaming...7
|
|
nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
|
Tile 7x0...
|
|
Streaming...9
|
|
nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
|
Tile 0x1...
|
|
Streaming...10
|
|
nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
|
Tile 1x1...
|
|
Streaming...12
|
|
nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
|
Tile 2x1...
|
|
Streaming...14
|
|
nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
|
Tile 3x1...
|
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Streaming...15
|
|
nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
|
Tile 4x1...
|
|
Streaming...17
|
|
nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
|
Tile 5x1...
|
|
Streaming...18
|
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nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
|
Tile 6x1...
|
|
Streaming...20
|
|
nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
|
Tile 7x1...
|
|
Streaming...21
|
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nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
|
Tile 0x2...
|
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Streaming...23
|
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nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
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Tile 1x2...
|
|
Streaming...25
|
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nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
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Tile 2x2...
|
|
Streaming...26
|
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nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
|
Tile 3x2...
|
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Streaming...28
|
|
nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
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Tile 4x2...
|
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Streaming...29
|
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nFNFPFSd
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
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Tile 5x2...
|
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Streaming...31
|
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nFNFPFSd
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
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Tile 6x2...
|
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Streaming...32
|
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nFNFPFSd
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
|
Tile 7x2...
|
|
Streaming...34
|
|
nFNFPFSd
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
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Tile 0x3...
|
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Streaming...35
|
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nFNFPFSd
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
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Tile 1x3...
|
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Streaming...37
|
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nFNFPFSd
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6355mb
|
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Tile 2x3...
|
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Streaming...39
|
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nFNFPFSd
|
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Launching...
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|
Used host memory: 0mb, available GPU memory: 6355mb
|
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Tile 3x3...
|
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Streaming...40
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nFNFPFSd
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6355mb
|
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Tile 4x3...
|
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Streaming...42
|
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nFNFPFSd
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6355mb
|
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Tile 5x3...
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uvpos_2.6_LMA8.lz4
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fixpos12
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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MODE: fixpos12
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USING FLOAT
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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-----
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Mem stats:
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Total: 678
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Alphas: 6
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Output: 256
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UV GBuffer: 10
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Scene: 8597
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-----
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Render time: 12.803 sec
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uvpos_2.6_LMA5.lz4
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Done
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Init...
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fixpos12
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: fixpos12
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USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Pass uvpos_2.6_LMA6.lz4_HDR...
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Skipping pass Mask
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-----
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Mem stats:
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Total: 678
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Alphas: 6
|
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GI albedos: 0
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GI lightmaps: 0
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Output: 256
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UV GBuffer: 10
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Scene: 8597
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Render time: 13.613 sec
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Writing...
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uvpos_2.6_LMA6.lz4
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Done
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Init...
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fixpos12
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: fixpos12
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USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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Loading shader shadow.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Pass uvpos_2.6_LMA7.lz4_HDR...
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Skipping pass Mask
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Launch 8x8 tiles...
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-----
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Mem stats:
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Total: 678
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Alphas: 6
|
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GI albedos: 0
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GI lightmaps: 0
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Light data: 0
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Output: 256
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UV GBuffer: 10
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Scene: 8597
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-----
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Launching...
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Launching...
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uvpos_2.6_LMA7.lz4
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fixpos12
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MODE: fixpos12
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USING FLOAT
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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-----
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Mem stats:
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Total: 678
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Alphas: 6
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Output: 256
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UV GBuffer: 10
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Scene: 8597
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-----
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Render time: 14.299 sec
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Writing...
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uvpos_2.6_LMA4.lz4
|
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Done
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Init...
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|
fixpos12
|
|
Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: fixpos12
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USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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Loading shader shadow.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Pass uvpos_2.6_LMA10.lz4_HDR...
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Skipping pass Mask
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 4x4 tiles...
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-----
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Mem stats:
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Total: 486
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Alphas: 6
|
|
GI albedos: 0
|
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GI lightmaps: 0
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Light data: 0
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Output: 64
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UV GBuffer: 10
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Scene: 8597
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-----
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uvpos_2.6_LMA10.lz4
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fixpos12
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uvpos_2.6_LMA9.lz4
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Done
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Init...
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fixpos12
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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MODE: fixpos12
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USING FLOAT
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Loading shader fixPos12.ptx::oxMain...
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Mem stats:
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Alphas: 6
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Output: 256
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UV GBuffer: 10
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Scene: 8597
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uvpos_2.6_LMA2.lz4
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fixpos12
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MODE: fixpos12
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USING FLOAT
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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-----
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Mem stats:
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Total: 678
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Scene: 8597
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Render time: 14.151 sec
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uvpos_2.6_LM0.lz4
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Done
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Init...
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fixpos12
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: fixpos12
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USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Pass uvpos_2.6_LMA1.lz4_HDR...
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Skipping pass Mask
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-----
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Mem stats:
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Total: 678
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Alphas: 6
|
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GI albedos: 0
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GI lightmaps: 0
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Light data: 0
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Output: 256
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UV GBuffer: 10
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Scene: 8597
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-----
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Render time: 14.139 sec
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Writing...
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uvpos_2.6_LMA1.lz4
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Done
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Init...
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fixpos12
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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MODE: fixpos12
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USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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Loading shader shadow.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Pass uvpos_2.6_LMA3.lz4_HDR...
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Skipping pass Mask
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-----
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Mem stats:
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Total: 678
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Alphas: 6
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GI albedos: 0
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GI lightmaps: 0
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Light data: 0
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Output: 256
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UV GBuffer: 10
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Scene: 8597
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-----
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nFNFPFSd
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nFNFPFSd
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nFNFPFSd
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nFNFPFSd
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nFNFPFSd
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nFNFPFSd
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nFNFPFSd
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nFNFPFSd
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nFNFPFSd
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nFNFPFSd
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Launching...
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nFNFPFSd
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Launching...
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nFNFPFSd
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Launching...
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nFNFPFSd
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nFNFPFSd
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Launching...
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nFNFPFSd
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Launching...
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Streaming...96
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nFNFPFSd
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Launching...
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Used host memory: 0mb, available GPU memory: 6355mb
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Render time: 14.211 sec
|
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Writing...
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uvpos_2.6_LMA3.lz4
|
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Done
|
|
Init...
|
|
skycubemapprobesh
|
|
Loading geometry...
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Loading alphas...
|
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Tile size: 512
|
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: skycubemapprobesh
|
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USING HALF
|
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Sky texture: sky35230.dds
|
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Load shaders...
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Loading shader lmSkyCubemapProbeSH.ptx::oxMain...
|
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Loading shader shadow3.ptx::oxMain...
|
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Loading shader miss.ptx::oxMain...
|
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Loading shader trimesh.ptx::intersect...
|
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Loading shader trimesh.ptx::bbox...
|
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Create buffer...
|
|
Num passes: 6
|
|
Num tex: 6
|
|
Skipping pass LDR
|
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Pass light_1_11_HDR...
|
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Pass light_1_11_RNM0...
|
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Pass light_1_11_RNM1...
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Pass light_1_11_RNM2...
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Pass light_1_11_RNM3...
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 1x1 tiles...
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Tile 0x0...
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Streaming...0
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6583mb
|
|
-----
|
|
Mem stats:
|
|
Total: 450
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 10
|
|
UV GBuffer: 5
|
|
Scene: 8596
|
|
-----
|
|
Render time: 5.781 sec
|
|
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Writing...
|
|
light_1_11_HDR.lz4
|
|
light_1_11_RNM0.lz4
|
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light_1_11_RNM1.lz4
|
|
light_1_11_RNM2.lz4
|
|
light_1_11_RNM3.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
|
|
Init...
|
|
skycubemap
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemap
|
|
USING HALF
|
|
Sky texture: sky35230.dds
|
|
Load shaders...
|
|
Loading shader lmSkyCubemap.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader miss.ptx::oxMain...
|
|
Loading shader trimesh.ptx::intersect...
|
|
Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
|
Skipping pass LDR
|
|
Pass light_1_8_HDR...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
|
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Tile 0x0...
|
|
Streaming...0
|
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
-----
|
|
Mem stats:
|
|
Total: 568
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 128
|
|
UV GBuffer: 5
|
|
Scene: 8596
|
|
-----
|
|
Tile 1x0...
|
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Streaming...0
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npHD
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Launching...
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Streaming...1
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npHD
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Launching...
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Streaming...3
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...7
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Streaming...10
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npHD
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Launching...
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Streaming...12
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...14
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...20
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...21
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...23
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...25
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...26
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...28
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...29
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...31
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...32
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...34
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...35
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...37
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...39
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...40
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 4x3...
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Streaming...42
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 5x3...
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Streaming...43
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 6x3...
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Streaming...45
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 7x3...
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Streaming...46
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 0x4...
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Streaming...48
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...50
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...51
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...53
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 4x4...
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Streaming...54
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 5x4...
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Streaming...56
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 6x4...
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Streaming...57
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 7x4...
|
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Streaming...59
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 0x5...
|
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Streaming...60
|
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 1x5...
|
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Streaming...62
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 2x5...
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Streaming...64
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 3x5...
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Streaming...65
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 4x5...
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Streaming...67
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 5x5...
|
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Streaming...68
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 6x5...
|
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Streaming...70
|
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 7x5...
|
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Streaming...71
|
|
npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 0x6...
|
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Streaming...73
|
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 1x6...
|
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Streaming...75
|
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 2x6...
|
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Streaming...76
|
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 3x6...
|
|
Streaming...78
|
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 4x6...
|
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Streaming...79
|
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 5x6...
|
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Streaming...81
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 6x6...
|
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Streaming...82
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 7x6...
|
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Streaming...84
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 0x7...
|
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Streaming...85
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 1x7...
|
|
Streaming...87
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 2x7...
|
|
Streaming...89
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 3x7...
|
|
Streaming...90
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 4x7...
|
|
Streaming...92
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 5x7...
|
|
Streaming...93
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 6x7...
|
|
Streaming...95
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 7x7...
|
|
Streaming...96
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Render time: 83.922 sec
|
|
|
|
Writing...
|
|
light_1_8_HDR.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
|
|
Init...
|
|
skycubemap
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemap
|
|
USING HALF
|
|
Sky texture: sky35230.dds
|
|
Load shaders...
|
|
Loading shader lmSkyCubemap.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader miss.ptx::oxMain...
|
|
Loading shader trimesh.ptx::intersect...
|
|
Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
|
Skipping pass LDR
|
|
Pass light_1_5_HDR...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
-----
|
|
Mem stats:
|
|
Total: 568
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 128
|
|
UV GBuffer: 5
|
|
Scene: 8596
|
|
-----
|
|
Tile 1x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 2x0...
|
|
Streaming...1
|
|
npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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Launching...
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npHD
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npHD
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npHD
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Launching...
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
|
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Launching...
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npHD
|
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Launching...
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
|
Render time: 83.637 sec
|
|
|
|
Writing...
|
|
light_1_5_HDR.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
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Loading shader dilateHalf.ptx::oxMain...
|
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Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
|
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Init...
|
|
skycubemap
|
|
Loading geometry...
|
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Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemap
|
|
USING HALF
|
|
Sky texture: sky35230.dds
|
|
Load shaders...
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Loading shader lmSkyCubemap.ptx::oxMain...
|
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Loading shader shadow3.ptx::oxMain...
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Loading shader miss.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
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Skipping pass LDR
|
|
Pass light_1_6_HDR...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
|
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Tile 0x0...
|
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Streaming...0
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
|
-----
|
|
Mem stats:
|
|
Total: 568
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 128
|
|
UV GBuffer: 5
|
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Scene: 8596
|
|
-----
|
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Tile 1x0...
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...7
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npHD
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Launching...
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npHD
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Launching...
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|
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Tile 0x1...
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Streaming...10
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npHD
|
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Launching...
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|
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Tile 1x1...
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Streaming...12
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 2x1...
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Streaming...14
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npHD
|
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Launching...
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|
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Tile 3x1...
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Streaming...15
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npHD
|
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Launching...
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|
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Streaming...17
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npHD
|
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Launching...
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|
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Streaming...18
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npHD
|
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Launching...
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|
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Tile 6x1...
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Streaming...20
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npHD
|
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Launching...
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|
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Tile 7x1...
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Streaming...21
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npHD
|
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Launching...
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|
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Tile 0x2...
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Streaming...23
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npHD
|
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Launching...
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|
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Tile 1x2...
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Streaming...25
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npHD
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Launching...
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Streaming...26
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 3x2...
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Streaming...28
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 4x2...
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Streaming...29
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npHD
|
|
Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 5x2...
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Streaming...31
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 6x2...
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Streaming...32
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 7x2...
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Streaming...34
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 0x3...
|
|
Streaming...35
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 1x3...
|
|
Streaming...37
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 2x3...
|
|
Streaming...39
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 3x3...
|
|
Streaming...40
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 4x3...
|
|
Streaming...42
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 5x3...
|
|
Streaming...43
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 6x3...
|
|
Streaming...45
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 7x3...
|
|
Streaming...46
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 0x4...
|
|
Streaming...48
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 1x4...
|
|
Streaming...50
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 2x4...
|
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Streaming...51
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 3x4...
|
|
Streaming...53
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 4x4...
|
|
Streaming...54
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 5x4...
|
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Streaming...56
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 6x4...
|
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Streaming...57
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 7x4...
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Streaming...59
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 0x5...
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Streaming...60
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 1x5...
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Streaming...62
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 2x5...
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Streaming...64
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npHD
|
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Launching...
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|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 3x5...
|
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Streaming...65
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 4x5...
|
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Streaming...67
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npHD
|
|
Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 5x5...
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Streaming...68
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 6x5...
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Streaming...70
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npHD
|
|
Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 7x5...
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Streaming...71
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npHD
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npHD
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npHD
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Launching...
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Render time: 170.631 sec
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Writing...
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light_1_6_HDR.lz4
|
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Done
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Init...
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addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7217mb
|
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MODE: addmul
|
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USING FLOAT
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Loading shader addHalf.ptx::oxMain...
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Launched
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Loading shader dilateHalf.ptx::oxMain...
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Loading shader mulHalfByte.ptx::oxMain...
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Done
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Init...
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skycubemap
|
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: skycubemap
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USING HALF
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Sky texture: sky35230.dds
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Load shaders...
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Loading shader lmSkyCubemap.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader miss.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Create buffer...
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Num passes: 2
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Num tex: 2
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Skipping pass LDR
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Pass light_1_7_HDR...
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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-----
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Mem stats:
|
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Total: 568
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Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
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Light data: 24
|
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Output: 128
|
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UV GBuffer: 5
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Scene: 8596
|
|
-----
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Streaming...0
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...31
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...32
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...35
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...37
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...39
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...40
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...42
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 5x3...
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Streaming...43
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 6x3...
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Streaming...45
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...46
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...48
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 4x5...
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Streaming...67
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 5x5...
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Streaming...68
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 6x5...
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Streaming...70
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 7x5...
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Streaming...71
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 0x6...
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Streaming...73
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 1x6...
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Streaming...75
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 2x6...
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Streaming...76
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 3x6...
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Streaming...78
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 4x6...
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Streaming...79
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 5x6...
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Streaming...81
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 6x6...
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Streaming...82
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 7x6...
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Streaming...84
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 0x7...
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Streaming...85
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 1x7...
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Streaming...87
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 2x7...
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Streaming...89
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 3x7...
|
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Streaming...90
|
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 4x7...
|
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Streaming...92
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 5x7...
|
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Streaming...93
|
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npHD
|
|
Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 6x7...
|
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Streaming...95
|
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 7x7...
|
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Streaming...96
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Render time: 134.618 sec
|
|
|
|
Writing...
|
|
light_1_7_HDR.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
|
|
Init...
|
|
skycubemap
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemap
|
|
USING HALF
|
|
Sky texture: sky35230.dds
|
|
Load shaders...
|
|
Loading shader lmSkyCubemap.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader miss.ptx::oxMain...
|
|
Loading shader trimesh.ptx::intersect...
|
|
Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
|
Skipping pass LDR
|
|
Pass light_1_4_HDR...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
-----
|
|
Mem stats:
|
|
Total: 568
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 128
|
|
UV GBuffer: 5
|
|
Scene: 8596
|
|
-----
|
|
Tile 1x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 2x0...
|
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Streaming...1
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 3x0...
|
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Streaming...3
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 4x0...
|
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Streaming...4
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 5x0...
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Streaming...6
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 6x0...
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Streaming...7
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|
npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 7x0...
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Streaming...9
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 0x1...
|
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Streaming...10
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 1x1...
|
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Streaming...12
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 2x1...
|
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Streaming...14
|
|
npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 3x1...
|
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Streaming...15
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 4x1...
|
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Streaming...17
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 5x1...
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Streaming...18
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 6x1...
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Streaming...20
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 7x1...
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Streaming...21
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 0x2...
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Streaming...23
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...67
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 2x6...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 3x6...
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Streaming...78
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 4x6...
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Streaming...79
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 5x6...
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Streaming...81
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 6x6...
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Streaming...82
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 7x6...
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Streaming...84
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 0x7...
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Streaming...85
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 1x7...
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Streaming...87
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 2x7...
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Streaming...89
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 3x7...
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Streaming...90
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 4x7...
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Streaming...92
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 5x7...
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Streaming...93
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 6x7...
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Streaming...95
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 7x7...
|
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Streaming...96
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Render time: 78.137 sec
|
|
|
|
Writing...
|
|
light_1_4_HDR.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
|
|
Init...
|
|
skycubemap
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemap
|
|
USING HALF
|
|
Sky texture: sky35230.dds
|
|
Load shaders...
|
|
Loading shader lmSkyCubemap.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader miss.ptx::oxMain...
|
|
Loading shader trimesh.ptx::intersect...
|
|
Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
|
Skipping pass LDR
|
|
Pass light_1_10_HDR...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 4x4 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6561mb
|
|
-----
|
|
Mem stats:
|
|
Total: 472
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 32
|
|
UV GBuffer: 5
|
|
Scene: 8596
|
|
-----
|
|
Tile 1x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6561mb
|
|
Tile 2x0...
|
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Streaming...6
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6561mb
|
|
Tile 3x0...
|
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Streaming...12
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6561mb
|
|
Tile 0x1...
|
|
Streaming...18
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6561mb
|
|
Tile 1x1...
|
|
Streaming...25
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6561mb
|
|
Tile 2x1...
|
|
Streaming...31
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6561mb
|
|
Tile 3x1...
|
|
Streaming...37
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6561mb
|
|
Tile 0x2...
|
|
Streaming...43
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6561mb
|
|
Tile 1x2...
|
|
Streaming...50
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6561mb
|
|
Tile 2x2...
|
|
Streaming...56
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6561mb
|
|
Tile 3x2...
|
|
Streaming...62
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6561mb
|
|
Tile 0x3...
|
|
Streaming...68
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6561mb
|
|
Tile 1x3...
|
|
Streaming...75
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6561mb
|
|
Tile 2x3...
|
|
Streaming...81
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6561mb
|
|
Tile 3x3...
|
|
Streaming...87
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6561mb
|
|
Render time: 70.143 sec
|
|
|
|
Writing...
|
|
light_1_10_HDR.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
|
|
Init...
|
|
skycubemap
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemap
|
|
USING HALF
|
|
Sky texture: sky35230.dds
|
|
Load shaders...
|
|
Loading shader lmSkyCubemap.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader miss.ptx::oxMain...
|
|
Loading shader trimesh.ptx::intersect...
|
|
Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
|
Skipping pass LDR
|
|
Pass light_1_9_HDR...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
-----
|
|
Mem stats:
|
|
Total: 568
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 128
|
|
UV GBuffer: 5
|
|
Scene: 8596
|
|
-----
|
|
Tile 1x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 2x0...
|
|
Streaming...1
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 3x0...
|
|
Streaming...3
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 4x0...
|
|
Streaming...4
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 5x0...
|
|
Streaming...6
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 6x0...
|
|
Streaming...7
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 7x0...
|
|
Streaming...9
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 0x1...
|
|
Streaming...10
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 1x1...
|
|
Streaming...12
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 2x1...
|
|
Streaming...14
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 3x1...
|
|
Streaming...15
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 4x1...
|
|
Streaming...17
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 5x1...
|
|
Streaming...18
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 6x1...
|
|
Streaming...20
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 7x1...
|
|
Streaming...21
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 0x2...
|
|
Streaming...23
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 1x2...
|
|
Streaming...25
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 2x2...
|
|
Streaming...26
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 3x2...
|
|
Streaming...28
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 4x2...
|
|
Streaming...29
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 5x2...
|
|
Streaming...31
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 6x2...
|
|
Streaming...32
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 7x2...
|
|
Streaming...34
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 0x3...
|
|
Streaming...35
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 1x3...
|
|
Streaming...37
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 2x3...
|
|
Streaming...39
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 3x3...
|
|
Streaming...40
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 4x3...
|
|
Streaming...42
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 5x3...
|
|
Streaming...43
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 6x3...
|
|
Streaming...45
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 7x3...
|
|
Streaming...46
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 0x4...
|
|
Streaming...48
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 1x4...
|
|
Streaming...50
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 2x4...
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npHD
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Launching...
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Render time: 91.704 sec
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Writing...
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light_1_9_HDR.lz4
|
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Done
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Init...
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addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7217mb
|
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MODE: addmul
|
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USING FLOAT
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Loading shader addHalf.ptx::oxMain...
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Launched
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Loading shader dilateHalf.ptx::oxMain...
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Loading shader mulHalfByte.ptx::oxMain...
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Done
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Init...
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skycubemap
|
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Loading geometry...
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Loading alphas...
|
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Tile size: 512
|
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Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: skycubemap
|
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USING HALF
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Sky texture: sky35230.dds
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Load shaders...
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Loading shader lmSkyCubemap.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader miss.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Create buffer...
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Num passes: 2
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Num tex: 2
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Skipping pass LDR
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Pass light_1_2_HDR...
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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-----
|
|
Mem stats:
|
|
Total: 568
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|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
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Output: 128
|
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UV GBuffer: 5
|
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Scene: 8596
|
|
-----
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Launching...
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Launching...
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Launching...
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Launching...
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Launching...
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Launching...
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npHD
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Launching...
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...78
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...82
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...84
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...85
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 1x7...
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Streaming...87
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 2x7...
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Streaming...89
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 3x7...
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Streaming...90
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 4x7...
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Streaming...92
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 5x7...
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Streaming...93
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 6x7...
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Streaming...95
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 7x7...
|
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Streaming...96
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Render time: 113.835 sec
|
|
|
|
Writing...
|
|
light_1_2_HDR.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
|
|
Init...
|
|
skycubemap
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemap
|
|
USING HALF
|
|
Sky texture: sky35230.dds
|
|
Load shaders...
|
|
Loading shader lmSkyCubemap.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader miss.ptx::oxMain...
|
|
Loading shader trimesh.ptx::intersect...
|
|
Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
|
Skipping pass LDR
|
|
Pass light_1_0_HDR...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
-----
|
|
Mem stats:
|
|
Total: 568
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 128
|
|
UV GBuffer: 5
|
|
Scene: 8596
|
|
-----
|
|
Tile 1x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 2x0...
|
|
Streaming...1
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 3x0...
|
|
Streaming...3
|
|
npHD
|
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...68
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...76
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npHD
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Launching...
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Streaming...78
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npHD
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Launching...
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Streaming...79
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npHD
|
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Launching...
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Streaming...81
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npHD
|
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Launching...
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Tile 6x6...
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Streaming...82
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npHD
|
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Launching...
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Tile 7x6...
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Streaming...84
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npHD
|
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Launching...
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Tile 0x7...
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Streaming...85
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npHD
|
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Launching...
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|
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Streaming...87
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npHD
|
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Launching...
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|
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Streaming...89
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npHD
|
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Launching...
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Tile 3x7...
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Streaming...90
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 4x7...
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Streaming...92
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npHD
|
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Launching...
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|
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Tile 5x7...
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Streaming...93
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 6x7...
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Streaming...95
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 7x7...
|
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Streaming...96
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Render time: 107.463 sec
|
|
|
|
Writing...
|
|
light_1_0_HDR.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
|
|
Init...
|
|
skycubemap
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemap
|
|
USING HALF
|
|
Sky texture: sky35230.dds
|
|
Load shaders...
|
|
Loading shader lmSkyCubemap.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
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Loading shader miss.ptx::oxMain...
|
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Loading shader trimesh.ptx::intersect...
|
|
Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
|
Skipping pass LDR
|
|
Pass light_1_1_HDR...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
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Tile 0x0...
|
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Streaming...0
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
-----
|
|
Mem stats:
|
|
Total: 568
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 128
|
|
UV GBuffer: 5
|
|
Scene: 8596
|
|
-----
|
|
Tile 1x0...
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Streaming...0
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npHD
|
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Launching...
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|
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Tile 2x0...
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Streaming...1
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npHD
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Launching...
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|
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Streaming...3
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npHD
|
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Launching...
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|
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Tile 4x0...
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Streaming...4
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npHD
|
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Launching...
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|
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Tile 5x0...
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Streaming...6
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npHD
|
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Launching...
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|
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Tile 6x0...
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Streaming...7
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npHD
|
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Launching...
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|
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Tile 7x0...
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Streaming...9
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 0x1...
|
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Streaming...10
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npHD
|
|
Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 1x1...
|
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Streaming...12
|
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 2x1...
|
|
Streaming...14
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npHD
|
|
Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 3x1...
|
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Streaming...15
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npHD
|
|
Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 4x1...
|
|
Streaming...17
|
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 5x1...
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Streaming...18
|
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npHD
|
|
Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 6x1...
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Streaming...20
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npHD
|
|
Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 7x1...
|
|
Streaming...21
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npHD
|
|
Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 0x2...
|
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Streaming...23
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npHD
|
|
Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 1x2...
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Streaming...25
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npHD
|
|
Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 2x2...
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Streaming...26
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npHD
|
|
Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 3x2...
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Streaming...28
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 4x2...
|
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Streaming...29
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npHD
|
|
Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 5x2...
|
|
Streaming...31
|
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 6x2...
|
|
Streaming...32
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 7x2...
|
|
Streaming...34
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 0x3...
|
|
Streaming...35
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 1x3...
|
|
Streaming...37
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 2x3...
|
|
Streaming...39
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 3x3...
|
|
Streaming...40
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 4x3...
|
|
Streaming...42
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 5x3...
|
|
Streaming...43
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 6x3...
|
|
Streaming...45
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 7x3...
|
|
Streaming...46
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 0x4...
|
|
Streaming...48
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 1x4...
|
|
Streaming...50
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 2x4...
|
|
Streaming...51
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 3x4...
|
|
Streaming...53
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 4x4...
|
|
Streaming...54
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 5x4...
|
|
Streaming...56
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 6x4...
|
|
Streaming...57
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 7x4...
|
|
Streaming...59
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 0x5...
|
|
Streaming...60
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 1x5...
|
|
Streaming...62
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 2x5...
|
|
Streaming...64
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 3x5...
|
|
Streaming...65
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 4x5...
|
|
Streaming...67
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 5x5...
|
|
Streaming...68
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 6x5...
|
|
Streaming...70
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
|
Tile 7x5...
|
|
Streaming...71
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 0x6...
|
|
Streaming...73
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npHD
|
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Launching...
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Launching...
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Render time: 100.804 sec
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Writing...
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light_1_1_HDR.lz4
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Done
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Init...
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addmul
|
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7217mb
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MODE: addmul
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USING FLOAT
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Loading shader addHalf.ptx::oxMain...
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Launched
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Loading shader dilateHalf.ptx::oxMain...
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Loading shader mulHalfByte.ptx::oxMain...
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Done
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Init...
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skycubemap
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: skycubemap
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USING HALF
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Sky texture: sky35230.dds
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Load shaders...
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Loading shader lmSkyCubemap.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader miss.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Skipping pass LDR
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Pass light_1_3_HDR...
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Launch 8x8 tiles...
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Launching...
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-----
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Mem stats:
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Total: 568
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Alphas: 6
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GI albedos: 0
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GI lightmaps: 0
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Light data: 24
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Output: 128
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UV GBuffer: 5
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Scene: 8596
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-----
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Launching...
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npHD
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Launching...
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Launching...
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...90
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Streaming...92
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 5x7...
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Streaming...93
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
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Tile 6x7...
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Streaming...95
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6465mb
|
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Tile 7x7...
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Streaming...96
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6465mb
|
|
Render time: 102.147 sec
|
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|
|
Writing...
|
|
light_1_3_HDR.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional albedo: uvalbedo_2.6_LMA8.lz4
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
|
LM is half
|
|
Load shaders...
|
|
Loading shader lmTexGI.ptx::oxMain...
|
|
Loading shader lambert_tex_gi2.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
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Loading shader trimeshTex.ptx::intersect...
|
|
Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA8_diffuse_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5089mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1944
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8618
|
|
-----
|
|
Tile 1x0...
|
|
Streaming...0
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|
npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 2x0...
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Streaming...1
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|
npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 3x0...
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Streaming...3
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npHD
|
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Launching...
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|
Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 4x0...
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Streaming...4
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 5x0...
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Streaming...6
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 6x0...
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Streaming...7
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Tile 7x0...
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Streaming...9
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Streaming...10
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 1x1...
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Streaming...12
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 2x1...
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Streaming...14
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Render time: 86.608 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA8_diffuse_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional albedo: uvalbedo_2.6_LMA5.lz4
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
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LM is half
|
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
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Skipping pass LDR
|
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Pass 2.6_LMA5_diffuse_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
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|
|
-----
|
|
Mem stats:
|
|
Total: 1944
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|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
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Scene: 8618
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|
-----
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...28
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npHD
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Launching...
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Streaming...29
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npHD
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Launching...
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Streaming...31
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npHD
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Launching...
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Tile 6x2...
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Streaming...32
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npHD
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Launching...
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Tile 7x2...
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Streaming...34
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npHD
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Launching...
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Tile 0x3...
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Streaming...35
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 1x3...
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Streaming...37
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 2x3...
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Streaming...39
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npHD
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Launching...
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Tile 3x3...
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Streaming...40
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 4x3...
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Streaming...42
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 5x3...
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Streaming...43
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 6x3...
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Streaming...45
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 7x3...
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Streaming...46
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 0x4...
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Streaming...48
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 1x4...
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Streaming...50
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npHD
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Launching...
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Tile 2x4...
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Streaming...51
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npHD
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Launching...
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Tile 3x4...
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Streaming...53
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 4x4...
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Streaming...54
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 5x4...
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Streaming...56
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 6x4...
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Streaming...57
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 7x4...
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Streaming...59
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npHD
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Launching...
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Streaming...60
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Streaming...62
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npHD
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Launching...
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Streaming...64
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npHD
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Launching...
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Streaming...65
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Streaming...67
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npHD
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Launching...
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Streaming...68
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 6x5...
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Streaming...70
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 7x5...
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Streaming...71
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 0x6...
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Streaming...73
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 1x6...
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Streaming...75
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 2x6...
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Render time: 88.215 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA5_diffuse_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional albedo: uvalbedo_2.6_LMA6.lz4
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA6_diffuse_HDR...
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Skipping pass HDR2
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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-----
|
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Mem stats:
|
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Total: 1944
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Alphas: 6
|
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GI albedos: 64
|
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GI lightmaps: 1312
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Light data: 0
|
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Output: 128
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UV GBuffer: 7
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Scene: 8618
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-----
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Launching...
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Launching...
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 7x7...
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Streaming...96
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npHD
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Render time: 186.031 sec
|
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Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA6_diffuse_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional albedo: uvalbedo_2.6_LMA7.lz4
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
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LM is half
|
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Load shaders...
|
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Loading shader lmTexGI.ptx::oxMain...
|
|
Loading shader lambert_tex_gi2.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader trimeshTex.ptx::intersect...
|
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Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA7_diffuse_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
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Tile 0x0...
|
|
Streaming...0
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5089mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1944
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8618
|
|
-----
|
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Tile 1x0...
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Streaming...0
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npHD
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Launching...
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Render time: 145.514 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA7_diffuse_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
|
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: texgi
|
|
USING HALF
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Loading additional albedo: uvalbedo_2.6_LMA4.lz4
|
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
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LM is half
|
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Create buffer...
|
|
Num passes: 3
|
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Num tex: 3
|
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Skipping pass LDR
|
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Pass 2.6_LMA4_diffuse_HDR...
|
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Skipping pass HDR2
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
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Streaming...0
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npHD
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Launching...
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|
|
-----
|
|
Mem stats:
|
|
Total: 1944
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
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Scene: 8618
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-----
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...28
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npHD
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Launching...
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Streaming...29
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npHD
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Launching...
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Streaming...31
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npHD
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Launching...
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Tile 6x2...
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Streaming...32
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npHD
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Launching...
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Tile 7x2...
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Streaming...34
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npHD
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Launching...
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Tile 0x3...
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Streaming...35
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npHD
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Launching...
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Tile 1x3...
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Streaming...37
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npHD
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Launching...
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Streaming...39
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npHD
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Launching...
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Tile 3x3...
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Streaming...40
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npHD
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Launching...
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Tile 4x3...
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Streaming...42
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npHD
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Launching...
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Tile 5x3...
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Streaming...43
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npHD
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Launching...
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Tile 6x3...
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Streaming...45
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npHD
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Launching...
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Tile 7x3...
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Streaming...46
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 0x4...
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Streaming...48
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Streaming...50
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npHD
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Launching...
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Streaming...51
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npHD
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Launching...
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Streaming...53
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 4x4...
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Streaming...54
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Streaming...56
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 6x4...
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Streaming...57
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npHD
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Launching...
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Streaming...59
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npHD
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Launching...
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Streaming...60
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npHD
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Launching...
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Streaming...62
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npHD
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Launching...
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npHD
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Launching...
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Streaming...65
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npHD
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Launching...
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Streaming...67
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npHD
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Launching...
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Streaming...68
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npHD
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Launching...
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Streaming...70
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Streaming...71
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Render time: 92.314 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA4_diffuse_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional albedo: uvalbedo_2.6_LMA10.lz4
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA10_diffuse_HDR...
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Skipping pass HDR2
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 4x4 tiles...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5233mb
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-----
|
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Mem stats:
|
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Total: 1800
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Alphas: 6
|
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GI albedos: 16
|
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GI lightmaps: 1312
|
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Light data: 0
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Output: 32
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UV GBuffer: 7
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Scene: 8618
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-----
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Streaming...0
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5233mb
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Render time: 81.935 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
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|
2.6_LMA10_diffuse_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
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Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: texgi
|
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USING HALF
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Loading additional albedo: uvalbedo_2.6_LMA9.lz4
|
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
|
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Load shaders...
|
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Loading shader lmTexGI.ptx::oxMain...
|
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Loading shader lambert_tex_gi2.ptx::oxMain...
|
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
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Num passes: 3
|
|
Num tex: 3
|
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Skipping pass LDR
|
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Pass 2.6_LMA9_diffuse_HDR...
|
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Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5089mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1944
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
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UV GBuffer: 7
|
|
Scene: 8618
|
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-----
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Launching...
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Launching...
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Launching...
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Render time: 104.609 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA9_diffuse_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional albedo: uvalbedo_2.6_LMA2.lz4
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA2_diffuse_HDR...
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Skipping pass HDR2
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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-----
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Mem stats:
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Total: 1944
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Alphas: 6
|
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GI albedos: 64
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8618
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-----
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Launching...
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 7x7...
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Streaming...96
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
|
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Render time: 109.681 sec
|
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Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA2_diffuse_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional albedo: uvalbedo_2.6_LM0.lz4
|
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
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LM is half
|
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Load shaders...
|
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Loading shader lmTexGI.ptx::oxMain...
|
|
Loading shader lambert_tex_gi2.ptx::oxMain...
|
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Loading shader shadow3.ptx::oxMain...
|
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Loading shader trimeshTex.ptx::intersect...
|
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Loading shader trimeshTex.ptx::bbox...
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LM0_diffuse_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
|
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Tile 0x0...
|
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Streaming...0
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5089mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1944
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8618
|
|
-----
|
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Tile 1x0...
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Streaming...0
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Render time: 100.809 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LM0_diffuse_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
|
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: texgi
|
|
USING HALF
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Loading additional albedo: uvalbedo_2.6_LMA1.lz4
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
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LM is half
|
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
|
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
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Skipping pass LDR
|
|
Pass 2.6_LMA1_diffuse_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
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|
|
-----
|
|
Mem stats:
|
|
Total: 1944
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8618
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|
-----
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...28
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npHD
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Launching...
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Streaming...29
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npHD
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Launching...
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Tile 5x2...
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Streaming...31
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npHD
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Launching...
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Tile 6x2...
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Streaming...32
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npHD
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Launching...
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Tile 7x2...
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Streaming...34
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npHD
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Launching...
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Tile 0x3...
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Streaming...35
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npHD
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Launching...
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Tile 1x3...
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Streaming...37
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npHD
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Launching...
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Streaming...39
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npHD
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Launching...
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Tile 3x3...
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Streaming...40
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npHD
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Launching...
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Tile 4x3...
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Streaming...42
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npHD
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Launching...
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Tile 5x3...
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Streaming...43
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 6x3...
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Streaming...45
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 7x3...
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Streaming...46
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 0x4...
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Streaming...48
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Streaming...50
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npHD
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Launching...
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Streaming...51
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npHD
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Launching...
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Streaming...53
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 4x4...
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Streaming...54
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 5x4...
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Streaming...56
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 6x4...
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Streaming...57
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Streaming...59
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npHD
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Launching...
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Streaming...60
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Streaming...62
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npHD
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Launching...
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Streaming...64
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npHD
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Launching...
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Streaming...65
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npHD
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Launching...
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Streaming...67
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npHD
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Launching...
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Streaming...68
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npHD
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Launching...
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Streaming...70
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Streaming...71
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Streaming...73
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Streaming...75
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 2x6...
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Streaming...76
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Tile 3x6...
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Streaming...78
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Streaming...79
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npHD
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2.6_LMA1_diffuse_HDR.lz4
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texgi
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Loading additional albedo: uvalbedo_2.6_LMA3.lz4
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Num passes: 3
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Num tex: 3
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-----
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Mem stats:
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Total: 1944
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Alphas: 6
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GI albedos: 64
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8618
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Launching...
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Used host memory: 0mb, available GPU memory: 5089mb
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Render time: 96.195 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA3_diffuse_HDR.lz4
|
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Done
|
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Init...
|
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texgiprobesh
|
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Loading geometry...
|
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Loading alphas...
|
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: texgiprobesh
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USING HALF
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGIProbeSH.ptx::oxMain...
|
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Create buffer...
|
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Num passes: 7
|
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Num tex: 7
|
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Skipping pass LDR
|
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Pass probes_final_HDR...
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Skipping pass HDR2
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Pass probes_final_RNM0...
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Pass probes_final_RNM1...
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Pass probes_final_RNM2...
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Pass probes_final_RNM3...
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 1x1 tiles...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5269mb
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|
-----
|
|
Mem stats:
|
|
Total: 1764
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Alphas: 6
|
|
GI albedos: 1
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 10
|
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UV GBuffer: 7
|
|
Scene: 8619
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|
-----
|
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Render time: 15.715 sec
|
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
|
|
probes_final_HDR.lz4
|
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probes_final_RNM0.lz4
|
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probes_final_RNM1.lz4
|
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probes_final_RNM2.lz4
|
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probes_final_RNM3.lz4
|
|
Done
|
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Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: texgi
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USING HALF
|
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA8_final_HDR...
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Skipping pass HDR2
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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-----
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Mem stats:
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Total: 1882
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Alphas: 6
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GI albedos: 64
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8556
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-----
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npHD
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npHD
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Render time: 86.314 sec
|
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Dilate...
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|
Loading shader dilateHalf.ptx::oxMain...
|
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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|
2.6_LMA8_final_HDR.lz4
|
|
Done
|
|
Init...
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|
texgi
|
|
Loading geometry...
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Loading alphas...
|
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Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
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USING HALF
|
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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|
LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
|
LM is half
|
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Load shaders...
|
|
Loading shader lmTexGI.ptx::oxMain...
|
|
Loading shader lambert_tex_gi2.ptx::oxMain...
|
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Loading shader shadow3.ptx::oxMain...
|
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Loading shader trimeshTex.ptx::intersect...
|
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Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA5_final_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1882
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8556
|
|
-----
|
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npHD
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Launching...
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Render time: 88.102 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA5_final_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA6_final_HDR...
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Skipping pass HDR2
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Launch 8x8 tiles...
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Launching...
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-----
|
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Mem stats:
|
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Total: 1882
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|
Alphas: 6
|
|
GI albedos: 64
|
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GI lightmaps: 1312
|
|
Light data: 0
|
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Output: 128
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UV GBuffer: 7
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Scene: 8556
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-----
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Launching...
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Launching...
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Launching...
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Launching...
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Launching...
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Launching...
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npHD
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Launching...
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Streaming...96
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Render time: 187.687 sec
|
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Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA6_final_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: texgi
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USING HALF
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA7_final_HDR...
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Launch 8x8 tiles...
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-----
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Mem stats:
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Total: 1882
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Alphas: 6
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GI albedos: 64
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8556
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-----
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npHD
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Render time: 145.952 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA7_final_HDR.lz4
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Done
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Init...
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texgi
|
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Loading geometry...
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Loading alphas...
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Tile size: 512
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|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: texgi
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|
USING HALF
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
|
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA4_final_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5151mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1882
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8556
|
|
-----
|
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Tile 5x7...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 7x7...
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Streaming...96
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Render time: 92.215 sec
|
|
Dilate...
|
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Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
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|
2.6_LMA4_final_HDR.lz4
|
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Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
|
LM is half
|
|
Load shaders...
|
|
Loading shader lmTexGI.ptx::oxMain...
|
|
Loading shader lambert_tex_gi2.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader trimeshTex.ptx::intersect...
|
|
Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA10_final_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 4x4 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5247mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1786
|
|
Alphas: 6
|
|
GI albedos: 16
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 32
|
|
UV GBuffer: 7
|
|
Scene: 8604
|
|
-----
|
|
Tile 1x0...
|
|
Streaming...0
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5247mb
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Streaming...6
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npHD
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Launching...
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Streaming...12
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npHD
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Launching...
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|
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Tile 0x1...
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Streaming...18
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npHD
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Launching...
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|
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Tile 1x1...
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npHD
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Launching...
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|
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Tile 2x1...
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Streaming...31
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npHD
|
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Launching...
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|
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npHD
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Launching...
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|
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npHD
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Launching...
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npHD
|
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Launching...
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|
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npHD
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Launching...
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npHD
|
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Launching...
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|
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Tile 0x3...
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Streaming...68
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npHD
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Launching...
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|
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Tile 1x3...
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npHD
|
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Launching...
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|
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Streaming...81
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5247mb
|
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Tile 3x3...
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Streaming...87
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5247mb
|
|
Render time: 82.083 sec
|
|
Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA10_final_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
|
LM is half
|
|
Load shaders...
|
|
Loading shader lmTexGI.ptx::oxMain...
|
|
Loading shader lambert_tex_gi2.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader trimeshTex.ptx::intersect...
|
|
Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA9_final_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1882
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8556
|
|
-----
|
|
Tile 1x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
|
Tile 2x0...
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Streaming...1
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|
npHD
|
|
Launching...
|
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Used host memory: 0mb, available GPU memory: 5151mb
|
|
Tile 3x0...
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Streaming...3
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
|
Tile 4x0...
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Streaming...4
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
|
Tile 5x0...
|
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Streaming...6
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
|
Tile 6x0...
|
|
Streaming...7
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
|
Tile 7x0...
|
|
Streaming...9
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
|
Tile 0x1...
|
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Streaming...10
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
|
Tile 1x1...
|
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Streaming...12
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
|
Tile 2x1...
|
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Streaming...14
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 3x1...
|
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Streaming...15
|
|
npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 4x1...
|
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Streaming...17
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 5x1...
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Streaming...18
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 6x1...
|
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Streaming...20
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 7x1...
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Streaming...21
|
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 0x2...
|
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Streaming...23
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 1x2...
|
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Streaming...25
|
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 2x2...
|
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Streaming...26
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
|
Tile 3x2...
|
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Streaming...28
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 4x2...
|
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Streaming...29
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 5x2...
|
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Streaming...31
|
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 6x2...
|
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Streaming...32
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 7x2...
|
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Streaming...34
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 0x3...
|
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Streaming...35
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 1x3...
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Streaming...37
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 2x3...
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Streaming...39
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 3x3...
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Streaming...40
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 4x3...
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Streaming...42
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 5x3...
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Streaming...43
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 6x3...
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Streaming...45
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 7x3...
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Streaming...46
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 0x4...
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Streaming...48
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 1x4...
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Streaming...50
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 2x4...
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Streaming...51
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Launching...
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Render time: 104.733 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA9_final_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA2_final_HDR...
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Skipping pass HDR2
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-----
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Mem stats:
|
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Total: 1882
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Alphas: 6
|
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GI albedos: 64
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8556
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-----
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Launching...
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npHD
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Streaming...96
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Render time: 108.738 sec
|
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Dilate...
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|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA2_final_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
|
LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LM0_final_HDR...
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Skipping pass HDR2
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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npHD
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Launching...
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-----
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Mem stats:
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Total: 1882
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Alphas: 6
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GI albedos: 64
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8556
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-----
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 6x4...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...87
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npHD
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Launching...
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Tile 2x7...
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Streaming...89
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Streaming...90
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 4x7...
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Streaming...92
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 5x7...
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Streaming...93
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 6x7...
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Streaming...95
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 7x7...
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Streaming...96
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Render time: 102.836 sec
|
|
Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LM0_final_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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|
LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
|
LM is half
|
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Load shaders...
|
|
Loading shader lmTexGI.ptx::oxMain...
|
|
Loading shader lambert_tex_gi2.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader trimeshTex.ptx::intersect...
|
|
Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA1_final_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5151mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1882
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8556
|
|
-----
|
|
Tile 1x0...
|
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 2x0...
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Streaming...1
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npHD
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Launching...
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Tile 3x0...
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Streaming...3
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npHD
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Launching...
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Tile 4x0...
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Streaming...4
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npHD
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Launching...
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Tile 5x0...
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Streaming...6
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npHD
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Launching...
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Tile 6x0...
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Streaming...7
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npHD
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Launching...
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Tile 7x0...
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npHD
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Launching...
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Streaming...10
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npHD
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Launching...
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Tile 1x1...
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Streaming...12
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...18
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npHD
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Launching...
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Tile 6x1...
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Streaming...20
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 7x1...
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Streaming...21
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npHD
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Launching...
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Tile 0x2...
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Streaming...23
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 1x2...
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Streaming...25
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 2x2...
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Streaming...26
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 3x2...
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Streaming...28
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 4x2...
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Streaming...29
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 5x2...
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Streaming...31
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 6x2...
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Streaming...32
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 7x2...
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Streaming...34
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
|
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Tile 0x3...
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Streaming...35
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 1x3...
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Streaming...37
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 2x3...
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Streaming...39
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 3x3...
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Streaming...40
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 4x3...
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Streaming...42
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 5x3...
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Streaming...43
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 6x3...
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Streaming...45
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 7x3...
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Streaming...46
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 0x4...
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Streaming...48
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Tile 1x4...
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Streaming...50
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npHD
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Launching...
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Render time: 94.556 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA1_final_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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MODE: texgi
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USING HALF
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA3_final_HDR...
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Skipping pass HDR2
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-----
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Mem stats:
|
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Total: 1882
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Alphas: 6
|
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GI albedos: 64
|
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8556
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-----
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Launching...
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Launching...
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Launching...
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Launching...
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Launching...
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Used host memory: 0mb, available GPU memory: 5151mb
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Render time: 94.003 sec
|
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Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA3_final_HDR.lz4
|
|
Done
|
|
Init...
|
|
addsh
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addsh
|
|
USING FLOAT
|
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Loading shader addSH.ptx::oxMain...
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|
Launched
|
|
Launched
|
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Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader dilate.ptx::oxMain...
|
|
Done
|
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Init...
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fixpos12
|
|
Loading geometry...
|
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Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: fixpos12
|
|
USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
|
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Loading shader lambert_backface_check.ptx::oxMain...
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Loading shader shadow.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
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Mem stats:
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Total: 602
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Output: 256
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Scene: 8521
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Render time: 0.584 sec
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Writing...
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uvpos_2.6_LMA5.lz4
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Done
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Init...
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fixpos12
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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MODE: fixpos12
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USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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Loading shader shadow.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Pass uvpos_2.6_LMA8.lz4_HDR...
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Skipping pass Mask
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-----
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Mem stats:
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Total: 602
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Alphas: 6
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GI albedos: 0
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GI lightmaps: 0
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Light data: 0
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Output: 256
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UV GBuffer: 10
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Scene: 8521
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-----
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uvpos_2.6_LMA8.lz4
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fixpos12
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MODE: fixpos12
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USING FLOAT
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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-----
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Mem stats:
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Total: 602
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Output: 256
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UV GBuffer: 10
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Scene: 8521
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-----
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Render time: 0.598 sec
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Writing...
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uvpos_2.6_LMA6.lz4
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Done
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Init...
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fixpos12
|
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: fixpos12
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USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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Loading shader shadow.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Pass uvpos_2.6_LMA7.lz4_HDR...
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Skipping pass Mask
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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-----
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Mem stats:
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Total: 602
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Alphas: 6
|
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GI albedos: 0
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GI lightmaps: 0
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Light data: 0
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Output: 256
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UV GBuffer: 10
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Scene: 8521
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-----
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Render time: 0.569 sec
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Writing...
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uvpos_2.6_LMA7.lz4
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Done
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Init...
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fixpos12
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: fixpos12
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USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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Loading shader shadow.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Pass uvpos_2.6_LMA4.lz4_HDR...
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Skipping pass Mask
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Launch 8x8 tiles...
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-----
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Mem stats:
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Total: 602
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Alphas: 6
|
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GI albedos: 0
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GI lightmaps: 0
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Light data: 0
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Output: 256
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UV GBuffer: 10
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Scene: 8521
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-----
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fixpos12
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Render time: 0.401 sec
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uvpos_2.6_LMA10.lz4
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Init...
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fixpos12
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Loading geometry...
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Tile size: 512
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MODE: fixpos12
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USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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Mem stats:
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Total: 602
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Alphas: 6
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GI albedos: 0
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Light data: 0
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Output: 256
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Render time: 0.504 sec
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uvpos_2.6_LMA9.lz4
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Done
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Init...
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fixpos12
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: fixpos12
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USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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Loading shader shadow.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Pass uvpos_2.6_LMA2.lz4_HDR...
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Skipping pass Mask
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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-----
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Mem stats:
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Total: 602
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Alphas: 6
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GI albedos: 0
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GI lightmaps: 0
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Light data: 0
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Output: 256
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UV GBuffer: 10
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Render time: 0.55 sec
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uvpos_2.6_LMA2.lz4
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Done
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Init...
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fixpos12
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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MODE: fixpos12
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USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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Loading shader shadow.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Pass uvpos_2.6_LM0.lz4_HDR...
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Skipping pass Mask
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-----
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Mem stats:
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Total: 602
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Alphas: 6
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GI albedos: 0
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GI lightmaps: 0
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Light data: 0
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Output: 256
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UV GBuffer: 10
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Scene: 8521
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-----
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uvpos_2.6_LM0.lz4
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fixpos12
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MODE: fixpos12
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USING FLOAT
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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-----
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Mem stats:
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Total: 602
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Output: 256
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UV GBuffer: 10
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Scene: 8521
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-----
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Render time: 0.558 sec
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Writing...
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uvpos_2.6_LMA1.lz4
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Done
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Init...
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|
fixpos12
|
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: fixpos12
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USING FLOAT
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Load shaders...
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Loading shader fixPos12.ptx::oxMain...
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Loading shader lambert_backface_check.ptx::oxMain...
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Loading shader shadow.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 2
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Num tex: 2
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Pass uvpos_2.6_LMA3.lz4_HDR...
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Skipping pass Mask
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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-----
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Mem stats:
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Total: 602
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Alphas: 6
|
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GI albedos: 0
|
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GI lightmaps: 0
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Light data: 0
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Output: 256
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UV GBuffer: 10
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Scene: 8521
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-----
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nFNFPFSd
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nFNFPFSd
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nFNFPFSd
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nFNFPFSd
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nFNFPFSd
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nFNFPFSd
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nFNFPFSd
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nFNFPFSd
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Launching...
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Launching...
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Streaming...96
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nFNFPFSd
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Launching...
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Used host memory: 0mb, available GPU memory: 6431mb
|
|
Render time: 0.554 sec
|
|
Writing...
|
|
uvpos_2.6_LMA3.lz4
|
|
Done
|
|
Init...
|
|
skycubemapprobesh
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemapprobesh
|
|
USING HALF
|
|
Sky texture: sky34592.dds
|
|
Load shaders...
|
|
Loading shader lmSkyCubemapProbeSH.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader miss.ptx::oxMain...
|
|
Loading shader trimesh.ptx::intersect...
|
|
Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 6
|
|
Num tex: 6
|
|
Skipping pass LDR
|
|
Pass light_1_11_HDR...
|
|
Pass light_1_11_RNM0...
|
|
Pass light_1_11_RNM1...
|
|
Pass light_1_11_RNM2...
|
|
Pass light_1_11_RNM3...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 1x1 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6657mb
|
|
-----
|
|
Mem stats:
|
|
Total: 376
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 10
|
|
UV GBuffer: 5
|
|
Scene: 8522
|
|
-----
|
|
Render time: 0.468 sec
|
|
|
|
|
|
|
|
|
|
|
|
Writing...
|
|
light_1_11_HDR.lz4
|
|
light_1_11_RNM0.lz4
|
|
light_1_11_RNM1.lz4
|
|
light_1_11_RNM2.lz4
|
|
light_1_11_RNM3.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
|
|
Init...
|
|
skycubemap
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemap
|
|
USING HALF
|
|
Sky texture: sky34592.dds
|
|
Load shaders...
|
|
Loading shader lmSkyCubemap.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader miss.ptx::oxMain...
|
|
Loading shader trimesh.ptx::intersect...
|
|
Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
|
Skipping pass LDR
|
|
Pass light_1_5_HDR...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
-----
|
|
Mem stats:
|
|
Total: 494
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 128
|
|
UV GBuffer: 5
|
|
Scene: 8522
|
|
-----
|
|
Tile 1x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 2x0...
|
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Streaming...1
|
|
npHD
|
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Launching...
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|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 3x0...
|
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Streaming...3
|
|
npHD
|
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Launching...
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|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x0...
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Streaming...4
|
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 5x0...
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Streaming...6
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|
npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 6x0...
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Streaming...7
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|
npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 7x0...
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|
Streaming...9
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 0x1...
|
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Streaming...10
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 1x1...
|
|
Streaming...12
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 2x1...
|
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Streaming...14
|
|
npHD
|
|
Launching...
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|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 3x1...
|
|
Streaming...15
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 4x1...
|
|
Streaming...17
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 5x1...
|
|
Streaming...18
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 6x1...
|
|
Streaming...20
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 7x1...
|
|
Streaming...21
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 0x2...
|
|
Streaming...23
|
|
npHD
|
|
Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 1x2...
|
|
Streaming...25
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 2x2...
|
|
Streaming...26
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 3x2...
|
|
Streaming...28
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 4x2...
|
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Streaming...29
|
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 5x2...
|
|
Streaming...31
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 6x2...
|
|
Streaming...32
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 7x2...
|
|
Streaming...34
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 0x3...
|
|
Streaming...35
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 1x3...
|
|
Streaming...37
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 2x3...
|
|
Streaming...39
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 3x3...
|
|
Streaming...40
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 4x3...
|
|
Streaming...42
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 5x3...
|
|
Streaming...43
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 6x3...
|
|
Streaming...45
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 7x3...
|
|
Streaming...46
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 0x4...
|
|
Streaming...48
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 1x4...
|
|
Streaming...50
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 2x4...
|
|
Streaming...51
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 3x4...
|
|
Streaming...53
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 4x4...
|
|
Streaming...54
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 5x4...
|
|
Streaming...56
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 6x4...
|
|
Streaming...57
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 7x4...
|
|
Streaming...59
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 0x5...
|
|
Streaming...60
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 1x5...
|
|
Streaming...62
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 2x5...
|
|
Streaming...64
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 3x5...
|
|
Streaming...65
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 4x5...
|
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Streaming...67
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|
npHD
|
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Render time: 34.275 sec
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Writing...
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light_1_5_HDR.lz4
|
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Done
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Init...
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addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7217mb
|
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MODE: addmul
|
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USING FLOAT
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Loading shader addHalf.ptx::oxMain...
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Launched
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Loading shader dilateHalf.ptx::oxMain...
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Loading shader mulHalfByte.ptx::oxMain...
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Done
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Init...
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skycubemap
|
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Loading geometry...
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Loading alphas...
|
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: skycubemap
|
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USING HALF
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Sky texture: sky34592.dds
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Load shaders...
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Loading shader lmSkyCubemap.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader miss.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Create buffer...
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Num passes: 2
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Num tex: 2
|
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Skipping pass LDR
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Pass light_1_8_HDR...
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
|
-----
|
|
Mem stats:
|
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Total: 494
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|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
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Light data: 24
|
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Output: 128
|
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UV GBuffer: 5
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Scene: 8522
|
|
-----
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Streaming...0
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Streaming...42
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Streaming...43
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Streaming...45
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Streaming...67
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Streaming...68
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Streaming...70
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Streaming...71
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Streaming...73
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Streaming...75
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 2x6...
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Streaming...76
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 3x6...
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Streaming...78
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 4x6...
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Streaming...79
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 5x6...
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Streaming...81
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 6x6...
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Streaming...82
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 7x6...
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Streaming...84
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 0x7...
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Streaming...85
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 1x7...
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Streaming...87
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 2x7...
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Streaming...89
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 3x7...
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Streaming...90
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x7...
|
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Streaming...92
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 5x7...
|
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Streaming...93
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 6x7...
|
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Streaming...95
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 7x7...
|
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Streaming...96
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Render time: 35.383 sec
|
|
|
|
Writing...
|
|
light_1_8_HDR.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
|
|
Init...
|
|
skycubemap
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemap
|
|
USING HALF
|
|
Sky texture: sky34592.dds
|
|
Load shaders...
|
|
Loading shader lmSkyCubemap.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader miss.ptx::oxMain...
|
|
Loading shader trimesh.ptx::intersect...
|
|
Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
|
Skipping pass LDR
|
|
Pass light_1_6_HDR...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
-----
|
|
Mem stats:
|
|
Total: 494
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 128
|
|
UV GBuffer: 5
|
|
Scene: 8522
|
|
-----
|
|
Tile 1x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 2x0...
|
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Streaming...1
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 3x0...
|
|
Streaming...3
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x0...
|
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Streaming...4
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 5x0...
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Streaming...6
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 6x0...
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Streaming...7
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|
npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 7x0...
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Streaming...9
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|
npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 0x1...
|
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Streaming...10
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 1x1...
|
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Streaming...12
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 2x1...
|
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Streaming...14
|
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 3x1...
|
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Streaming...15
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x1...
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Streaming...17
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 5x1...
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Streaming...18
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 6x1...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Render time: 74.636 sec
|
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|
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Writing...
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light_1_6_HDR.lz4
|
|
Done
|
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Init...
|
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addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
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Launched
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Loading shader dilateHalf.ptx::oxMain...
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Loading shader mulHalfByte.ptx::oxMain...
|
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Done
|
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Init...
|
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skycubemap
|
|
Loading geometry...
|
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Loading alphas...
|
|
Tile size: 512
|
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Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemap
|
|
USING HALF
|
|
Sky texture: sky34592.dds
|
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Load shaders...
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Loading shader lmSkyCubemap.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader miss.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
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Skipping pass LDR
|
|
Pass light_1_7_HDR...
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
|
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Tile 0x0...
|
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Streaming...0
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
|
-----
|
|
Mem stats:
|
|
Total: 494
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 128
|
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UV GBuffer: 5
|
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Scene: 8522
|
|
-----
|
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Tile 1x0...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...29
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npHD
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Launching...
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Streaming...31
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npHD
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Launching...
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Streaming...32
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npHD
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Launching...
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Tile 7x2...
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Streaming...34
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 0x3...
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Streaming...35
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 1x3...
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Streaming...37
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 2x3...
|
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Streaming...39
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 3x3...
|
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Streaming...40
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x3...
|
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Streaming...42
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 5x3...
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Streaming...43
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 6x3...
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Streaming...45
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 7x3...
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Streaming...46
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 0x4...
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Streaming...48
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npHD
|
|
Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 1x4...
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Streaming...50
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 2x4...
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Streaming...51
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npHD
|
|
Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 3x4...
|
|
Streaming...53
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x4...
|
|
Streaming...54
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 5x4...
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Streaming...56
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 6x4...
|
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Streaming...57
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 7x4...
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Streaming...59
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 0x5...
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Streaming...60
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npHD
|
|
Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 1x5...
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Streaming...62
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npHD
|
|
Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 2x5...
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Streaming...64
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 3x5...
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Streaming...65
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npHD
|
|
Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x5...
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Streaming...67
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npHD
|
|
Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 5x5...
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Streaming...68
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 6x5...
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Streaming...70
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 7x5...
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Streaming...71
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 0x6...
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Streaming...73
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 1x6...
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Streaming...75
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 2x6...
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Streaming...76
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 3x6...
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Streaming...78
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x6...
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Streaming...79
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 5x6...
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Streaming...81
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 6x6...
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Streaming...82
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 7x6...
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Streaming...84
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 0x7...
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Streaming...85
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 1x7...
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Streaming...87
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 2x7...
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Streaming...89
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 3x7...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Render time: 57.663 sec
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Writing...
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light_1_7_HDR.lz4
|
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Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
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USING FLOAT
|
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Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
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Loading shader dilateHalf.ptx::oxMain...
|
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Loading shader mulHalfByte.ptx::oxMain...
|
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Done
|
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Init...
|
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skycubemap
|
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Loading geometry...
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Loading alphas...
|
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Tile size: 512
|
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: skycubemap
|
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USING HALF
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Sky texture: sky34592.dds
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Load shaders...
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Loading shader lmSkyCubemap.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader miss.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Create buffer...
|
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Num passes: 2
|
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Num tex: 2
|
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Skipping pass LDR
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Pass light_1_4_HDR...
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
|
-----
|
|
Mem stats:
|
|
Total: 494
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 128
|
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UV GBuffer: 5
|
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Scene: 8522
|
|
-----
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npHD
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npHD
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Launching...
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npHD
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 6x3...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 6x4...
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Streaming...57
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 7x4...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 4x5...
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Streaming...67
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 6x5...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 7x5...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 1x6...
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Streaming...75
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 2x6...
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Streaming...76
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 3x6...
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Streaming...78
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 4x6...
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Streaming...79
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 5x6...
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Streaming...81
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 6x6...
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Streaming...82
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 7x6...
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Streaming...84
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 0x7...
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Streaming...85
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 1x7...
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Streaming...87
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 2x7...
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Streaming...89
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 3x7...
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Streaming...90
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x7...
|
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Streaming...92
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 5x7...
|
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Streaming...93
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 6x7...
|
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Streaming...95
|
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 7x7...
|
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Streaming...96
|
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Render time: 32.382 sec
|
|
|
|
Writing...
|
|
light_1_4_HDR.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
|
|
Init...
|
|
skycubemap
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemap
|
|
USING HALF
|
|
Sky texture: sky34592.dds
|
|
Load shaders...
|
|
Loading shader lmSkyCubemap.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader miss.ptx::oxMain...
|
|
Loading shader trimesh.ptx::intersect...
|
|
Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
|
Skipping pass LDR
|
|
Pass light_1_10_HDR...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 4x4 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6635mb
|
|
-----
|
|
Mem stats:
|
|
Total: 398
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 32
|
|
UV GBuffer: 5
|
|
Scene: 8522
|
|
-----
|
|
Tile 1x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6635mb
|
|
Tile 2x0...
|
|
Streaming...6
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6635mb
|
|
Tile 3x0...
|
|
Streaming...12
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6635mb
|
|
Tile 0x1...
|
|
Streaming...18
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6635mb
|
|
Tile 1x1...
|
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Streaming...25
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6635mb
|
|
Tile 2x1...
|
|
Streaming...31
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6635mb
|
|
Tile 3x1...
|
|
Streaming...37
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6635mb
|
|
Tile 0x2...
|
|
Streaming...43
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6635mb
|
|
Tile 1x2...
|
|
Streaming...50
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6635mb
|
|
Tile 2x2...
|
|
Streaming...56
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6635mb
|
|
Tile 3x2...
|
|
Streaming...62
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6635mb
|
|
Tile 0x3...
|
|
Streaming...68
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6635mb
|
|
Tile 1x3...
|
|
Streaming...75
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6635mb
|
|
Tile 2x3...
|
|
Streaming...81
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6635mb
|
|
Tile 3x3...
|
|
Streaming...87
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6635mb
|
|
Render time: 30.268 sec
|
|
|
|
Writing...
|
|
light_1_10_HDR.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
|
|
Init...
|
|
skycubemap
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemap
|
|
USING HALF
|
|
Sky texture: sky34592.dds
|
|
Load shaders...
|
|
Loading shader lmSkyCubemap.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader miss.ptx::oxMain...
|
|
Loading shader trimesh.ptx::intersect...
|
|
Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
|
Skipping pass LDR
|
|
Pass light_1_9_HDR...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
-----
|
|
Mem stats:
|
|
Total: 494
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 128
|
|
UV GBuffer: 5
|
|
Scene: 8522
|
|
-----
|
|
Tile 1x0...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
|
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Launching...
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npHD
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Launching...
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Streaming...96
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
|
Render time: 38.986 sec
|
|
|
|
Writing...
|
|
light_1_9_HDR.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
|
|
Init...
|
|
skycubemap
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemap
|
|
USING HALF
|
|
Sky texture: sky34592.dds
|
|
Load shaders...
|
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Loading shader lmSkyCubemap.ptx::oxMain...
|
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Loading shader shadow3.ptx::oxMain...
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Loading shader miss.ptx::oxMain...
|
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Loading shader trimesh.ptx::intersect...
|
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Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
|
Skipping pass LDR
|
|
Pass light_1_2_HDR...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
|
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Tile 0x0...
|
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Streaming...0
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npHD
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
|
-----
|
|
Mem stats:
|
|
Total: 494
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 128
|
|
UV GBuffer: 5
|
|
Scene: 8522
|
|
-----
|
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Tile 1x0...
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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|
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Tile 6x0...
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Streaming...7
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npHD
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Launching...
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|
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Tile 7x0...
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Streaming...9
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npHD
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Launching...
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|
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Tile 0x1...
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Streaming...10
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 1x1...
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Streaming...12
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 2x1...
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Streaming...14
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 3x1...
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Streaming...15
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x1...
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Streaming...17
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 5x1...
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Streaming...18
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 6x1...
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Streaming...20
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 7x1...
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Streaming...21
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npHD
|
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Launching...
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|
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Tile 0x2...
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Streaming...23
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 1x2...
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Streaming...25
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 2x2...
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Streaming...26
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 3x2...
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Streaming...28
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x2...
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Streaming...29
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npHD
|
|
Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 5x2...
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Streaming...31
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 6x2...
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Streaming...32
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 7x2...
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Streaming...34
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 0x3...
|
|
Streaming...35
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 1x3...
|
|
Streaming...37
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 2x3...
|
|
Streaming...39
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 3x3...
|
|
Streaming...40
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 4x3...
|
|
Streaming...42
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 5x3...
|
|
Streaming...43
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 6x3...
|
|
Streaming...45
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 7x3...
|
|
Streaming...46
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 0x4...
|
|
Streaming...48
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 1x4...
|
|
Streaming...50
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 2x4...
|
|
Streaming...51
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 3x4...
|
|
Streaming...53
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 4x4...
|
|
Streaming...54
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 5x4...
|
|
Streaming...56
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 6x4...
|
|
Streaming...57
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 7x4...
|
|
Streaming...59
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 0x5...
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|
Streaming...60
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 1x5...
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|
Streaming...62
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 2x5...
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|
Streaming...64
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|
npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 3x5...
|
|
Streaming...65
|
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x5...
|
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Streaming...67
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 5x5...
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Streaming...68
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Render time: 50.073 sec
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Writing...
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light_1_2_HDR.lz4
|
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Done
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Init...
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addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7217mb
|
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MODE: addmul
|
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USING FLOAT
|
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Loading shader addHalf.ptx::oxMain...
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Launched
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Loading shader dilateHalf.ptx::oxMain...
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Loading shader mulHalfByte.ptx::oxMain...
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Done
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Init...
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skycubemap
|
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: skycubemap
|
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USING HALF
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Sky texture: sky34592.dds
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Load shaders...
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Loading shader lmSkyCubemap.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader miss.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Create buffer...
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Num passes: 2
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Num tex: 2
|
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Skipping pass LDR
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Pass light_1_0_HDR...
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
|
-----
|
|
Mem stats:
|
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Total: 494
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|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
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Output: 128
|
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UV GBuffer: 5
|
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Scene: 8522
|
|
-----
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Streaming...0
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Streaming...42
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Streaming...43
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 6x3...
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Streaming...45
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Streaming...67
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Streaming...68
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Streaming...70
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 7x5...
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Streaming...71
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Streaming...73
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 1x6...
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Streaming...75
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Streaming...76
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Streaming...78
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 4x6...
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Streaming...79
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 5x6...
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Streaming...81
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 6x6...
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Streaming...82
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 7x6...
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Streaming...84
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 0x7...
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Streaming...85
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 1x7...
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Streaming...87
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 2x7...
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Streaming...89
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 3x7...
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Streaming...90
|
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x7...
|
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Streaming...92
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 5x7...
|
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Streaming...93
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 6x7...
|
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Streaming...95
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 7x7...
|
|
Streaming...96
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Render time: 46.491 sec
|
|
|
|
Writing...
|
|
light_1_0_HDR.lz4
|
|
Done
|
|
Init...
|
|
addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7217mb
|
|
MODE: addmul
|
|
USING FLOAT
|
|
Loading shader addHalf.ptx::oxMain...
|
|
Launched
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
Loading shader mulHalfByte.ptx::oxMain...
|
|
Done
|
|
Init...
|
|
skycubemap
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: skycubemap
|
|
USING HALF
|
|
Sky texture: sky34592.dds
|
|
Load shaders...
|
|
Loading shader lmSkyCubemap.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader miss.ptx::oxMain...
|
|
Loading shader trimesh.ptx::intersect...
|
|
Loading shader trimesh.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 2
|
|
Num tex: 2
|
|
Skipping pass LDR
|
|
Pass light_1_1_HDR...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
-----
|
|
Mem stats:
|
|
Total: 494
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 128
|
|
UV GBuffer: 5
|
|
Scene: 8522
|
|
-----
|
|
Tile 1x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 2x0...
|
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Streaming...1
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
|
Tile 3x0...
|
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Streaming...3
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x0...
|
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Streaming...4
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 5x0...
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Streaming...6
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 6x0...
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Streaming...7
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|
npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 7x0...
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Streaming...9
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|
npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 0x1...
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Streaming...10
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 1x1...
|
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Streaming...12
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 2x1...
|
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Streaming...14
|
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 3x1...
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Streaming...15
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x1...
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Streaming...17
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 5x1...
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Streaming...18
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 6x1...
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Streaming...20
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 7x1...
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Streaming...21
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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Launching...
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Render time: 43.352 sec
|
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Writing...
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light_1_1_HDR.lz4
|
|
Done
|
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Init...
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addmul
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7217mb
|
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MODE: addmul
|
|
USING FLOAT
|
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Loading shader addHalf.ptx::oxMain...
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Launched
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Loading shader dilateHalf.ptx::oxMain...
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Loading shader mulHalfByte.ptx::oxMain...
|
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Done
|
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Init...
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skycubemap
|
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Loading geometry...
|
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Loading alphas...
|
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Tile size: 512
|
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Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: skycubemap
|
|
USING HALF
|
|
Sky texture: sky34592.dds
|
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Load shaders...
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Loading shader lmSkyCubemap.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader miss.ptx::oxMain...
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Loading shader trimesh.ptx::intersect...
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Loading shader trimesh.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Create buffer...
|
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Num passes: 2
|
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Num tex: 2
|
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Skipping pass LDR
|
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Pass light_1_3_HDR...
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
|
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Launching...
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|
|
-----
|
|
Mem stats:
|
|
Total: 494
|
|
Alphas: 6
|
|
GI albedos: 0
|
|
GI lightmaps: 0
|
|
Light data: 24
|
|
Output: 128
|
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UV GBuffer: 5
|
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Scene: 8522
|
|
-----
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Tile 0x3...
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Streaming...35
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 1x3...
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Streaming...37
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 2x3...
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Streaming...39
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 3x3...
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Streaming...40
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x3...
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Streaming...42
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 5x3...
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Streaming...43
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 6x3...
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Streaming...45
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 7x3...
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Streaming...46
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 0x4...
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Streaming...48
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npHD
|
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Launching...
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Tile 1x4...
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Streaming...50
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npHD
|
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Launching...
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|
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Tile 2x4...
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Streaming...51
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npHD
|
|
Launching...
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|
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Tile 3x4...
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Streaming...53
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x4...
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Streaming...54
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 5x4...
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Streaming...56
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npHD
|
|
Launching...
|
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 6x4...
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Streaming...57
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 7x4...
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Streaming...59
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 0x5...
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Streaming...60
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 1x5...
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Streaming...62
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Streaming...64
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 3x5...
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Streaming...65
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npHD
|
|
Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x5...
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Streaming...67
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 5x5...
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Streaming...68
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 6x5...
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Streaming...70
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 7x5...
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Streaming...71
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 0x6...
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Streaming...73
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 1x6...
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Streaming...75
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npHD
|
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Launching...
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Tile 2x6...
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Streaming...76
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 3x6...
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Streaming...78
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 4x6...
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Streaming...79
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 5x6...
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Streaming...81
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 6x6...
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Streaming...82
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 7x6...
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Streaming...84
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
|
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Tile 0x7...
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Streaming...85
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 1x7...
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Streaming...87
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 2x7...
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Streaming...89
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 3x7...
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Streaming...90
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 6539mb
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Tile 4x7...
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Streaming...92
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npHD
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Render time: 43.875 sec
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Writing...
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light_1_3_HDR.lz4
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Done
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Init...
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addmul
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7217mb
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MODE: addmul
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USING FLOAT
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Loading shader addHalf.ptx::oxMain...
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Launched
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Loading shader dilateHalf.ptx::oxMain...
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Loading shader mulHalfByte.ptx::oxMain...
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional albedo: uvalbedo_2.6_LMA5.lz4
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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LM is half
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA5_diffuse_HDR...
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Skipping pass HDR2
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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Streaming...0
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npHD
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Launching...
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-----
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Mem stats:
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Total: 1864
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Alphas: 6
|
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GI albedos: 64
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8538
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-----
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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Launching...
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npHD
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npHD
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Launching...
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Tile 7x7...
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Streaming...96
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Render time: 31.138 sec
|
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Dilate...
|
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Loading shader dilateHalf.ptx::oxMain...
|
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA5_diffuse_HDR.lz4
|
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Done
|
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Init...
|
|
texgi
|
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Loading geometry...
|
|
Loading alphas...
|
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Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: texgi
|
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USING HALF
|
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Loading additional albedo: uvalbedo_2.6_LMA8.lz4
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
|
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
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Pass 2.6_LMA8_diffuse_HDR...
|
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Skipping pass HDR2
|
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5169mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1864
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8538
|
|
-----
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Tile 1x0...
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Streaming...0
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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npHD
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Launching...
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Render time: 31.387 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA8_diffuse_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional albedo: uvalbedo_2.6_LMA6.lz4
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
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LM is half
|
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
|
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
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Skipping pass LDR
|
|
Pass 2.6_LMA6_diffuse_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1864
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8538
|
|
-----
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Streaming...0
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...28
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npHD
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Launching...
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Streaming...29
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npHD
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Launching...
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Streaming...31
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npHD
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Launching...
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Tile 6x2...
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Streaming...32
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npHD
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Launching...
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Tile 7x2...
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Streaming...34
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npHD
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Launching...
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Tile 0x3...
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Streaming...35
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npHD
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Launching...
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Tile 1x3...
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Streaming...37
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npHD
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Launching...
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Streaming...39
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npHD
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Launching...
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Streaming...40
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npHD
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Launching...
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Streaming...42
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npHD
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Launching...
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Tile 5x3...
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Streaming...43
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npHD
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Launching...
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Tile 6x3...
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Streaming...45
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npHD
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Launching...
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Tile 7x3...
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Streaming...46
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Tile 0x4...
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Streaming...48
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npHD
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Launching...
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Tile 1x4...
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Streaming...50
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npHD
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Launching...
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Tile 2x4...
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Streaming...51
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npHD
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Launching...
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Tile 3x4...
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Streaming...53
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Tile 4x4...
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Streaming...54
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Tile 5x4...
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Streaming...56
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npHD
|
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Launching...
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Tile 6x4...
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Streaming...57
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npHD
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Launching...
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|
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Tile 7x4...
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Streaming...59
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npHD
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Launching...
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Streaming...60
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Streaming...62
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npHD
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Launching...
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Streaming...64
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npHD
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Launching...
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Streaming...65
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npHD
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Launching...
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Streaming...67
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npHD
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Launching...
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Streaming...68
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npHD
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Launching...
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Streaming...70
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npHD
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Launching...
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Streaming...71
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npHD
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Launching...
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Tile 0x6...
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Streaming...73
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npHD
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Launching...
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Streaming...75
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npHD
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Launching...
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Streaming...76
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npHD
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Launching...
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Tile 3x6...
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Streaming...78
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npHD
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Launching...
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Tile 4x6...
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Streaming...79
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Streaming...81
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Streaming...82
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Streaming...84
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Streaming...85
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npHD
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Launching...
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Render time: 75.454 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA6_diffuse_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional albedo: uvalbedo_2.6_LMA7.lz4
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA7_diffuse_HDR...
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Skipping pass HDR2
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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-----
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Mem stats:
|
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Total: 1864
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Alphas: 6
|
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GI albedos: 64
|
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8538
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-----
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npHD
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npHD
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Launching...
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Launching...
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Tile 6x7...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Tile 7x7...
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Streaming...96
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
|
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Render time: 56.837 sec
|
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Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA7_diffuse_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional albedo: uvalbedo_2.6_LMA4.lz4
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
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LM is half
|
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Load shaders...
|
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Loading shader lmTexGI.ptx::oxMain...
|
|
Loading shader lambert_tex_gi2.ptx::oxMain...
|
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Loading shader shadow3.ptx::oxMain...
|
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Loading shader trimeshTex.ptx::intersect...
|
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Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA4_diffuse_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
|
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Tile 0x0...
|
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Streaming...0
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5169mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1864
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8538
|
|
-----
|
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Tile 1x0...
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Streaming...0
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Render time: 33.444 sec
|
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Dilate...
|
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Loading shader dilateHalf.ptx::oxMain...
|
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA4_diffuse_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional albedo: uvalbedo_2.6_LMA10.lz4
|
|
Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
|
LM is half
|
|
Load shaders...
|
|
Loading shader lmTexGI.ptx::oxMain...
|
|
Loading shader lambert_tex_gi2.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader trimeshTex.ptx::intersect...
|
|
Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA10_diffuse_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 4x4 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5313mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1720
|
|
Alphas: 6
|
|
GI albedos: 16
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 32
|
|
UV GBuffer: 7
|
|
Scene: 8538
|
|
-----
|
|
Tile 1x0...
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Streaming...0
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npHD
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Launching...
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Streaming...6
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npHD
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Launching...
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npHD
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Launching...
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|
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...68
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npHD
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Launching...
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Streaming...75
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5313mb
|
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Streaming...81
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5313mb
|
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Tile 3x3...
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Streaming...87
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5313mb
|
|
Render time: 30.596 sec
|
|
Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA10_diffuse_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional albedo: uvalbedo_2.6_LMA9.lz4
|
|
Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
|
LM is half
|
|
Load shaders...
|
|
Loading shader lmTexGI.ptx::oxMain...
|
|
Loading shader lambert_tex_gi2.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader trimeshTex.ptx::intersect...
|
|
Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA9_diffuse_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5169mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1864
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8538
|
|
-----
|
|
Tile 1x0...
|
|
Streaming...0
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5169mb
|
|
Tile 2x0...
|
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Streaming...1
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5169mb
|
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Tile 3x0...
|
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Streaming...3
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5169mb
|
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Tile 4x0...
|
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Streaming...4
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5169mb
|
|
Tile 5x0...
|
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Streaming...6
|
|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5169mb
|
|
Tile 6x0...
|
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Streaming...7
|
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5169mb
|
|
Tile 7x0...
|
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Streaming...9
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|
npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5169mb
|
|
Tile 0x1...
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Streaming...10
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5169mb
|
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Tile 1x1...
|
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Streaming...12
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|
npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5169mb
|
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Tile 2x1...
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Streaming...14
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5169mb
|
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Tile 3x1...
|
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Streaming...15
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5169mb
|
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Tile 4x1...
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Streaming...17
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5169mb
|
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Tile 5x1...
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Streaming...18
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5169mb
|
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Tile 6x1...
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Streaming...20
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5169mb
|
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Tile 7x1...
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Streaming...21
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5169mb
|
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Tile 0x2...
|
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Streaming...23
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5169mb
|
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Tile 1x2...
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Streaming...25
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5169mb
|
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Tile 2x2...
|
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Streaming...26
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5169mb
|
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Tile 3x2...
|
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Streaming...28
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5169mb
|
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Tile 4x2...
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Streaming...29
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5169mb
|
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Tile 5x2...
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Streaming...31
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npHD
|
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Render time: 39.341 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA9_diffuse_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional albedo: uvalbedo_2.6_LMA2.lz4
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
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LM is half
|
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
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Skipping pass LDR
|
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Pass 2.6_LMA2_diffuse_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
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|
|
-----
|
|
Mem stats:
|
|
Total: 1864
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
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Scene: 8538
|
|
-----
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Streaming...0
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npHD
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npHD
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Launching...
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npHD
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npHD
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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Streaming...31
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npHD
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Launching...
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Tile 6x2...
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npHD
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Launching...
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Streaming...34
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npHD
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Launching...
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Tile 0x3...
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Streaming...35
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npHD
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Launching...
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Streaming...37
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npHD
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Launching...
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Streaming...39
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npHD
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Launching...
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Streaming...40
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npHD
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Launching...
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Streaming...42
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npHD
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Launching...
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Streaming...43
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npHD
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Launching...
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Tile 6x3...
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Streaming...45
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npHD
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Launching...
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npHD
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Launching...
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Streaming...48
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...53
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npHD
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Launching...
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Streaming...54
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npHD
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Launching...
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Tile 5x4...
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Streaming...56
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npHD
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Launching...
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Tile 6x4...
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Streaming...57
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npHD
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Launching...
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Streaming...59
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npHD
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Launching...
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Streaming...60
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npHD
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Launching...
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Streaming...62
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npHD
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Launching...
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npHD
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Launching...
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Streaming...65
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npHD
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Launching...
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Streaming...67
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npHD
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Launching...
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Streaming...68
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npHD
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Launching...
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Streaming...70
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npHD
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Launching...
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Streaming...71
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npHD
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Launching...
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Tile 0x6...
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Streaming...73
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npHD
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Launching...
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Streaming...75
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npHD
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Launching...
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Streaming...76
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npHD
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Launching...
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Tile 3x6...
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Streaming...78
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npHD
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Launching...
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Tile 4x6...
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Streaming...79
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npHD
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Launching...
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Streaming...81
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npHD
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Launching...
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Tile 6x6...
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Streaming...82
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npHD
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Launching...
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Tile 7x6...
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Streaming...84
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npHD
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Launching...
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Streaming...85
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npHD
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Launching...
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Tile 1x7...
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Streaming...87
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npHD
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Launching...
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Streaming...89
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npHD
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Launching...
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npHD
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Launching...
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Streaming...92
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npHD
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Launching...
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Render time: 41.745 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA2_diffuse_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional albedo: uvalbedo_2.6_LM0.lz4
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LM0_diffuse_HDR...
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Skipping pass HDR2
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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-----
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Mem stats:
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Total: 1864
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Alphas: 6
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GI albedos: 64
|
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8538
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-----
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Launching...
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npHD
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npHD
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Launching...
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Tile 7x7...
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Streaming...96
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Render time: 37.512 sec
|
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Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LM0_diffuse_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
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Loading additional albedo: uvalbedo_2.6_LMA1.lz4
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
|
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Load shaders...
|
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Loading shader lmTexGI.ptx::oxMain...
|
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Loading shader lambert_tex_gi2.ptx::oxMain...
|
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Loading shader shadow3.ptx::oxMain...
|
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
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Pass 2.6_LMA1_diffuse_HDR...
|
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Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5169mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1864
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8538
|
|
-----
|
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Tile 1x0...
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Render time: 34.823 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA1_diffuse_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
|
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USING HALF
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Loading additional albedo: uvalbedo_2.6_LMA3.lz4
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
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LM is half
|
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
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Skipping pass LDR
|
|
Pass 2.6_LMA3_diffuse_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1864
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8538
|
|
-----
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Streaming...0
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...29
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npHD
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Launching...
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Streaming...31
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npHD
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Launching...
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Tile 6x2...
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Streaming...32
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npHD
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Launching...
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Tile 7x2...
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Streaming...34
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npHD
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Launching...
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Tile 0x3...
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Streaming...35
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npHD
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Launching...
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Tile 1x3...
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Streaming...37
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npHD
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Launching...
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Streaming...39
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npHD
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Launching...
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Streaming...40
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npHD
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Launching...
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Streaming...42
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npHD
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Launching...
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Tile 5x3...
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Streaming...43
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npHD
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Launching...
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Tile 6x3...
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Streaming...45
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npHD
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Launching...
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Tile 7x3...
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Streaming...46
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npHD
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Launching...
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Tile 0x4...
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Streaming...48
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npHD
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Launching...
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Streaming...50
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npHD
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Launching...
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Streaming...51
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npHD
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Launching...
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Streaming...53
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npHD
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Launching...
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Tile 4x4...
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Streaming...54
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npHD
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Launching...
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Tile 5x4...
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Streaming...56
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npHD
|
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Launching...
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Tile 6x4...
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Streaming...57
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npHD
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Launching...
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Tile 7x4...
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Streaming...59
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npHD
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Launching...
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Streaming...60
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npHD
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Launching...
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Streaming...62
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npHD
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Launching...
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Streaming...64
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npHD
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Launching...
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Streaming...65
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npHD
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Launching...
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Streaming...67
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npHD
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Launching...
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Streaming...68
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npHD
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Launching...
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Streaming...70
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npHD
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Launching...
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Streaming...71
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npHD
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Launching...
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Streaming...73
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npHD
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Launching...
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Streaming...75
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npHD
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Launching...
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Streaming...76
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npHD
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Launching...
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Streaming...78
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npHD
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Launching...
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Streaming...79
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npHD
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Launching...
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Streaming...81
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npHD
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Launching...
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Streaming...82
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npHD
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Launching...
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Streaming...84
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npHD
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Launching...
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Streaming...85
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npHD
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Launching...
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Streaming...87
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Streaming...89
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Tile 7x7...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5169mb
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Render time: 34.861 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA3_diffuse_HDR.lz4
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Done
|
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Init...
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texgiprobesh
|
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: texgiprobesh
|
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USING HALF
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGIProbeSH.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 7
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Num tex: 7
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Skipping pass LDR
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Pass probes_final_HDR...
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Skipping pass HDR2
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Pass probes_final_RNM0...
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Pass probes_final_RNM1...
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Pass probes_final_RNM2...
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Pass probes_final_RNM3...
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 1x1 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5349mb
|
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-----
|
|
Mem stats:
|
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Total: 1684
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Alphas: 6
|
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GI albedos: 1
|
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GI lightmaps: 1312
|
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Light data: 0
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Output: 10
|
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UV GBuffer: 7
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Scene: 8539
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-----
|
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Render time: 0.633 sec
|
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Dilate...
|
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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|
Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
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Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Dilate...
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|
Loading shader dilateHalf.ptx::oxMain...
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|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
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Writing...
|
|
probes_final_HDR.lz4
|
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probes_final_RNM0.lz4
|
|
probes_final_RNM1.lz4
|
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probes_final_RNM2.lz4
|
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probes_final_RNM3.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
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|
Loading alphas...
|
|
Tile size: 512
|
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Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
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USING HALF
|
|
Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
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LM is half
|
|
Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
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LM is half
|
|
Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
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LM is half
|
|
Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
|
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Load shaders...
|
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Loading shader lmTexGI.ptx::oxMain...
|
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Loading shader lambert_tex_gi2.ptx::oxMain...
|
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Loading shader shadow3.ptx::oxMain...
|
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA5_final_HDR...
|
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Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
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Launch 8x8 tiles...
|
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Tile 0x0...
|
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Streaming...0
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npHD
|
|
Launching...
|
|
Used host memory: 0mb, available GPU memory: 5231mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1802
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8476
|
|
-----
|
|
Tile 1x0...
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Streaming...0
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npHD
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Launching...
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Streaming...1
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npHD
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Launching...
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npHD
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Streaming...7
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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npHD
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Launching...
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Tile 7x1...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Streaming...23
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 1x2...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Streaming...28
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npHD
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Launching...
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npHD
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npHD
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npHD
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Launching...
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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npHD
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Launching...
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Streaming...39
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 0x5...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Streaming...62
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 2x5...
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Streaming...64
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Streaming...65
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 2x7...
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Streaming...89
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 3x7...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 4x7...
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Streaming...92
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 5x7...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 6x7...
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Streaming...95
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 7x7...
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Streaming...96
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5231mb
|
|
Render time: 31.133 sec
|
|
Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA5_final_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
|
LM is half
|
|
Load shaders...
|
|
Loading shader lmTexGI.ptx::oxMain...
|
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA8_final_HDR...
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-----
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Mem stats:
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Total: 1802
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Alphas: 6
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GI albedos: 64
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8476
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Render time: 31.421 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA8_final_HDR.lz4
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Done
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Init...
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texgi
|
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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|
MODE: texgi
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|
USING HALF
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
|
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA6_final_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5231mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1802
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|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8476
|
|
-----
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npHD
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Launching...
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npHD
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Launching...
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Launching...
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Launching...
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npHD
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Launching...
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Launching...
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Render time: 75.481 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA6_final_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA7_final_HDR...
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Skipping pass HDR2
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-----
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Mem stats:
|
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Total: 1802
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Alphas: 6
|
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GI albedos: 64
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GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8476
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-----
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Render time: 56.786 sec
|
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Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA7_final_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
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LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
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LM is half
|
|
Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Loading shader lmTexGI.ptx::oxMain...
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Mem stats:
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Total: 1802
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Render time: 33.445 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA4_final_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA10_final_HDR...
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Skipping pass HDR2
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 4x4 tiles...
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Streaming...0
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5327mb
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-----
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Mem stats:
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Total: 1706
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Alphas: 6
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GI albedos: 16
|
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GI lightmaps: 1312
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Light data: 0
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Output: 32
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UV GBuffer: 7
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Scene: 8524
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-----
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Launching...
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Used host memory: 0mb, available GPU memory: 5327mb
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Render time: 30.631 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA10_final_HDR.lz4
|
|
Done
|
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Init...
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texgi
|
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Loading geometry...
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Loading alphas...
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Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
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Used host memory: 0mb, available GPU memory: 7033mb
|
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MODE: texgi
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USING HALF
|
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
|
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
|
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
|
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Num tex: 3
|
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Skipping pass LDR
|
|
Pass 2.6_LMA9_final_HDR...
|
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Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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Tile 0x0...
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Streaming...0
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npHD
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Launching...
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|
Used host memory: 0mb, available GPU memory: 5231mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1802
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8476
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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Render time: 39.401 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA9_final_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LMA2_final_HDR...
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Skipping pass HDR2
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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npHD
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Launching...
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-----
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Mem stats:
|
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Total: 1802
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Alphas: 6
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GI albedos: 64
|
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GI lightmaps: 1312
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Light data: 0
|
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Output: 128
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UV GBuffer: 7
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Scene: 8476
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-----
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npHD
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npHD
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Launching...
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npHD
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npHD
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npHD
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Launching...
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Streaming...7
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...23
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npHD
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Launching...
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Streaming...25
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npHD
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Launching...
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Tile 2x2...
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Streaming...26
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 3x2...
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Streaming...28
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npHD
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Launching...
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Tile 4x2...
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Streaming...29
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 5x2...
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Streaming...31
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npHD
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Launching...
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Tile 6x2...
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Streaming...32
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npHD
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Launching...
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Tile 7x2...
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Streaming...34
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npHD
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Launching...
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Tile 0x3...
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Streaming...35
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 1x3...
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Streaming...37
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 2x3...
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Streaming...39
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npHD
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Launching...
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Streaming...40
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npHD
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Launching...
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Streaming...42
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npHD
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Launching...
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Tile 5x3...
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Streaming...43
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npHD
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Launching...
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Streaming...45
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npHD
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Launching...
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npHD
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Launching...
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Streaming...48
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...53
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npHD
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Launching...
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Streaming...54
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npHD
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Launching...
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Tile 5x4...
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Streaming...56
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npHD
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Launching...
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Tile 6x4...
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Streaming...57
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 7x4...
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Streaming...59
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npHD
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Launching...
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npHD
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Launching...
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Launching...
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Render time: 41.819 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA2_final_HDR.lz4
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Done
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Init...
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texgi
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Loading geometry...
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Loading alphas...
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7033mb
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MODE: texgi
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USING HALF
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Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
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LM is half
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LM is half
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
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LM is half
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Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
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LM is half
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Load shaders...
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Loading shader lmTexGI.ptx::oxMain...
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Loading shader lambert_tex_gi2.ptx::oxMain...
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Loading shader shadow3.ptx::oxMain...
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Loading shader trimeshTex.ptx::intersect...
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Loading shader trimeshTex.ptx::bbox...
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Used host memory: 0mb, available GPU memory: 7033mb
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Used host memory: 0mb, available GPU memory: 7033mb
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Create buffer...
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Num passes: 3
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Num tex: 3
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Skipping pass LDR
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Pass 2.6_LM0_final_HDR...
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Skipping pass HDR2
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Used host memory: 0mb, available GPU memory: 7033mb
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Launch 8x8 tiles...
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npHD
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Launching...
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-----
|
|
Mem stats:
|
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Total: 1802
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Alphas: 6
|
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GI albedos: 64
|
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GI lightmaps: 1312
|
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Light data: 0
|
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Output: 128
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UV GBuffer: 7
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Scene: 8476
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-----
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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npHD
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Launching...
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Streaming...95
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 7x7...
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Streaming...96
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npHD
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5231mb
|
|
Render time: 37.534 sec
|
|
Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LM0_final_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
|
LM is half
|
|
Load shaders...
|
|
Loading shader lmTexGI.ptx::oxMain...
|
|
Loading shader lambert_tex_gi2.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
|
Loading shader trimeshTex.ptx::intersect...
|
|
Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA1_final_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
|
Tile 0x0...
|
|
Streaming...0
|
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5231mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1802
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
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Light data: 0
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Output: 128
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UV GBuffer: 7
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Scene: 8476
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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npHD
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npHD
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npHD
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Launching...
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npHD
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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npHD
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Launching...
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Streaming...93
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npHD
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Launching...
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npHD
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Launching...
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Streaming...96
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
|
|
Render time: 34.799 sec
|
|
Dilate...
|
|
Loading shader dilateHalf.ptx::oxMain...
|
|
0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
|
|
Writing...
|
|
2.6_LMA1_final_HDR.lz4
|
|
Done
|
|
Init...
|
|
texgi
|
|
Loading geometry...
|
|
Loading alphas...
|
|
Tile size: 512
|
|
Device 0: NVIDIA GeForce GTX 1070 (ON)
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
MODE: texgi
|
|
USING HALF
|
|
Loading additional lightmap: 2.6_LMA5_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA8_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA6_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA7_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA4_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA10_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA9_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LMA2_diffuse_HDR.lz4
|
|
LM is half
|
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Loading additional lightmap: 2.6_LM0_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA1_diffuse_HDR.lz4
|
|
LM is half
|
|
Loading additional lightmap: 2.6_LMA3_diffuse_HDR.lz4
|
|
LM is half
|
|
Load shaders...
|
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Loading shader lmTexGI.ptx::oxMain...
|
|
Loading shader lambert_tex_gi2.ptx::oxMain...
|
|
Loading shader shadow3.ptx::oxMain...
|
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Loading shader trimeshTex.ptx::intersect...
|
|
Loading shader trimeshTex.ptx::bbox...
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Create buffer...
|
|
Num passes: 3
|
|
Num tex: 3
|
|
Skipping pass LDR
|
|
Pass 2.6_LMA3_final_HDR...
|
|
Skipping pass HDR2
|
|
Used host memory: 0mb, available GPU memory: 7033mb
|
|
Launch 8x8 tiles...
|
|
Tile 0x0...
|
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Streaming...0
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npHD
|
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Launching...
|
|
Used host memory: 0mb, available GPU memory: 5231mb
|
|
-----
|
|
Mem stats:
|
|
Total: 1802
|
|
Alphas: 6
|
|
GI albedos: 64
|
|
GI lightmaps: 1312
|
|
Light data: 0
|
|
Output: 128
|
|
UV GBuffer: 7
|
|
Scene: 8476
|
|
-----
|
|
Tile 1x0...
|
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Streaming...0
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npHD
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Launching...
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|
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Streaming...1
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npHD
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Launching...
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Tile 3x0...
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Streaming...3
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npHD
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Launching...
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|
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Tile 4x0...
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Streaming...4
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npHD
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Launching...
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Tile 5x0...
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Streaming...6
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 6x0...
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Streaming...7
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 7x0...
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Streaming...9
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npHD
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Launching...
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Tile 0x1...
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Streaming...10
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 1x1...
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Streaming...12
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npHD
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Launching...
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|
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Tile 2x1...
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Streaming...14
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npHD
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Launching...
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Streaming...15
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npHD
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Launching...
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Streaming...17
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npHD
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Launching...
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|
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Tile 5x1...
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Streaming...18
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 6x1...
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Streaming...20
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npHD
|
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Launching...
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|
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Tile 7x1...
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Streaming...21
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npHD
|
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Launching...
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|
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Tile 0x2...
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Streaming...23
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 1x2...
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Streaming...25
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 2x2...
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Streaming...26
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 3x2...
|
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Streaming...28
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npHD
|
|
Launching...
|
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 4x2...
|
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Streaming...29
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npHD
|
|
Launching...
|
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 5x2...
|
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Streaming...31
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 6x2...
|
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Streaming...32
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 7x2...
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Streaming...34
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 0x3...
|
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Streaming...35
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 1x3...
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Streaming...37
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npHD
|
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Launching...
|
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 2x3...
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Streaming...39
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 3x3...
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Streaming...40
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 4x3...
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Streaming...42
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 5x3...
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Streaming...43
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 6x3...
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Streaming...45
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 7x3...
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Streaming...46
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 0x4...
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Streaming...48
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 1x4...
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Streaming...50
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 2x4...
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Streaming...51
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
|
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Tile 3x4...
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Streaming...53
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 4x4...
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Streaming...54
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 5x4...
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Streaming...56
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 6x4...
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Streaming...57
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npHD
|
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 7x4...
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Streaming...59
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Streaming...60
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 1x5...
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Streaming...62
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 2x5...
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Streaming...64
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 3x5...
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Streaming...65
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 4x5...
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Streaming...67
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 5x5...
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Streaming...68
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 6x5...
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Streaming...70
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 7x5...
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Streaming...71
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 0x6...
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Streaming...73
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 1x6...
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Streaming...75
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Streaming...76
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 3x6...
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Streaming...78
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 4x6...
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Streaming...79
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 5x6...
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Streaming...81
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 6x6...
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Streaming...82
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Streaming...84
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 0x7...
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Streaming...85
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 1x7...
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Streaming...87
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 2x7...
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Streaming...89
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 3x7...
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Streaming...90
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 4x7...
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Streaming...92
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 5x7...
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Streaming...93
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 6x7...
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Streaming...95
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Tile 7x7...
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Streaming...96
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npHD
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Launching...
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Used host memory: 0mb, available GPU memory: 5231mb
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Render time: 34.898 sec
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Dilate...
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Loading shader dilateHalf.ptx::oxMain...
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0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15...
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Writing...
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2.6_LMA3_final_HDR.lz4
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Done
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Init...
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addsh
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Tile size: 512
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Device 0: NVIDIA GeForce GTX 1070 (ON)
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Used host memory: 0mb, available GPU memory: 7217mb
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MODE: addsh
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USING FLOAT
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Loading shader addSH.ptx::oxMain...
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Launched
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Launched
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Loading shader dilateHalf.ptx::oxMain...
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Loading shader dilate.ptx::oxMain...
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Done
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