ai-content-maker/.venv/Lib/site-packages/sympy/geometry/polygon.py

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from sympy.core import Expr, S, oo, pi, sympify
from sympy.core.evalf import N
from sympy.core.sorting import default_sort_key, ordered
from sympy.core.symbol import _symbol, Dummy, Symbol
from sympy.functions.elementary.complexes import sign
from sympy.functions.elementary.piecewise import Piecewise
from sympy.functions.elementary.trigonometric import cos, sin, tan
from .ellipse import Circle
from .entity import GeometryEntity, GeometrySet
from .exceptions import GeometryError
from .line import Line, Segment, Ray
from .point import Point
from sympy.logic import And
from sympy.matrices import Matrix
from sympy.simplify.simplify import simplify
from sympy.solvers.solvers import solve
from sympy.utilities.iterables import has_dups, has_variety, uniq, rotate_left, least_rotation
from sympy.utilities.misc import as_int, func_name
from mpmath.libmp.libmpf import prec_to_dps
import warnings
x, y, T = [Dummy('polygon_dummy', real=True) for i in range(3)]
class Polygon(GeometrySet):
"""A two-dimensional polygon.
A simple polygon in space. Can be constructed from a sequence of points
or from a center, radius, number of sides and rotation angle.
Parameters
==========
vertices
A sequence of points.
n : int, optional
If $> 0$, an n-sided RegularPolygon is created.
Default value is $0$.
Attributes
==========
area
angles
perimeter
vertices
centroid
sides
Raises
======
GeometryError
If all parameters are not Points.
See Also
========
sympy.geometry.point.Point, sympy.geometry.line.Segment, Triangle
Notes
=====
Polygons are treated as closed paths rather than 2D areas so
some calculations can be be negative or positive (e.g., area)
based on the orientation of the points.
Any consecutive identical points are reduced to a single point
and any points collinear and between two points will be removed
unless they are needed to define an explicit intersection (see examples).
A Triangle, Segment or Point will be returned when there are 3 or
fewer points provided.
Examples
========
>>> from sympy import Polygon, pi
>>> p1, p2, p3, p4, p5 = [(0, 0), (1, 0), (5, 1), (0, 1), (3, 0)]
>>> Polygon(p1, p2, p3, p4)
Polygon(Point2D(0, 0), Point2D(1, 0), Point2D(5, 1), Point2D(0, 1))
>>> Polygon(p1, p2)
Segment2D(Point2D(0, 0), Point2D(1, 0))
>>> Polygon(p1, p2, p5)
Segment2D(Point2D(0, 0), Point2D(3, 0))
The area of a polygon is calculated as positive when vertices are
traversed in a ccw direction. When the sides of a polygon cross the
area will have positive and negative contributions. The following
defines a Z shape where the bottom right connects back to the top
left.
>>> Polygon((0, 2), (2, 2), (0, 0), (2, 0)).area
0
When the keyword `n` is used to define the number of sides of the
Polygon then a RegularPolygon is created and the other arguments are
interpreted as center, radius and rotation. The unrotated RegularPolygon
will always have a vertex at Point(r, 0) where `r` is the radius of the
circle that circumscribes the RegularPolygon. Its method `spin` can be
used to increment that angle.
>>> p = Polygon((0,0), 1, n=3)
>>> p
RegularPolygon(Point2D(0, 0), 1, 3, 0)
>>> p.vertices[0]
Point2D(1, 0)
>>> p.args[0]
Point2D(0, 0)
>>> p.spin(pi/2)
>>> p.vertices[0]
Point2D(0, 1)
"""
__slots__ = ()
def __new__(cls, *args, n = 0, **kwargs):
if n:
args = list(args)
# return a virtual polygon with n sides
if len(args) == 2: # center, radius
args.append(n)
elif len(args) == 3: # center, radius, rotation
args.insert(2, n)
return RegularPolygon(*args, **kwargs)
vertices = [Point(a, dim=2, **kwargs) for a in args]
# remove consecutive duplicates
nodup = []
for p in vertices:
if nodup and p == nodup[-1]:
continue
nodup.append(p)
if len(nodup) > 1 and nodup[-1] == nodup[0]:
nodup.pop() # last point was same as first
# remove collinear points
i = -3
while i < len(nodup) - 3 and len(nodup) > 2:
a, b, c = nodup[i], nodup[i + 1], nodup[i + 2]
if Point.is_collinear(a, b, c):
nodup.pop(i + 1)
if a == c:
nodup.pop(i)
else:
i += 1
vertices = list(nodup)
if len(vertices) > 3:
return GeometryEntity.__new__(cls, *vertices, **kwargs)
elif len(vertices) == 3:
return Triangle(*vertices, **kwargs)
elif len(vertices) == 2:
return Segment(*vertices, **kwargs)
else:
return Point(*vertices, **kwargs)
@property
def area(self):
"""
The area of the polygon.
Notes
=====
The area calculation can be positive or negative based on the
orientation of the points. If any side of the polygon crosses
any other side, there will be areas having opposite signs.
See Also
========
sympy.geometry.ellipse.Ellipse.area
Examples
========
>>> from sympy import Point, Polygon
>>> p1, p2, p3, p4 = map(Point, [(0, 0), (1, 0), (5, 1), (0, 1)])
>>> poly = Polygon(p1, p2, p3, p4)
>>> poly.area
3
In the Z shaped polygon (with the lower right connecting back
to the upper left) the areas cancel out:
>>> Z = Polygon((0, 1), (1, 1), (0, 0), (1, 0))
>>> Z.area
0
In the M shaped polygon, areas do not cancel because no side
crosses any other (though there is a point of contact).
>>> M = Polygon((0, 0), (0, 1), (2, 0), (3, 1), (3, 0))
>>> M.area
-3/2
"""
area = 0
args = self.args
for i in range(len(args)):
x1, y1 = args[i - 1].args
x2, y2 = args[i].args
area += x1*y2 - x2*y1
return simplify(area) / 2
@staticmethod
def _isright(a, b, c):
"""Return True/False for cw/ccw orientation.
Examples
========
>>> from sympy import Point, Polygon
>>> a, b, c = [Point(i) for i in [(0, 0), (1, 1), (1, 0)]]
>>> Polygon._isright(a, b, c)
True
>>> Polygon._isright(a, c, b)
False
"""
ba = b - a
ca = c - a
t_area = simplify(ba.x*ca.y - ca.x*ba.y)
res = t_area.is_nonpositive
if res is None:
raise ValueError("Can't determine orientation")
return res
@property
def angles(self):
"""The internal angle at each vertex.
Returns
=======
angles : dict
A dictionary where each key is a vertex and each value is the
internal angle at that vertex. The vertices are represented as
Points.
See Also
========
sympy.geometry.point.Point, sympy.geometry.line.LinearEntity.angle_between
Examples
========
>>> from sympy import Point, Polygon
>>> p1, p2, p3, p4 = map(Point, [(0, 0), (1, 0), (5, 1), (0, 1)])
>>> poly = Polygon(p1, p2, p3, p4)
>>> poly.angles[p1]
pi/2
>>> poly.angles[p2]
acos(-4*sqrt(17)/17)
"""
# Determine orientation of points
args = self.vertices
cw = self._isright(args[-1], args[0], args[1])
ret = {}
for i in range(len(args)):
a, b, c = args[i - 2], args[i - 1], args[i]
ang = Ray(b, a).angle_between(Ray(b, c))
if cw ^ self._isright(a, b, c):
ret[b] = 2*S.Pi - ang
else:
ret[b] = ang
return ret
@property
def ambient_dimension(self):
return self.vertices[0].ambient_dimension
@property
def perimeter(self):
"""The perimeter of the polygon.
Returns
=======
perimeter : number or Basic instance
See Also
========
sympy.geometry.line.Segment.length
Examples
========
>>> from sympy import Point, Polygon
>>> p1, p2, p3, p4 = map(Point, [(0, 0), (1, 0), (5, 1), (0, 1)])
>>> poly = Polygon(p1, p2, p3, p4)
>>> poly.perimeter
sqrt(17) + 7
"""
p = 0
args = self.vertices
for i in range(len(args)):
p += args[i - 1].distance(args[i])
return simplify(p)
@property
def vertices(self):
"""The vertices of the polygon.
Returns
=======
vertices : list of Points
Notes
=====
When iterating over the vertices, it is more efficient to index self
rather than to request the vertices and index them. Only use the
vertices when you want to process all of them at once. This is even
more important with RegularPolygons that calculate each vertex.
See Also
========
sympy.geometry.point.Point
Examples
========
>>> from sympy import Point, Polygon
>>> p1, p2, p3, p4 = map(Point, [(0, 0), (1, 0), (5, 1), (0, 1)])
>>> poly = Polygon(p1, p2, p3, p4)
>>> poly.vertices
[Point2D(0, 0), Point2D(1, 0), Point2D(5, 1), Point2D(0, 1)]
>>> poly.vertices[0]
Point2D(0, 0)
"""
return list(self.args)
@property
def centroid(self):
"""The centroid of the polygon.
Returns
=======
centroid : Point
See Also
========
sympy.geometry.point.Point, sympy.geometry.util.centroid
Examples
========
>>> from sympy import Point, Polygon
>>> p1, p2, p3, p4 = map(Point, [(0, 0), (1, 0), (5, 1), (0, 1)])
>>> poly = Polygon(p1, p2, p3, p4)
>>> poly.centroid
Point2D(31/18, 11/18)
"""
A = 1/(6*self.area)
cx, cy = 0, 0
args = self.args
for i in range(len(args)):
x1, y1 = args[i - 1].args
x2, y2 = args[i].args
v = x1*y2 - x2*y1
cx += v*(x1 + x2)
cy += v*(y1 + y2)
return Point(simplify(A*cx), simplify(A*cy))
def second_moment_of_area(self, point=None):
"""Returns the second moment and product moment of area of a two dimensional polygon.
Parameters
==========
point : Point, two-tuple of sympifyable objects, or None(default=None)
point is the point about which second moment of area is to be found.
If "point=None" it will be calculated about the axis passing through the
centroid of the polygon.
Returns
=======
I_xx, I_yy, I_xy : number or SymPy expression
I_xx, I_yy are second moment of area of a two dimensional polygon.
I_xy is product moment of area of a two dimensional polygon.
Examples
========
>>> from sympy import Polygon, symbols
>>> a, b = symbols('a, b')
>>> p1, p2, p3, p4, p5 = [(0, 0), (a, 0), (a, b), (0, b), (a/3, b/3)]
>>> rectangle = Polygon(p1, p2, p3, p4)
>>> rectangle.second_moment_of_area()
(a*b**3/12, a**3*b/12, 0)
>>> rectangle.second_moment_of_area(p5)
(a*b**3/9, a**3*b/9, a**2*b**2/36)
References
==========
.. [1] https://en.wikipedia.org/wiki/Second_moment_of_area
"""
I_xx, I_yy, I_xy = 0, 0, 0
args = self.vertices
for i in range(len(args)):
x1, y1 = args[i-1].args
x2, y2 = args[i].args
v = x1*y2 - x2*y1
I_xx += (y1**2 + y1*y2 + y2**2)*v
I_yy += (x1**2 + x1*x2 + x2**2)*v
I_xy += (x1*y2 + 2*x1*y1 + 2*x2*y2 + x2*y1)*v
A = self.area
c_x = self.centroid[0]
c_y = self.centroid[1]
# parallel axis theorem
I_xx_c = (I_xx/12) - (A*(c_y**2))
I_yy_c = (I_yy/12) - (A*(c_x**2))
I_xy_c = (I_xy/24) - (A*(c_x*c_y))
if point is None:
return I_xx_c, I_yy_c, I_xy_c
I_xx = (I_xx_c + A*((point[1]-c_y)**2))
I_yy = (I_yy_c + A*((point[0]-c_x)**2))
I_xy = (I_xy_c + A*((point[0]-c_x)*(point[1]-c_y)))
return I_xx, I_yy, I_xy
def first_moment_of_area(self, point=None):
"""
Returns the first moment of area of a two-dimensional polygon with
respect to a certain point of interest.
First moment of area is a measure of the distribution of the area
of a polygon in relation to an axis. The first moment of area of
the entire polygon about its own centroid is always zero. Therefore,
here it is calculated for an area, above or below a certain point
of interest, that makes up a smaller portion of the polygon. This
area is bounded by the point of interest and the extreme end
(top or bottom) of the polygon. The first moment for this area is
is then determined about the centroidal axis of the initial polygon.
References
==========
.. [1] https://skyciv.com/docs/tutorials/section-tutorials/calculating-the-statical-or-first-moment-of-area-of-beam-sections/?cc=BMD
.. [2] https://mechanicalc.com/reference/cross-sections
Parameters
==========
point: Point, two-tuple of sympifyable objects, or None (default=None)
point is the point above or below which the area of interest lies
If ``point=None`` then the centroid acts as the point of interest.
Returns
=======
Q_x, Q_y: number or SymPy expressions
Q_x is the first moment of area about the x-axis
Q_y is the first moment of area about the y-axis
A negative sign indicates that the section modulus is
determined for a section below (or left of) the centroidal axis
Examples
========
>>> from sympy import Point, Polygon
>>> a, b = 50, 10
>>> p1, p2, p3, p4 = [(0, b), (0, 0), (a, 0), (a, b)]
>>> p = Polygon(p1, p2, p3, p4)
>>> p.first_moment_of_area()
(625, 3125)
>>> p.first_moment_of_area(point=Point(30, 7))
(525, 3000)
"""
if point:
xc, yc = self.centroid
else:
point = self.centroid
xc, yc = point
h_line = Line(point, slope=0)
v_line = Line(point, slope=S.Infinity)
h_poly = self.cut_section(h_line)
v_poly = self.cut_section(v_line)
poly_1 = h_poly[0] if h_poly[0].area <= h_poly[1].area else h_poly[1]
poly_2 = v_poly[0] if v_poly[0].area <= v_poly[1].area else v_poly[1]
Q_x = (poly_1.centroid.y - yc)*poly_1.area
Q_y = (poly_2.centroid.x - xc)*poly_2.area
return Q_x, Q_y
def polar_second_moment_of_area(self):
"""Returns the polar modulus of a two-dimensional polygon
It is a constituent of the second moment of area, linked through
the perpendicular axis theorem. While the planar second moment of
area describes an object's resistance to deflection (bending) when
subjected to a force applied to a plane parallel to the central
axis, the polar second moment of area describes an object's
resistance to deflection when subjected to a moment applied in a
plane perpendicular to the object's central axis (i.e. parallel to
the cross-section)
Examples
========
>>> from sympy import Polygon, symbols
>>> a, b = symbols('a, b')
>>> rectangle = Polygon((0, 0), (a, 0), (a, b), (0, b))
>>> rectangle.polar_second_moment_of_area()
a**3*b/12 + a*b**3/12
References
==========
.. [1] https://en.wikipedia.org/wiki/Polar_moment_of_inertia
"""
second_moment = self.second_moment_of_area()
return second_moment[0] + second_moment[1]
def section_modulus(self, point=None):
"""Returns a tuple with the section modulus of a two-dimensional
polygon.
Section modulus is a geometric property of a polygon defined as the
ratio of second moment of area to the distance of the extreme end of
the polygon from the centroidal axis.
Parameters
==========
point : Point, two-tuple of sympifyable objects, or None(default=None)
point is the point at which section modulus is to be found.
If "point=None" it will be calculated for the point farthest from the
centroidal axis of the polygon.
Returns
=======
S_x, S_y: numbers or SymPy expressions
S_x is the section modulus with respect to the x-axis
S_y is the section modulus with respect to the y-axis
A negative sign indicates that the section modulus is
determined for a point below the centroidal axis
Examples
========
>>> from sympy import symbols, Polygon, Point
>>> a, b = symbols('a, b', positive=True)
>>> rectangle = Polygon((0, 0), (a, 0), (a, b), (0, b))
>>> rectangle.section_modulus()
(a*b**2/6, a**2*b/6)
>>> rectangle.section_modulus(Point(a/4, b/4))
(-a*b**2/3, -a**2*b/3)
References
==========
.. [1] https://en.wikipedia.org/wiki/Section_modulus
"""
x_c, y_c = self.centroid
if point is None:
# taking x and y as maximum distances from centroid
x_min, y_min, x_max, y_max = self.bounds
y = max(y_c - y_min, y_max - y_c)
x = max(x_c - x_min, x_max - x_c)
else:
# taking x and y as distances of the given point from the centroid
y = point.y - y_c
x = point.x - x_c
second_moment= self.second_moment_of_area()
S_x = second_moment[0]/y
S_y = second_moment[1]/x
return S_x, S_y
@property
def sides(self):
"""The directed line segments that form the sides of the polygon.
Returns
=======
sides : list of sides
Each side is a directed Segment.
See Also
========
sympy.geometry.point.Point, sympy.geometry.line.Segment
Examples
========
>>> from sympy import Point, Polygon
>>> p1, p2, p3, p4 = map(Point, [(0, 0), (1, 0), (5, 1), (0, 1)])
>>> poly = Polygon(p1, p2, p3, p4)
>>> poly.sides
[Segment2D(Point2D(0, 0), Point2D(1, 0)),
Segment2D(Point2D(1, 0), Point2D(5, 1)),
Segment2D(Point2D(5, 1), Point2D(0, 1)), Segment2D(Point2D(0, 1), Point2D(0, 0))]
"""
res = []
args = self.vertices
for i in range(-len(args), 0):
res.append(Segment(args[i], args[i + 1]))
return res
@property
def bounds(self):
"""Return a tuple (xmin, ymin, xmax, ymax) representing the bounding
rectangle for the geometric figure.
"""
verts = self.vertices
xs = [p.x for p in verts]
ys = [p.y for p in verts]
return (min(xs), min(ys), max(xs), max(ys))
def is_convex(self):
"""Is the polygon convex?
A polygon is convex if all its interior angles are less than 180
degrees and there are no intersections between sides.
Returns
=======
is_convex : boolean
True if this polygon is convex, False otherwise.
See Also
========
sympy.geometry.util.convex_hull
Examples
========
>>> from sympy import Point, Polygon
>>> p1, p2, p3, p4 = map(Point, [(0, 0), (1, 0), (5, 1), (0, 1)])
>>> poly = Polygon(p1, p2, p3, p4)
>>> poly.is_convex()
True
"""
# Determine orientation of points
args = self.vertices
cw = self._isright(args[-2], args[-1], args[0])
for i in range(1, len(args)):
if cw ^ self._isright(args[i - 2], args[i - 1], args[i]):
return False
# check for intersecting sides
sides = self.sides
for i, si in enumerate(sides):
pts = si.args
# exclude the sides connected to si
for j in range(1 if i == len(sides) - 1 else 0, i - 1):
sj = sides[j]
if sj.p1 not in pts and sj.p2 not in pts:
hit = si.intersection(sj)
if hit:
return False
return True
def encloses_point(self, p):
"""
Return True if p is enclosed by (is inside of) self.
Notes
=====
Being on the border of self is considered False.
Parameters
==========
p : Point
Returns
=======
encloses_point : True, False or None
See Also
========
sympy.geometry.point.Point, sympy.geometry.ellipse.Ellipse.encloses_point
Examples
========
>>> from sympy import Polygon, Point
>>> p = Polygon((0, 0), (4, 0), (4, 4))
>>> p.encloses_point(Point(2, 1))
True
>>> p.encloses_point(Point(2, 2))
False
>>> p.encloses_point(Point(5, 5))
False
References
==========
.. [1] http://paulbourke.net/geometry/polygonmesh/#insidepoly
"""
p = Point(p, dim=2)
if p in self.vertices or any(p in s for s in self.sides):
return False
# move to p, checking that the result is numeric
lit = []
for v in self.vertices:
lit.append(v - p) # the difference is simplified
if lit[-1].free_symbols:
return None
poly = Polygon(*lit)
# polygon closure is assumed in the following test but Polygon removes duplicate pts so
# the last point has to be added so all sides are computed. Using Polygon.sides is
# not good since Segments are unordered.
args = poly.args
indices = list(range(-len(args), 1))
if poly.is_convex():
orientation = None
for i in indices:
a = args[i]
b = args[i + 1]
test = ((-a.y)*(b.x - a.x) - (-a.x)*(b.y - a.y)).is_negative
if orientation is None:
orientation = test
elif test is not orientation:
return False
return True
hit_odd = False
p1x, p1y = args[0].args
for i in indices[1:]:
p2x, p2y = args[i].args
if 0 > min(p1y, p2y):
if 0 <= max(p1y, p2y):
if 0 <= max(p1x, p2x):
if p1y != p2y:
xinters = (-p1y)*(p2x - p1x)/(p2y - p1y) + p1x
if p1x == p2x or 0 <= xinters:
hit_odd = not hit_odd
p1x, p1y = p2x, p2y
return hit_odd
def arbitrary_point(self, parameter='t'):
"""A parameterized point on the polygon.
The parameter, varying from 0 to 1, assigns points to the position on
the perimeter that is that fraction of the total perimeter. So the
point evaluated at t=1/2 would return the point from the first vertex
that is 1/2 way around the polygon.
Parameters
==========
parameter : str, optional
Default value is 't'.
Returns
=======
arbitrary_point : Point
Raises
======
ValueError
When `parameter` already appears in the Polygon's definition.
See Also
========
sympy.geometry.point.Point
Examples
========
>>> from sympy import Polygon, Symbol
>>> t = Symbol('t', real=True)
>>> tri = Polygon((0, 0), (1, 0), (1, 1))
>>> p = tri.arbitrary_point('t')
>>> perimeter = tri.perimeter
>>> s1, s2 = [s.length for s in tri.sides[:2]]
>>> p.subs(t, (s1 + s2/2)/perimeter)
Point2D(1, 1/2)
"""
t = _symbol(parameter, real=True)
if t.name in (f.name for f in self.free_symbols):
raise ValueError('Symbol %s already appears in object and cannot be used as a parameter.' % t.name)
sides = []
perimeter = self.perimeter
perim_fraction_start = 0
for s in self.sides:
side_perim_fraction = s.length/perimeter
perim_fraction_end = perim_fraction_start + side_perim_fraction
pt = s.arbitrary_point(parameter).subs(
t, (t - perim_fraction_start)/side_perim_fraction)
sides.append(
(pt, (And(perim_fraction_start <= t, t < perim_fraction_end))))
perim_fraction_start = perim_fraction_end
return Piecewise(*sides)
def parameter_value(self, other, t):
if not isinstance(other,GeometryEntity):
other = Point(other, dim=self.ambient_dimension)
if not isinstance(other,Point):
raise ValueError("other must be a point")
if other.free_symbols:
raise NotImplementedError('non-numeric coordinates')
unknown = False
p = self.arbitrary_point(T)
for pt, cond in p.args:
sol = solve(pt - other, T, dict=True)
if not sol:
continue
value = sol[0][T]
if simplify(cond.subs(T, value)) == True:
return {t: value}
unknown = True
if unknown:
raise ValueError("Given point may not be on %s" % func_name(self))
raise ValueError("Given point is not on %s" % func_name(self))
def plot_interval(self, parameter='t'):
"""The plot interval for the default geometric plot of the polygon.
Parameters
==========
parameter : str, optional
Default value is 't'.
Returns
=======
plot_interval : list (plot interval)
[parameter, lower_bound, upper_bound]
Examples
========
>>> from sympy import Polygon
>>> p = Polygon((0, 0), (1, 0), (1, 1))
>>> p.plot_interval()
[t, 0, 1]
"""
t = Symbol(parameter, real=True)
return [t, 0, 1]
def intersection(self, o):
"""The intersection of polygon and geometry entity.
The intersection may be empty and can contain individual Points and
complete Line Segments.
Parameters
==========
other: GeometryEntity
Returns
=======
intersection : list
The list of Segments and Points
See Also
========
sympy.geometry.point.Point, sympy.geometry.line.Segment
Examples
========
>>> from sympy import Point, Polygon, Line
>>> p1, p2, p3, p4 = map(Point, [(0, 0), (1, 0), (5, 1), (0, 1)])
>>> poly1 = Polygon(p1, p2, p3, p4)
>>> p5, p6, p7 = map(Point, [(3, 2), (1, -1), (0, 2)])
>>> poly2 = Polygon(p5, p6, p7)
>>> poly1.intersection(poly2)
[Point2D(1/3, 1), Point2D(2/3, 0), Point2D(9/5, 1/5), Point2D(7/3, 1)]
>>> poly1.intersection(Line(p1, p2))
[Segment2D(Point2D(0, 0), Point2D(1, 0))]
>>> poly1.intersection(p1)
[Point2D(0, 0)]
"""
intersection_result = []
k = o.sides if isinstance(o, Polygon) else [o]
for side in self.sides:
for side1 in k:
intersection_result.extend(side.intersection(side1))
intersection_result = list(uniq(intersection_result))
points = [entity for entity in intersection_result if isinstance(entity, Point)]
segments = [entity for entity in intersection_result if isinstance(entity, Segment)]
if points and segments:
points_in_segments = list(uniq([point for point in points for segment in segments if point in segment]))
if points_in_segments:
for i in points_in_segments:
points.remove(i)
return list(ordered(segments + points))
else:
return list(ordered(intersection_result))
def cut_section(self, line):
"""
Returns a tuple of two polygon segments that lie above and below
the intersecting line respectively.
Parameters
==========
line: Line object of geometry module
line which cuts the Polygon. The part of the Polygon that lies
above and below this line is returned.
Returns
=======
upper_polygon, lower_polygon: Polygon objects or None
upper_polygon is the polygon that lies above the given line.
lower_polygon is the polygon that lies below the given line.
upper_polygon and lower polygon are ``None`` when no polygon
exists above the line or below the line.
Raises
======
ValueError: When the line does not intersect the polygon
Examples
========
>>> from sympy import Polygon, Line
>>> a, b = 20, 10
>>> p1, p2, p3, p4 = [(0, b), (0, 0), (a, 0), (a, b)]
>>> rectangle = Polygon(p1, p2, p3, p4)
>>> t = rectangle.cut_section(Line((0, 5), slope=0))
>>> t
(Polygon(Point2D(0, 10), Point2D(0, 5), Point2D(20, 5), Point2D(20, 10)),
Polygon(Point2D(0, 5), Point2D(0, 0), Point2D(20, 0), Point2D(20, 5)))
>>> upper_segment, lower_segment = t
>>> upper_segment.area
100
>>> upper_segment.centroid
Point2D(10, 15/2)
>>> lower_segment.centroid
Point2D(10, 5/2)
References
==========
.. [1] https://github.com/sympy/sympy/wiki/A-method-to-return-a-cut-section-of-any-polygon-geometry
"""
intersection_points = self.intersection(line)
if not intersection_points:
raise ValueError("This line does not intersect the polygon")
points = list(self.vertices)
points.append(points[0])
eq = line.equation(x, y)
# considering equation of line to be `ax +by + c`
a = eq.coeff(x)
b = eq.coeff(y)
upper_vertices = []
lower_vertices = []
# prev is true when previous point is above the line
prev = True
prev_point = None
for point in points:
# when coefficient of y is 0, right side of the line is
# considered
compare = eq.subs({x: point.x, y: point.y})/b if b \
else eq.subs(x, point.x)/a
# if point lies above line
if compare > 0:
if not prev:
# if previous point lies below the line, the intersection
# point of the polygon edge and the line has to be included
edge = Line(point, prev_point)
new_point = edge.intersection(line)
upper_vertices.append(new_point[0])
lower_vertices.append(new_point[0])
upper_vertices.append(point)
prev = True
else:
if prev and prev_point:
edge = Line(point, prev_point)
new_point = edge.intersection(line)
upper_vertices.append(new_point[0])
lower_vertices.append(new_point[0])
lower_vertices.append(point)
prev = False
prev_point = point
upper_polygon, lower_polygon = None, None
if upper_vertices and isinstance(Polygon(*upper_vertices), Polygon):
upper_polygon = Polygon(*upper_vertices)
if lower_vertices and isinstance(Polygon(*lower_vertices), Polygon):
lower_polygon = Polygon(*lower_vertices)
return upper_polygon, lower_polygon
def distance(self, o):
"""
Returns the shortest distance between self and o.
If o is a point, then self does not need to be convex.
If o is another polygon self and o must be convex.
Examples
========
>>> from sympy import Point, Polygon, RegularPolygon
>>> p1, p2 = map(Point, [(0, 0), (7, 5)])
>>> poly = Polygon(*RegularPolygon(p1, 1, 3).vertices)
>>> poly.distance(p2)
sqrt(61)
"""
if isinstance(o, Point):
dist = oo
for side in self.sides:
current = side.distance(o)
if current == 0:
return S.Zero
elif current < dist:
dist = current
return dist
elif isinstance(o, Polygon) and self.is_convex() and o.is_convex():
return self._do_poly_distance(o)
raise NotImplementedError()
def _do_poly_distance(self, e2):
"""
Calculates the least distance between the exteriors of two
convex polygons e1 and e2. Does not check for the convexity
of the polygons as this is checked by Polygon.distance.
Notes
=====
- Prints a warning if the two polygons possibly intersect as the return
value will not be valid in such a case. For a more through test of
intersection use intersection().
See Also
========
sympy.geometry.point.Point.distance
Examples
========
>>> from sympy import Point, Polygon
>>> square = Polygon(Point(0, 0), Point(0, 1), Point(1, 1), Point(1, 0))
>>> triangle = Polygon(Point(1, 2), Point(2, 2), Point(2, 1))
>>> square._do_poly_distance(triangle)
sqrt(2)/2
Description of method used
==========================
Method:
[1] https://web.archive.org/web/20150509035744/http://cgm.cs.mcgill.ca/~orm/mind2p.html
Uses rotating calipers:
[2] https://en.wikipedia.org/wiki/Rotating_calipers
and antipodal points:
[3] https://en.wikipedia.org/wiki/Antipodal_point
"""
e1 = self
'''Tests for a possible intersection between the polygons and outputs a warning'''
e1_center = e1.centroid
e2_center = e2.centroid
e1_max_radius = S.Zero
e2_max_radius = S.Zero
for vertex in e1.vertices:
r = Point.distance(e1_center, vertex)
if e1_max_radius < r:
e1_max_radius = r
for vertex in e2.vertices:
r = Point.distance(e2_center, vertex)
if e2_max_radius < r:
e2_max_radius = r
center_dist = Point.distance(e1_center, e2_center)
if center_dist <= e1_max_radius + e2_max_radius:
warnings.warn("Polygons may intersect producing erroneous output",
stacklevel=3)
'''
Find the upper rightmost vertex of e1 and the lowest leftmost vertex of e2
'''
e1_ymax = Point(0, -oo)
e2_ymin = Point(0, oo)
for vertex in e1.vertices:
if vertex.y > e1_ymax.y or (vertex.y == e1_ymax.y and vertex.x > e1_ymax.x):
e1_ymax = vertex
for vertex in e2.vertices:
if vertex.y < e2_ymin.y or (vertex.y == e2_ymin.y and vertex.x < e2_ymin.x):
e2_ymin = vertex
min_dist = Point.distance(e1_ymax, e2_ymin)
'''
Produce a dictionary with vertices of e1 as the keys and, for each vertex, the points
to which the vertex is connected as its value. The same is then done for e2.
'''
e1_connections = {}
e2_connections = {}
for side in e1.sides:
if side.p1 in e1_connections:
e1_connections[side.p1].append(side.p2)
else:
e1_connections[side.p1] = [side.p2]
if side.p2 in e1_connections:
e1_connections[side.p2].append(side.p1)
else:
e1_connections[side.p2] = [side.p1]
for side in e2.sides:
if side.p1 in e2_connections:
e2_connections[side.p1].append(side.p2)
else:
e2_connections[side.p1] = [side.p2]
if side.p2 in e2_connections:
e2_connections[side.p2].append(side.p1)
else:
e2_connections[side.p2] = [side.p1]
e1_current = e1_ymax
e2_current = e2_ymin
support_line = Line(Point(S.Zero, S.Zero), Point(S.One, S.Zero))
'''
Determine which point in e1 and e2 will be selected after e2_ymin and e1_ymax,
this information combined with the above produced dictionaries determines the
path that will be taken around the polygons
'''
point1 = e1_connections[e1_ymax][0]
point2 = e1_connections[e1_ymax][1]
angle1 = support_line.angle_between(Line(e1_ymax, point1))
angle2 = support_line.angle_between(Line(e1_ymax, point2))
if angle1 < angle2:
e1_next = point1
elif angle2 < angle1:
e1_next = point2
elif Point.distance(e1_ymax, point1) > Point.distance(e1_ymax, point2):
e1_next = point2
else:
e1_next = point1
point1 = e2_connections[e2_ymin][0]
point2 = e2_connections[e2_ymin][1]
angle1 = support_line.angle_between(Line(e2_ymin, point1))
angle2 = support_line.angle_between(Line(e2_ymin, point2))
if angle1 > angle2:
e2_next = point1
elif angle2 > angle1:
e2_next = point2
elif Point.distance(e2_ymin, point1) > Point.distance(e2_ymin, point2):
e2_next = point2
else:
e2_next = point1
'''
Loop which determines the distance between anti-podal pairs and updates the
minimum distance accordingly. It repeats until it reaches the starting position.
'''
while True:
e1_angle = support_line.angle_between(Line(e1_current, e1_next))
e2_angle = pi - support_line.angle_between(Line(
e2_current, e2_next))
if (e1_angle < e2_angle) is True:
support_line = Line(e1_current, e1_next)
e1_segment = Segment(e1_current, e1_next)
min_dist_current = e1_segment.distance(e2_current)
if min_dist_current.evalf() < min_dist.evalf():
min_dist = min_dist_current
if e1_connections[e1_next][0] != e1_current:
e1_current = e1_next
e1_next = e1_connections[e1_next][0]
else:
e1_current = e1_next
e1_next = e1_connections[e1_next][1]
elif (e1_angle > e2_angle) is True:
support_line = Line(e2_next, e2_current)
e2_segment = Segment(e2_current, e2_next)
min_dist_current = e2_segment.distance(e1_current)
if min_dist_current.evalf() < min_dist.evalf():
min_dist = min_dist_current
if e2_connections[e2_next][0] != e2_current:
e2_current = e2_next
e2_next = e2_connections[e2_next][0]
else:
e2_current = e2_next
e2_next = e2_connections[e2_next][1]
else:
support_line = Line(e1_current, e1_next)
e1_segment = Segment(e1_current, e1_next)
e2_segment = Segment(e2_current, e2_next)
min1 = e1_segment.distance(e2_next)
min2 = e2_segment.distance(e1_next)
min_dist_current = min(min1, min2)
if min_dist_current.evalf() < min_dist.evalf():
min_dist = min_dist_current
if e1_connections[e1_next][0] != e1_current:
e1_current = e1_next
e1_next = e1_connections[e1_next][0]
else:
e1_current = e1_next
e1_next = e1_connections[e1_next][1]
if e2_connections[e2_next][0] != e2_current:
e2_current = e2_next
e2_next = e2_connections[e2_next][0]
else:
e2_current = e2_next
e2_next = e2_connections[e2_next][1]
if e1_current == e1_ymax and e2_current == e2_ymin:
break
return min_dist
def _svg(self, scale_factor=1., fill_color="#66cc99"):
"""Returns SVG path element for the Polygon.
Parameters
==========
scale_factor : float
Multiplication factor for the SVG stroke-width. Default is 1.
fill_color : str, optional
Hex string for fill color. Default is "#66cc99".
"""
verts = map(N, self.vertices)
coords = ["{},{}".format(p.x, p.y) for p in verts]
path = "M {} L {} z".format(coords[0], " L ".join(coords[1:]))
return (
'<path fill-rule="evenodd" fill="{2}" stroke="#555555" '
'stroke-width="{0}" opacity="0.6" d="{1}" />'
).format(2. * scale_factor, path, fill_color)
def _hashable_content(self):
D = {}
def ref_list(point_list):
kee = {}
for i, p in enumerate(ordered(set(point_list))):
kee[p] = i
D[i] = p
return [kee[p] for p in point_list]
S1 = ref_list(self.args)
r_nor = rotate_left(S1, least_rotation(S1))
S2 = ref_list(list(reversed(self.args)))
r_rev = rotate_left(S2, least_rotation(S2))
if r_nor < r_rev:
r = r_nor
else:
r = r_rev
canonical_args = [ D[order] for order in r ]
return tuple(canonical_args)
def __contains__(self, o):
"""
Return True if o is contained within the boundary lines of self.altitudes
Parameters
==========
other : GeometryEntity
Returns
=======
contained in : bool
The points (and sides, if applicable) are contained in self.
See Also
========
sympy.geometry.entity.GeometryEntity.encloses
Examples
========
>>> from sympy import Line, Segment, Point
>>> p = Point(0, 0)
>>> q = Point(1, 1)
>>> s = Segment(p, q*2)
>>> l = Line(p, q)
>>> p in q
False
>>> p in s
True
>>> q*3 in s
False
>>> s in l
True
"""
if isinstance(o, Polygon):
return self == o
elif isinstance(o, Segment):
return any(o in s for s in self.sides)
elif isinstance(o, Point):
if o in self.vertices:
return True
for side in self.sides:
if o in side:
return True
return False
def bisectors(p, prec=None):
"""Returns angle bisectors of a polygon. If prec is given
then approximate the point defining the ray to that precision.
The distance between the points defining the bisector ray is 1.
Examples
========
>>> from sympy import Polygon, Point
>>> p = Polygon(Point(0, 0), Point(2, 0), Point(1, 1), Point(0, 3))
>>> p.bisectors(2)
{Point2D(0, 0): Ray2D(Point2D(0, 0), Point2D(0.71, 0.71)),
Point2D(0, 3): Ray2D(Point2D(0, 3), Point2D(0.23, 2.0)),
Point2D(1, 1): Ray2D(Point2D(1, 1), Point2D(0.19, 0.42)),
Point2D(2, 0): Ray2D(Point2D(2, 0), Point2D(1.1, 0.38))}
"""
b = {}
pts = list(p.args)
pts.append(pts[0]) # close it
cw = Polygon._isright(*pts[:3])
if cw:
pts = list(reversed(pts))
for v, a in p.angles.items():
i = pts.index(v)
p1, p2 = Point._normalize_dimension(pts[i], pts[i + 1])
ray = Ray(p1, p2).rotate(a/2, v)
dir = ray.direction
ray = Ray(ray.p1, ray.p1 + dir/dir.distance((0, 0)))
if prec is not None:
ray = Ray(ray.p1, ray.p2.n(prec))
b[v] = ray
return b
class RegularPolygon(Polygon):
"""
A regular polygon.
Such a polygon has all internal angles equal and all sides the same length.
Parameters
==========
center : Point
radius : number or Basic instance
The distance from the center to a vertex
n : int
The number of sides
Attributes
==========
vertices
center
radius
rotation
apothem
interior_angle
exterior_angle
circumcircle
incircle
angles
Raises
======
GeometryError
If the `center` is not a Point, or the `radius` is not a number or Basic
instance, or the number of sides, `n`, is less than three.
Notes
=====
A RegularPolygon can be instantiated with Polygon with the kwarg n.
Regular polygons are instantiated with a center, radius, number of sides
and a rotation angle. Whereas the arguments of a Polygon are vertices, the
vertices of the RegularPolygon must be obtained with the vertices method.
See Also
========
sympy.geometry.point.Point, Polygon
Examples
========
>>> from sympy import RegularPolygon, Point
>>> r = RegularPolygon(Point(0, 0), 5, 3)
>>> r
RegularPolygon(Point2D(0, 0), 5, 3, 0)
>>> r.vertices[0]
Point2D(5, 0)
"""
__slots__ = ('_n', '_center', '_radius', '_rot')
def __new__(self, c, r, n, rot=0, **kwargs):
r, n, rot = map(sympify, (r, n, rot))
c = Point(c, dim=2, **kwargs)
if not isinstance(r, Expr):
raise GeometryError("r must be an Expr object, not %s" % r)
if n.is_Number:
as_int(n) # let an error raise if necessary
if n < 3:
raise GeometryError("n must be a >= 3, not %s" % n)
obj = GeometryEntity.__new__(self, c, r, n, **kwargs)
obj._n = n
obj._center = c
obj._radius = r
obj._rot = rot % (2*S.Pi/n) if rot.is_number else rot
return obj
def _eval_evalf(self, prec=15, **options):
c, r, n, a = self.args
dps = prec_to_dps(prec)
c, r, a = [i.evalf(n=dps, **options) for i in (c, r, a)]
return self.func(c, r, n, a)
@property
def args(self):
"""
Returns the center point, the radius,
the number of sides, and the orientation angle.
Examples
========
>>> from sympy import RegularPolygon, Point
>>> r = RegularPolygon(Point(0, 0), 5, 3)
>>> r.args
(Point2D(0, 0), 5, 3, 0)
"""
return self._center, self._radius, self._n, self._rot
def __str__(self):
return 'RegularPolygon(%s, %s, %s, %s)' % tuple(self.args)
def __repr__(self):
return 'RegularPolygon(%s, %s, %s, %s)' % tuple(self.args)
@property
def area(self):
"""Returns the area.
Examples
========
>>> from sympy import RegularPolygon
>>> square = RegularPolygon((0, 0), 1, 4)
>>> square.area
2
>>> _ == square.length**2
True
"""
c, r, n, rot = self.args
return sign(r)*n*self.length**2/(4*tan(pi/n))
@property
def length(self):
"""Returns the length of the sides.
The half-length of the side and the apothem form two legs
of a right triangle whose hypotenuse is the radius of the
regular polygon.
Examples
========
>>> from sympy import RegularPolygon
>>> from sympy import sqrt
>>> s = square_in_unit_circle = RegularPolygon((0, 0), 1, 4)
>>> s.length
sqrt(2)
>>> sqrt((_/2)**2 + s.apothem**2) == s.radius
True
"""
return self.radius*2*sin(pi/self._n)
@property
def center(self):
"""The center of the RegularPolygon
This is also the center of the circumscribing circle.
Returns
=======
center : Point
See Also
========
sympy.geometry.point.Point, sympy.geometry.ellipse.Ellipse.center
Examples
========
>>> from sympy import RegularPolygon, Point
>>> rp = RegularPolygon(Point(0, 0), 5, 4)
>>> rp.center
Point2D(0, 0)
"""
return self._center
centroid = center
@property
def circumcenter(self):
"""
Alias for center.
Examples
========
>>> from sympy import RegularPolygon, Point
>>> rp = RegularPolygon(Point(0, 0), 5, 4)
>>> rp.circumcenter
Point2D(0, 0)
"""
return self.center
@property
def radius(self):
"""Radius of the RegularPolygon
This is also the radius of the circumscribing circle.
Returns
=======
radius : number or instance of Basic
See Also
========
sympy.geometry.line.Segment.length, sympy.geometry.ellipse.Circle.radius
Examples
========
>>> from sympy import Symbol
>>> from sympy import RegularPolygon, Point
>>> radius = Symbol('r')
>>> rp = RegularPolygon(Point(0, 0), radius, 4)
>>> rp.radius
r
"""
return self._radius
@property
def circumradius(self):
"""
Alias for radius.
Examples
========
>>> from sympy import Symbol
>>> from sympy import RegularPolygon, Point
>>> radius = Symbol('r')
>>> rp = RegularPolygon(Point(0, 0), radius, 4)
>>> rp.circumradius
r
"""
return self.radius
@property
def rotation(self):
"""CCW angle by which the RegularPolygon is rotated
Returns
=======
rotation : number or instance of Basic
Examples
========
>>> from sympy import pi
>>> from sympy.abc import a
>>> from sympy import RegularPolygon, Point
>>> RegularPolygon(Point(0, 0), 3, 4, pi/4).rotation
pi/4
Numerical rotation angles are made canonical:
>>> RegularPolygon(Point(0, 0), 3, 4, a).rotation
a
>>> RegularPolygon(Point(0, 0), 3, 4, pi).rotation
0
"""
return self._rot
@property
def apothem(self):
"""The inradius of the RegularPolygon.
The apothem/inradius is the radius of the inscribed circle.
Returns
=======
apothem : number or instance of Basic
See Also
========
sympy.geometry.line.Segment.length, sympy.geometry.ellipse.Circle.radius
Examples
========
>>> from sympy import Symbol
>>> from sympy import RegularPolygon, Point
>>> radius = Symbol('r')
>>> rp = RegularPolygon(Point(0, 0), radius, 4)
>>> rp.apothem
sqrt(2)*r/2
"""
return self.radius * cos(S.Pi/self._n)
@property
def inradius(self):
"""
Alias for apothem.
Examples
========
>>> from sympy import Symbol
>>> from sympy import RegularPolygon, Point
>>> radius = Symbol('r')
>>> rp = RegularPolygon(Point(0, 0), radius, 4)
>>> rp.inradius
sqrt(2)*r/2
"""
return self.apothem
@property
def interior_angle(self):
"""Measure of the interior angles.
Returns
=======
interior_angle : number
See Also
========
sympy.geometry.line.LinearEntity.angle_between
Examples
========
>>> from sympy import RegularPolygon, Point
>>> rp = RegularPolygon(Point(0, 0), 4, 8)
>>> rp.interior_angle
3*pi/4
"""
return (self._n - 2)*S.Pi/self._n
@property
def exterior_angle(self):
"""Measure of the exterior angles.
Returns
=======
exterior_angle : number
See Also
========
sympy.geometry.line.LinearEntity.angle_between
Examples
========
>>> from sympy import RegularPolygon, Point
>>> rp = RegularPolygon(Point(0, 0), 4, 8)
>>> rp.exterior_angle
pi/4
"""
return 2*S.Pi/self._n
@property
def circumcircle(self):
"""The circumcircle of the RegularPolygon.
Returns
=======
circumcircle : Circle
See Also
========
circumcenter, sympy.geometry.ellipse.Circle
Examples
========
>>> from sympy import RegularPolygon, Point
>>> rp = RegularPolygon(Point(0, 0), 4, 8)
>>> rp.circumcircle
Circle(Point2D(0, 0), 4)
"""
return Circle(self.center, self.radius)
@property
def incircle(self):
"""The incircle of the RegularPolygon.
Returns
=======
incircle : Circle
See Also
========
inradius, sympy.geometry.ellipse.Circle
Examples
========
>>> from sympy import RegularPolygon, Point
>>> rp = RegularPolygon(Point(0, 0), 4, 7)
>>> rp.incircle
Circle(Point2D(0, 0), 4*cos(pi/7))
"""
return Circle(self.center, self.apothem)
@property
def angles(self):
"""
Returns a dictionary with keys, the vertices of the Polygon,
and values, the interior angle at each vertex.
Examples
========
>>> from sympy import RegularPolygon, Point
>>> r = RegularPolygon(Point(0, 0), 5, 3)
>>> r.angles
{Point2D(-5/2, -5*sqrt(3)/2): pi/3,
Point2D(-5/2, 5*sqrt(3)/2): pi/3,
Point2D(5, 0): pi/3}
"""
ret = {}
ang = self.interior_angle
for v in self.vertices:
ret[v] = ang
return ret
def encloses_point(self, p):
"""
Return True if p is enclosed by (is inside of) self.
Notes
=====
Being on the border of self is considered False.
The general Polygon.encloses_point method is called only if
a point is not within or beyond the incircle or circumcircle,
respectively.
Parameters
==========
p : Point
Returns
=======
encloses_point : True, False or None
See Also
========
sympy.geometry.ellipse.Ellipse.encloses_point
Examples
========
>>> from sympy import RegularPolygon, S, Point, Symbol
>>> p = RegularPolygon((0, 0), 3, 4)
>>> p.encloses_point(Point(0, 0))
True
>>> r, R = p.inradius, p.circumradius
>>> p.encloses_point(Point((r + R)/2, 0))
True
>>> p.encloses_point(Point(R/2, R/2 + (R - r)/10))
False
>>> t = Symbol('t', real=True)
>>> p.encloses_point(p.arbitrary_point().subs(t, S.Half))
False
>>> p.encloses_point(Point(5, 5))
False
"""
c = self.center
d = Segment(c, p).length
if d >= self.radius:
return False
elif d < self.inradius:
return True
else:
# now enumerate the RegularPolygon like a general polygon.
return Polygon.encloses_point(self, p)
def spin(self, angle):
"""Increment *in place* the virtual Polygon's rotation by ccw angle.
See also: rotate method which moves the center.
>>> from sympy import Polygon, Point, pi
>>> r = Polygon(Point(0,0), 1, n=3)
>>> r.vertices[0]
Point2D(1, 0)
>>> r.spin(pi/6)
>>> r.vertices[0]
Point2D(sqrt(3)/2, 1/2)
See Also
========
rotation
rotate : Creates a copy of the RegularPolygon rotated about a Point
"""
self._rot += angle
def rotate(self, angle, pt=None):
"""Override GeometryEntity.rotate to first rotate the RegularPolygon
about its center.
>>> from sympy import Point, RegularPolygon, pi
>>> t = RegularPolygon(Point(1, 0), 1, 3)
>>> t.vertices[0] # vertex on x-axis
Point2D(2, 0)
>>> t.rotate(pi/2).vertices[0] # vertex on y axis now
Point2D(0, 2)
See Also
========
rotation
spin : Rotates a RegularPolygon in place
"""
r = type(self)(*self.args) # need a copy or else changes are in-place
r._rot += angle
return GeometryEntity.rotate(r, angle, pt)
def scale(self, x=1, y=1, pt=None):
"""Override GeometryEntity.scale since it is the radius that must be
scaled (if x == y) or else a new Polygon must be returned.
>>> from sympy import RegularPolygon
Symmetric scaling returns a RegularPolygon:
>>> RegularPolygon((0, 0), 1, 4).scale(2, 2)
RegularPolygon(Point2D(0, 0), 2, 4, 0)
Asymmetric scaling returns a kite as a Polygon:
>>> RegularPolygon((0, 0), 1, 4).scale(2, 1)
Polygon(Point2D(2, 0), Point2D(0, 1), Point2D(-2, 0), Point2D(0, -1))
"""
if pt:
pt = Point(pt, dim=2)
return self.translate(*(-pt).args).scale(x, y).translate(*pt.args)
if x != y:
return Polygon(*self.vertices).scale(x, y)
c, r, n, rot = self.args
r *= x
return self.func(c, r, n, rot)
def reflect(self, line):
"""Override GeometryEntity.reflect since this is not made of only
points.
Examples
========
>>> from sympy import RegularPolygon, Line
>>> RegularPolygon((0, 0), 1, 4).reflect(Line((0, 1), slope=-2))
RegularPolygon(Point2D(4/5, 2/5), -1, 4, atan(4/3))
"""
c, r, n, rot = self.args
v = self.vertices[0]
d = v - c
cc = c.reflect(line)
vv = v.reflect(line)
dd = vv - cc
# calculate rotation about the new center
# which will align the vertices
l1 = Ray((0, 0), dd)
l2 = Ray((0, 0), d)
ang = l1.closing_angle(l2)
rot += ang
# change sign of radius as point traversal is reversed
return self.func(cc, -r, n, rot)
@property
def vertices(self):
"""The vertices of the RegularPolygon.
Returns
=======
vertices : list
Each vertex is a Point.
See Also
========
sympy.geometry.point.Point
Examples
========
>>> from sympy import RegularPolygon, Point
>>> rp = RegularPolygon(Point(0, 0), 5, 4)
>>> rp.vertices
[Point2D(5, 0), Point2D(0, 5), Point2D(-5, 0), Point2D(0, -5)]
"""
c = self._center
r = abs(self._radius)
rot = self._rot
v = 2*S.Pi/self._n
return [Point(c.x + r*cos(k*v + rot), c.y + r*sin(k*v + rot))
for k in range(self._n)]
def __eq__(self, o):
if not isinstance(o, Polygon):
return False
elif not isinstance(o, RegularPolygon):
return Polygon.__eq__(o, self)
return self.args == o.args
def __hash__(self):
return super().__hash__()
class Triangle(Polygon):
"""
A polygon with three vertices and three sides.
Parameters
==========
points : sequence of Points
keyword: asa, sas, or sss to specify sides/angles of the triangle
Attributes
==========
vertices
altitudes
orthocenter
circumcenter
circumradius
circumcircle
inradius
incircle
exradii
medians
medial
nine_point_circle
Raises
======
GeometryError
If the number of vertices is not equal to three, or one of the vertices
is not a Point, or a valid keyword is not given.
See Also
========
sympy.geometry.point.Point, Polygon
Examples
========
>>> from sympy import Triangle, Point
>>> Triangle(Point(0, 0), Point(4, 0), Point(4, 3))
Triangle(Point2D(0, 0), Point2D(4, 0), Point2D(4, 3))
Keywords sss, sas, or asa can be used to give the desired
side lengths (in order) and interior angles (in degrees) that
define the triangle:
>>> Triangle(sss=(3, 4, 5))
Triangle(Point2D(0, 0), Point2D(3, 0), Point2D(3, 4))
>>> Triangle(asa=(30, 1, 30))
Triangle(Point2D(0, 0), Point2D(1, 0), Point2D(1/2, sqrt(3)/6))
>>> Triangle(sas=(1, 45, 2))
Triangle(Point2D(0, 0), Point2D(2, 0), Point2D(sqrt(2)/2, sqrt(2)/2))
"""
def __new__(cls, *args, **kwargs):
if len(args) != 3:
if 'sss' in kwargs:
return _sss(*[simplify(a) for a in kwargs['sss']])
if 'asa' in kwargs:
return _asa(*[simplify(a) for a in kwargs['asa']])
if 'sas' in kwargs:
return _sas(*[simplify(a) for a in kwargs['sas']])
msg = "Triangle instantiates with three points or a valid keyword."
raise GeometryError(msg)
vertices = [Point(a, dim=2, **kwargs) for a in args]
# remove consecutive duplicates
nodup = []
for p in vertices:
if nodup and p == nodup[-1]:
continue
nodup.append(p)
if len(nodup) > 1 and nodup[-1] == nodup[0]:
nodup.pop() # last point was same as first
# remove collinear points
i = -3
while i < len(nodup) - 3 and len(nodup) > 2:
a, b, c = sorted(
[nodup[i], nodup[i + 1], nodup[i + 2]], key=default_sort_key)
if Point.is_collinear(a, b, c):
nodup[i] = a
nodup[i + 1] = None
nodup.pop(i + 1)
i += 1
vertices = list(filter(lambda x: x is not None, nodup))
if len(vertices) == 3:
return GeometryEntity.__new__(cls, *vertices, **kwargs)
elif len(vertices) == 2:
return Segment(*vertices, **kwargs)
else:
return Point(*vertices, **kwargs)
@property
def vertices(self):
"""The triangle's vertices
Returns
=======
vertices : tuple
Each element in the tuple is a Point
See Also
========
sympy.geometry.point.Point
Examples
========
>>> from sympy import Triangle, Point
>>> t = Triangle(Point(0, 0), Point(4, 0), Point(4, 3))
>>> t.vertices
(Point2D(0, 0), Point2D(4, 0), Point2D(4, 3))
"""
return self.args
def is_similar(t1, t2):
"""Is another triangle similar to this one.
Two triangles are similar if one can be uniformly scaled to the other.
Parameters
==========
other: Triangle
Returns
=======
is_similar : boolean
See Also
========
sympy.geometry.entity.GeometryEntity.is_similar
Examples
========
>>> from sympy import Triangle, Point
>>> t1 = Triangle(Point(0, 0), Point(4, 0), Point(4, 3))
>>> t2 = Triangle(Point(0, 0), Point(-4, 0), Point(-4, -3))
>>> t1.is_similar(t2)
True
>>> t2 = Triangle(Point(0, 0), Point(-4, 0), Point(-4, -4))
>>> t1.is_similar(t2)
False
"""
if not isinstance(t2, Polygon):
return False
s1_1, s1_2, s1_3 = [side.length for side in t1.sides]
s2 = [side.length for side in t2.sides]
def _are_similar(u1, u2, u3, v1, v2, v3):
e1 = simplify(u1/v1)
e2 = simplify(u2/v2)
e3 = simplify(u3/v3)
return bool(e1 == e2) and bool(e2 == e3)
# There's only 6 permutations, so write them out
return _are_similar(s1_1, s1_2, s1_3, *s2) or \
_are_similar(s1_1, s1_3, s1_2, *s2) or \
_are_similar(s1_2, s1_1, s1_3, *s2) or \
_are_similar(s1_2, s1_3, s1_1, *s2) or \
_are_similar(s1_3, s1_1, s1_2, *s2) or \
_are_similar(s1_3, s1_2, s1_1, *s2)
def is_equilateral(self):
"""Are all the sides the same length?
Returns
=======
is_equilateral : boolean
See Also
========
sympy.geometry.entity.GeometryEntity.is_similar, RegularPolygon
is_isosceles, is_right, is_scalene
Examples
========
>>> from sympy import Triangle, Point
>>> t1 = Triangle(Point(0, 0), Point(4, 0), Point(4, 3))
>>> t1.is_equilateral()
False
>>> from sympy import sqrt
>>> t2 = Triangle(Point(0, 0), Point(10, 0), Point(5, 5*sqrt(3)))
>>> t2.is_equilateral()
True
"""
return not has_variety(s.length for s in self.sides)
def is_isosceles(self):
"""Are two or more of the sides the same length?
Returns
=======
is_isosceles : boolean
See Also
========
is_equilateral, is_right, is_scalene
Examples
========
>>> from sympy import Triangle, Point
>>> t1 = Triangle(Point(0, 0), Point(4, 0), Point(2, 4))
>>> t1.is_isosceles()
True
"""
return has_dups(s.length for s in self.sides)
def is_scalene(self):
"""Are all the sides of the triangle of different lengths?
Returns
=======
is_scalene : boolean
See Also
========
is_equilateral, is_isosceles, is_right
Examples
========
>>> from sympy import Triangle, Point
>>> t1 = Triangle(Point(0, 0), Point(4, 0), Point(1, 4))
>>> t1.is_scalene()
True
"""
return not has_dups(s.length for s in self.sides)
def is_right(self):
"""Is the triangle right-angled.
Returns
=======
is_right : boolean
See Also
========
sympy.geometry.line.LinearEntity.is_perpendicular
is_equilateral, is_isosceles, is_scalene
Examples
========
>>> from sympy import Triangle, Point
>>> t1 = Triangle(Point(0, 0), Point(4, 0), Point(4, 3))
>>> t1.is_right()
True
"""
s = self.sides
return Segment.is_perpendicular(s[0], s[1]) or \
Segment.is_perpendicular(s[1], s[2]) or \
Segment.is_perpendicular(s[0], s[2])
@property
def altitudes(self):
"""The altitudes of the triangle.
An altitude of a triangle is a segment through a vertex,
perpendicular to the opposite side, with length being the
height of the vertex measured from the line containing the side.
Returns
=======
altitudes : dict
The dictionary consists of keys which are vertices and values
which are Segments.
See Also
========
sympy.geometry.point.Point, sympy.geometry.line.Segment.length
Examples
========
>>> from sympy import Point, Triangle
>>> p1, p2, p3 = Point(0, 0), Point(1, 0), Point(0, 1)
>>> t = Triangle(p1, p2, p3)
>>> t.altitudes[p1]
Segment2D(Point2D(0, 0), Point2D(1/2, 1/2))
"""
s = self.sides
v = self.vertices
return {v[0]: s[1].perpendicular_segment(v[0]),
v[1]: s[2].perpendicular_segment(v[1]),
v[2]: s[0].perpendicular_segment(v[2])}
@property
def orthocenter(self):
"""The orthocenter of the triangle.
The orthocenter is the intersection of the altitudes of a triangle.
It may lie inside, outside or on the triangle.
Returns
=======
orthocenter : Point
See Also
========
sympy.geometry.point.Point
Examples
========
>>> from sympy import Point, Triangle
>>> p1, p2, p3 = Point(0, 0), Point(1, 0), Point(0, 1)
>>> t = Triangle(p1, p2, p3)
>>> t.orthocenter
Point2D(0, 0)
"""
a = self.altitudes
v = self.vertices
return Line(a[v[0]]).intersection(Line(a[v[1]]))[0]
@property
def circumcenter(self):
"""The circumcenter of the triangle
The circumcenter is the center of the circumcircle.
Returns
=======
circumcenter : Point
See Also
========
sympy.geometry.point.Point
Examples
========
>>> from sympy import Point, Triangle
>>> p1, p2, p3 = Point(0, 0), Point(1, 0), Point(0, 1)
>>> t = Triangle(p1, p2, p3)
>>> t.circumcenter
Point2D(1/2, 1/2)
"""
a, b, c = [x.perpendicular_bisector() for x in self.sides]
return a.intersection(b)[0]
@property
def circumradius(self):
"""The radius of the circumcircle of the triangle.
Returns
=======
circumradius : number of Basic instance
See Also
========
sympy.geometry.ellipse.Circle.radius
Examples
========
>>> from sympy import Symbol
>>> from sympy import Point, Triangle
>>> a = Symbol('a')
>>> p1, p2, p3 = Point(0, 0), Point(1, 0), Point(0, a)
>>> t = Triangle(p1, p2, p3)
>>> t.circumradius
sqrt(a**2/4 + 1/4)
"""
return Point.distance(self.circumcenter, self.vertices[0])
@property
def circumcircle(self):
"""The circle which passes through the three vertices of the triangle.
Returns
=======
circumcircle : Circle
See Also
========
sympy.geometry.ellipse.Circle
Examples
========
>>> from sympy import Point, Triangle
>>> p1, p2, p3 = Point(0, 0), Point(1, 0), Point(0, 1)
>>> t = Triangle(p1, p2, p3)
>>> t.circumcircle
Circle(Point2D(1/2, 1/2), sqrt(2)/2)
"""
return Circle(self.circumcenter, self.circumradius)
def bisectors(self):
"""The angle bisectors of the triangle.
An angle bisector of a triangle is a straight line through a vertex
which cuts the corresponding angle in half.
Returns
=======
bisectors : dict
Each key is a vertex (Point) and each value is the corresponding
bisector (Segment).
See Also
========
sympy.geometry.point.Point, sympy.geometry.line.Segment
Examples
========
>>> from sympy import Point, Triangle, Segment
>>> p1, p2, p3 = Point(0, 0), Point(1, 0), Point(0, 1)
>>> t = Triangle(p1, p2, p3)
>>> from sympy import sqrt
>>> t.bisectors()[p2] == Segment(Point(1, 0), Point(0, sqrt(2) - 1))
True
"""
# use lines containing sides so containment check during
# intersection calculation can be avoided, thus reducing
# the processing time for calculating the bisectors
s = [Line(l) for l in self.sides]
v = self.vertices
c = self.incenter
l1 = Segment(v[0], Line(v[0], c).intersection(s[1])[0])
l2 = Segment(v[1], Line(v[1], c).intersection(s[2])[0])
l3 = Segment(v[2], Line(v[2], c).intersection(s[0])[0])
return {v[0]: l1, v[1]: l2, v[2]: l3}
@property
def incenter(self):
"""The center of the incircle.
The incircle is the circle which lies inside the triangle and touches
all three sides.
Returns
=======
incenter : Point
See Also
========
incircle, sympy.geometry.point.Point
Examples
========
>>> from sympy import Point, Triangle
>>> p1, p2, p3 = Point(0, 0), Point(1, 0), Point(0, 1)
>>> t = Triangle(p1, p2, p3)
>>> t.incenter
Point2D(1 - sqrt(2)/2, 1 - sqrt(2)/2)
"""
s = self.sides
l = Matrix([s[i].length for i in [1, 2, 0]])
p = sum(l)
v = self.vertices
x = simplify(l.dot(Matrix([vi.x for vi in v]))/p)
y = simplify(l.dot(Matrix([vi.y for vi in v]))/p)
return Point(x, y)
@property
def inradius(self):
"""The radius of the incircle.
Returns
=======
inradius : number of Basic instance
See Also
========
incircle, sympy.geometry.ellipse.Circle.radius
Examples
========
>>> from sympy import Point, Triangle
>>> p1, p2, p3 = Point(0, 0), Point(4, 0), Point(0, 3)
>>> t = Triangle(p1, p2, p3)
>>> t.inradius
1
"""
return simplify(2 * self.area / self.perimeter)
@property
def incircle(self):
"""The incircle of the triangle.
The incircle is the circle which lies inside the triangle and touches
all three sides.
Returns
=======
incircle : Circle
See Also
========
sympy.geometry.ellipse.Circle
Examples
========
>>> from sympy import Point, Triangle
>>> p1, p2, p3 = Point(0, 0), Point(2, 0), Point(0, 2)
>>> t = Triangle(p1, p2, p3)
>>> t.incircle
Circle(Point2D(2 - sqrt(2), 2 - sqrt(2)), 2 - sqrt(2))
"""
return Circle(self.incenter, self.inradius)
@property
def exradii(self):
"""The radius of excircles of a triangle.
An excircle of the triangle is a circle lying outside the triangle,
tangent to one of its sides and tangent to the extensions of the
other two.
Returns
=======
exradii : dict
See Also
========
sympy.geometry.polygon.Triangle.inradius
Examples
========
The exradius touches the side of the triangle to which it is keyed, e.g.
the exradius touching side 2 is:
>>> from sympy import Point, Triangle
>>> p1, p2, p3 = Point(0, 0), Point(6, 0), Point(0, 2)
>>> t = Triangle(p1, p2, p3)
>>> t.exradii[t.sides[2]]
-2 + sqrt(10)
References
==========
.. [1] https://mathworld.wolfram.com/Exradius.html
.. [2] https://mathworld.wolfram.com/Excircles.html
"""
side = self.sides
a = side[0].length
b = side[1].length
c = side[2].length
s = (a+b+c)/2
area = self.area
exradii = {self.sides[0]: simplify(area/(s-a)),
self.sides[1]: simplify(area/(s-b)),
self.sides[2]: simplify(area/(s-c))}
return exradii
@property
def excenters(self):
"""Excenters of the triangle.
An excenter is the center of a circle that is tangent to a side of the
triangle and the extensions of the other two sides.
Returns
=======
excenters : dict
Examples
========
The excenters are keyed to the side of the triangle to which their corresponding
excircle is tangent: The center is keyed, e.g. the excenter of a circle touching
side 0 is:
>>> from sympy import Point, Triangle
>>> p1, p2, p3 = Point(0, 0), Point(6, 0), Point(0, 2)
>>> t = Triangle(p1, p2, p3)
>>> t.excenters[t.sides[0]]
Point2D(12*sqrt(10), 2/3 + sqrt(10)/3)
See Also
========
sympy.geometry.polygon.Triangle.exradii
References
==========
.. [1] https://mathworld.wolfram.com/Excircles.html
"""
s = self.sides
v = self.vertices
a = s[0].length
b = s[1].length
c = s[2].length
x = [v[0].x, v[1].x, v[2].x]
y = [v[0].y, v[1].y, v[2].y]
exc_coords = {
"x1": simplify(-a*x[0]+b*x[1]+c*x[2]/(-a+b+c)),
"x2": simplify(a*x[0]-b*x[1]+c*x[2]/(a-b+c)),
"x3": simplify(a*x[0]+b*x[1]-c*x[2]/(a+b-c)),
"y1": simplify(-a*y[0]+b*y[1]+c*y[2]/(-a+b+c)),
"y2": simplify(a*y[0]-b*y[1]+c*y[2]/(a-b+c)),
"y3": simplify(a*y[0]+b*y[1]-c*y[2]/(a+b-c))
}
excenters = {
s[0]: Point(exc_coords["x1"], exc_coords["y1"]),
s[1]: Point(exc_coords["x2"], exc_coords["y2"]),
s[2]: Point(exc_coords["x3"], exc_coords["y3"])
}
return excenters
@property
def medians(self):
"""The medians of the triangle.
A median of a triangle is a straight line through a vertex and the
midpoint of the opposite side, and divides the triangle into two
equal areas.
Returns
=======
medians : dict
Each key is a vertex (Point) and each value is the median (Segment)
at that point.
See Also
========
sympy.geometry.point.Point.midpoint, sympy.geometry.line.Segment.midpoint
Examples
========
>>> from sympy import Point, Triangle
>>> p1, p2, p3 = Point(0, 0), Point(1, 0), Point(0, 1)
>>> t = Triangle(p1, p2, p3)
>>> t.medians[p1]
Segment2D(Point2D(0, 0), Point2D(1/2, 1/2))
"""
s = self.sides
v = self.vertices
return {v[0]: Segment(v[0], s[1].midpoint),
v[1]: Segment(v[1], s[2].midpoint),
v[2]: Segment(v[2], s[0].midpoint)}
@property
def medial(self):
"""The medial triangle of the triangle.
The triangle which is formed from the midpoints of the three sides.
Returns
=======
medial : Triangle
See Also
========
sympy.geometry.line.Segment.midpoint
Examples
========
>>> from sympy import Point, Triangle
>>> p1, p2, p3 = Point(0, 0), Point(1, 0), Point(0, 1)
>>> t = Triangle(p1, p2, p3)
>>> t.medial
Triangle(Point2D(1/2, 0), Point2D(1/2, 1/2), Point2D(0, 1/2))
"""
s = self.sides
return Triangle(s[0].midpoint, s[1].midpoint, s[2].midpoint)
@property
def nine_point_circle(self):
"""The nine-point circle of the triangle.
Nine-point circle is the circumcircle of the medial triangle, which
passes through the feet of altitudes and the middle points of segments
connecting the vertices and the orthocenter.
Returns
=======
nine_point_circle : Circle
See also
========
sympy.geometry.line.Segment.midpoint
sympy.geometry.polygon.Triangle.medial
sympy.geometry.polygon.Triangle.orthocenter
Examples
========
>>> from sympy import Point, Triangle
>>> p1, p2, p3 = Point(0, 0), Point(1, 0), Point(0, 1)
>>> t = Triangle(p1, p2, p3)
>>> t.nine_point_circle
Circle(Point2D(1/4, 1/4), sqrt(2)/4)
"""
return Circle(*self.medial.vertices)
@property
def eulerline(self):
"""The Euler line of the triangle.
The line which passes through circumcenter, centroid and orthocenter.
Returns
=======
eulerline : Line (or Point for equilateral triangles in which case all
centers coincide)
Examples
========
>>> from sympy import Point, Triangle
>>> p1, p2, p3 = Point(0, 0), Point(1, 0), Point(0, 1)
>>> t = Triangle(p1, p2, p3)
>>> t.eulerline
Line2D(Point2D(0, 0), Point2D(1/2, 1/2))
"""
if self.is_equilateral():
return self.orthocenter
return Line(self.orthocenter, self.circumcenter)
def rad(d):
"""Return the radian value for the given degrees (pi = 180 degrees)."""
return d*pi/180
def deg(r):
"""Return the degree value for the given radians (pi = 180 degrees)."""
return r/pi*180
def _slope(d):
rv = tan(rad(d))
return rv
def _asa(d1, l, d2):
"""Return triangle having side with length l on the x-axis."""
xy = Line((0, 0), slope=_slope(d1)).intersection(
Line((l, 0), slope=_slope(180 - d2)))[0]
return Triangle((0, 0), (l, 0), xy)
def _sss(l1, l2, l3):
"""Return triangle having side of length l1 on the x-axis."""
c1 = Circle((0, 0), l3)
c2 = Circle((l1, 0), l2)
inter = [a for a in c1.intersection(c2) if a.y.is_nonnegative]
if not inter:
return None
pt = inter[0]
return Triangle((0, 0), (l1, 0), pt)
def _sas(l1, d, l2):
"""Return triangle having side with length l2 on the x-axis."""
p1 = Point(0, 0)
p2 = Point(l2, 0)
p3 = Point(cos(rad(d))*l1, sin(rad(d))*l1)
return Triangle(p1, p2, p3)