77 lines
3.2 KiB
Python
77 lines
3.2 KiB
Python
import os
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import sys
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from typing import Optional
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# [@compile_ignored: debug] Uses z3 for validating the guard optimizations transformations.
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translation_validation = (
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os.environ.get("TORCHDYNAMO_TRANSLATION_VALIDATION", "0") == "1"
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)
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# Timeout (in milliseconds) for z3 finding a solution.
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# [@compile_ignored: debug]
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translation_validation_timeout = int(
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os.environ.get("TORCHDYNAMO_TRANSLATION_VALIDATION_TIMEOUT", "600000")
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)
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# Disables bisection for translation validation.
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#
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# Translation validation bisection is enabled by default, if translation validation
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# is also enabled. This should help finding guard simplification issues. However,
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# since validation uses Z3 for bisecting, it might take a lot of time.
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#
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# Set this configuration option so as to avoid bisecting.
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# [@compile_ignored: debug]
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translation_validation_no_bisect = (
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os.environ.get("TORCHDYNAMO_TRANSLATION_NO_BISECT", "0") == "1"
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)
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# Checks whether replaying ShapeEnv events on a freshly constructed one yields
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# the a ShapeEnv with the same state. This should be used only in testing.
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check_shape_env_recorded_events = False
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# TODO: Perhaps consider allowing unions for the configs below (so you can hit
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# multiple reps at the same time)
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# Give extended debug information if the string representation of a guard
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# matches this. For example, set this to "Ne(s0, 10)" and whenever we issue
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# this guard, we will generate full Python and C++ backtrace
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# [@compile_ignored: debug]
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extended_debug_guard_added = os.environ.get(
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"TORCHDYNAMO_EXTENDED_DEBUG_GUARD_ADDED", None
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)
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# Give extended debug information when a particular symbol is allocated. For
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# example, set this to "u2" and whenever we create this symbol, we will
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# generate full Python and C++ backtrace
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# [@compile_ignored: debug]
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extended_debug_create_symbol = os.environ.get(
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"TORCHDYNAMO_EXTENDED_DEBUG_CREATE_SYMBOL", None
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)
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# Give extended debug information (C++ backtrace) for all extended debug
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# settings as well as errors. The C++ backtrace is slow and very spammy so we
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# don't include it by default even when you're requesting extended debug.
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# [@compile_ignored: debug]
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extended_debug_cpp = os.environ.get("TORCHDYNAMO_EXTENDED_DEBUG_CPP", "") != ""
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# [@compile_ignored: debug] Show a warning for every specialization
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print_specializations = False
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# wraps (un)equalities with 'Not' class after recording the correct expression
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# in the FX graph. This should incorrectly construct the divisible and replacement
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# lists, and incorrectly issue guards.
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inject_EVALUATE_EXPR_flip_equality_TESTING_ONLY = False
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# [@compile_ignored: debug] Validate that ShapeEnv's version key is updated correctly
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validate_shape_env_version_key = False
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# If we produce more than this many guards on a symbol, force the symbol to
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# get specialized and bail out if this many guards mention this particular
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# symbol. This may be slightly more aggressive than the true number of guards
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# issued (as we test if we've hit the limit on-the-fly, whereas we may
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# do further simplifications at final guard issuance time that make guards
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# irrelevant.)
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symbol_guard_limit_before_specialize: Optional[int] = None
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from torch.utils._config_module import install_config_module
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install_config_module(sys.modules[__name__])
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