ai-content-maker/.venv/Lib/site-packages/pygame/docs/generated/c_api/slots.html

155 lines
6.5 KiB
HTML
Raw Permalink Normal View History

2024-05-12 06:17:42 +03:00
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" /><meta name="generator" content="Docutils 0.17.1: http://docutils.sourceforge.net/" />
<title>Slots and c_api - Making functions and data available from other modules &#8212; pygame v2.5.2 documentation</title>
<link rel="stylesheet" type="text/css" href="../_static/pygments.css" />
<link rel="stylesheet" type="text/css" href="../_static/pygame.css" />
<script data-url_root="../" id="documentation_options" src="../_static/documentation_options.js"></script>
<script src="../_static/jquery.js"></script>
<script src="../_static/underscore.js"></script>
<script src="../_static/doctools.js"></script>
<link rel="shortcut icon" href="../_static/pygame.ico"/>
<link rel="index" title="Index" href="../genindex.html" />
<link rel="search" title="Search" href="../search.html" />
<link rel="next" title="High level API exported by pygame.base" href="base.html" />
<link rel="prev" title="pygame C API" href="../c_api.html" />
</head><body>
<div class="document">
<div class="header">
<div class="flex-container">
<div class="logo">
<a href="https://www.pygame.org/">
<img src="../_static/pygame_tiny.png"/>
</a>
<h5>pygame documentation</h5>
</div>
<div class="pagelinks">
<div class="top">
<a href="https://www.pygame.org/">Pygame Home</a> ||
<a href="../index.html">Help Contents</a> ||
<a href="../genindex.html">Reference Index</a>
<form action="../search.html" method="get" style="display:inline;float:right;">
<input name="q" value="" type="text">
<input value="search" type="submit">
</form>
</div>
<hr style="color:black;border-bottom:none;border-style: dotted;border-bottom-style:none;">
<p class="bottom"><b>Most useful stuff</b>:
<a href="../ref/color.html">Color</a> |
<a href="../ref/display.html">display</a> |
<a href="../ref/draw.html">draw</a> |
<a href="../ref/event.html">event</a> |
<a href="../ref/font.html">font</a> |
<a href="../ref/image.html">image</a> |
<a href="../ref/key.html">key</a> |
<a href="../ref/locals.html">locals</a> |
<a href="../ref/mixer.html">mixer</a> |
<a href="../ref/mouse.html">mouse</a> |
<a href="../ref/rect.html">Rect</a> |
<a href="../ref/surface.html">Surface</a> |
<a href="../ref/time.html">time</a> |
<a href="../ref/music.html">music</a> |
<a href="../ref/pygame.html">pygame</a>
</p>
<p class="bottom"><b>Advanced stuff</b>:
<a href="../ref/cursors.html">cursors</a> |
<a href="../ref/joystick.html">joystick</a> |
<a href="../ref/mask.html">mask</a> |
<a href="../ref/sprite.html">sprite</a> |
<a href="../ref/transform.html">transform</a> |
<a href="../ref/bufferproxy.html">BufferProxy</a> |
<a href="../ref/freetype.html">freetype</a> |
<a href="../ref/gfxdraw.html">gfxdraw</a> |
<a href="../ref/midi.html">midi</a> |
<a href="../ref/pixelarray.html">PixelArray</a> |
<a href="../ref/pixelcopy.html">pixelcopy</a> |
<a href="../ref/sndarray.html">sndarray</a> |
<a href="../ref/surfarray.html">surfarray</a> |
<a href="../ref/math.html">math</a>
</p>
<p class="bottom"><b>Other</b>:
<a href="../ref/camera.html">camera</a> |
<a href="../ref/sdl2_controller.html#module-pygame._sdl2.controller">controller</a> |
<a href="../ref/examples.html">examples</a> |
<a href="../ref/fastevent.html">fastevent</a> |
<a href="../ref/scrap.html">scrap</a> |
<a href="../ref/tests.html">tests</a> |
<a href="../ref/touch.html">touch</a> |
<a href="../ref/pygame.html#module-pygame.version">version</a>
</p>
</div>
</div>
</div>
<div class="documentwrapper">
<div class="body" role="main">
<section id="slots-and-c-api-making-functions-and-data-available-from-other-modules">
<p>One example is pg_RGBAFromObj where the implementation is defined in base.c, and also exported in base.c (and _pygame.h).</p>
<p>base.c has this exposing the pg_RGBAFromObj function to the <cite>c_api</cite> structure:</p>
<blockquote>
<div><p>c_api[12] = pg_RGBAFromObj;</p>
</div></blockquote>
<p>Then in src_c/include/_pygame.h there is an</p>
<blockquote>
<div><p>#define pg_RGBAFromObj.</p>
</div></blockquote>
<p>Also in _pygame.h, it needs to define the number of slots the base module uses. This is PYGAMEAPI_BASE_NUMSLOTS. So if you were adding another function, you need to increment this PYGAMEAPI_BASE_NUMSLOTS number.</p>
<p>Then to use the pg_RGBAFromObj in other files,</p>
<ol class="arabic">
<li><p>include the &quot;pygame.h&quot; file,</p></li>
<li><p>they have to make sure base is imported with:</p>
<blockquote>
<div><p>import_pygame_base();</p>
</div></blockquote>
</li>
</ol>
<p>Examples that use pg_RGBAFromObj are: _freetype.c, color.c, gfxdraw.c, and surface.c.</p>
</section>
<br /><br />
<hr />
<a href="https://github.com/pygame/pygame/edit/main/docs/reST/c_api\slots.rst" rel="nofollow">Edit on GitHub</a>
<div class="clearer"></div>
</div>
</div>
<div class="clearer"></div>
</div>
<div class="related" role="navigation" aria-label="related navigation">
<h3>Navigation</h3>
<ul>
<li class="right" style="margin-right: 10px">
<a href="../genindex.html" title="General Index"
accesskey="I">index</a></li>
<li class="right" >
<a href="../py-modindex.html" title="Python Module Index"
>modules</a> |</li>
<li class="right" >
<a href="base.html" title="High level API exported by pygame.base"
accesskey="N">next</a> |</li>
<li class="right" >
<a href="../c_api.html" title="pygame C API"
accesskey="P">previous</a> |</li>
<li class="nav-item nav-item-0"><a href="../index.html">pygame v2.5.2 documentation</a> &#187;</li>
<li class="nav-item nav-item-1"><a href="../c_api.html" accesskey="U">pygame C API</a> &#187;</li>
<li class="nav-item nav-item-this"><a href="">Slots and c_api - Making functions and data available from other modules</a></li>
<script type="text/javascript" src="https://www.pygame.org/comment/jquery.plugin.docscomments.js"></script>
</ul>
</div>
<div class="footer" role="contentinfo">
&#169; Copyright 2000-2023, pygame developers.
</div>
</body>
</html>