ai-content-maker/.venv/Lib/site-packages/torch/include/c10/util/Load.h

39 lines
904 B
C++

#pragma once
#include <c10/macros/Macros.h>
#include <cstring>
namespace c10 {
namespace detail {
template <typename T>
struct LoadImpl {
C10_HOST_DEVICE static T apply(const void* src) {
return *reinterpret_cast<const T*>(src);
}
};
template <>
struct LoadImpl<bool> {
C10_HOST_DEVICE static bool apply(const void* src) {
static_assert(sizeof(bool) == sizeof(char));
// NOTE: [Loading boolean values]
// Protect against invalid boolean values by loading as a byte
// first, then converting to bool (see gh-54789).
return *reinterpret_cast<const unsigned char*>(src);
}
};
} // namespace detail
template <typename T>
C10_HOST_DEVICE T load(const void* src) {
return c10::detail::LoadImpl<T>::apply(src);
}
template <typename scalar_t>
C10_HOST_DEVICE scalar_t load(const scalar_t* src) {
return c10::detail::LoadImpl<scalar_t>::apply(src);
}
} // namespace c10