18 lines
899 B
Plaintext
18 lines
899 B
Plaintext
|
File Path Function Arguments
|
||
|
============================
|
||
|
|
||
|
A pygame function or method which takes a file path argument will accept
|
||
|
either a Unicode or a byte (8-bit or ASCII character) string.
|
||
|
Unicode strings are translated to Python's default filesystem encoding,
|
||
|
as returned by sys.getfilesystemencoding(). A Unicode code point
|
||
|
above U+FFFF (``\uFFFF``) can be coded directly with a 32-bit escape sequences
|
||
|
(``\Uxxxxxxxx``), even for Python interpreters built with an UCS-2
|
||
|
(16-bit character) Unicode type. Byte strings are passed
|
||
|
to the operating system unchanged.
|
||
|
|
||
|
Null characters (``\x00``) are not permitted in the path, raising an exception.
|
||
|
An exception is also raised if an Unicode file path cannot be encoded.
|
||
|
How UTF-16 surrogate codes are handled is Python-interpreter-dependent.
|
||
|
Use UTF-32 code points and 32-bit escape sequences instead.
|
||
|
The exception types are function-dependent.
|