ai-content-maker/.venv/Lib/site-packages/matplotlib/backends/backend_macosx.py

235 lines
8.4 KiB
Python

import contextlib
import os
import signal
import socket
import matplotlib as mpl
from matplotlib import _api, cbook
from matplotlib._pylab_helpers import Gcf
from . import _macosx
from .backend_agg import FigureCanvasAgg
from matplotlib.backend_bases import (
_Backend, FigureCanvasBase, FigureManagerBase, NavigationToolbar2,
ResizeEvent, TimerBase)
class TimerMac(_macosx.Timer, TimerBase):
"""Subclass of `.TimerBase` using CFRunLoop timer events."""
# completely implemented at the C-level (in _macosx.Timer)
class FigureCanvasMac(FigureCanvasAgg, _macosx.FigureCanvas, FigureCanvasBase):
# docstring inherited
# Ideally this class would be `class FCMacAgg(FCAgg, FCMac)`
# (FC=FigureCanvas) where FCMac would be an ObjC-implemented mac-specific
# class also inheriting from FCBase (this is the approach with other GUI
# toolkits). However, writing an extension type inheriting from a Python
# base class is slightly tricky (the extension type must be a heap type),
# and we can just as well lift the FCBase base up one level, keeping it *at
# the end* to have the right method resolution order.
# Events such as button presses, mouse movements, and key presses are
# handled in C and events (MouseEvent, etc.) are triggered from there.
required_interactive_framework = "macosx"
_timer_cls = TimerMac
manager_class = _api.classproperty(lambda cls: FigureManagerMac)
def __init__(self, figure):
super().__init__(figure=figure)
self._draw_pending = False
self._is_drawing = False
# Keep track of the timers that are alive
self._timers = set()
def draw(self):
"""Render the figure and update the macosx canvas."""
# The renderer draw is done here; delaying causes problems with code
# that uses the result of the draw() to update plot elements.
if self._is_drawing:
return
with cbook._setattr_cm(self, _is_drawing=True):
super().draw()
self.update()
def draw_idle(self):
# docstring inherited
if not (getattr(self, '_draw_pending', False) or
getattr(self, '_is_drawing', False)):
self._draw_pending = True
# Add a singleshot timer to the eventloop that will call back
# into the Python method _draw_idle to take care of the draw
self._single_shot_timer(self._draw_idle)
def _single_shot_timer(self, callback):
"""Add a single shot timer with the given callback"""
def callback_func(callback, timer):
callback()
self._timers.remove(timer)
timer = self.new_timer(interval=0)
timer.single_shot = True
timer.add_callback(callback_func, callback, timer)
self._timers.add(timer)
timer.start()
def _draw_idle(self):
"""
Draw method for singleshot timer
This draw method can be added to a singleshot timer, which can
accumulate draws while the eventloop is spinning. This method will
then only draw the first time and short-circuit the others.
"""
with self._idle_draw_cntx():
if not self._draw_pending:
# Short-circuit because our draw request has already been
# taken care of
return
self._draw_pending = False
self.draw()
def blit(self, bbox=None):
# docstring inherited
super().blit(bbox)
self.update()
def resize(self, width, height):
# Size from macOS is logical pixels, dpi is physical.
scale = self.figure.dpi / self.device_pixel_ratio
width /= scale
height /= scale
self.figure.set_size_inches(width, height, forward=False)
ResizeEvent("resize_event", self)._process()
self.draw_idle()
def start_event_loop(self, timeout=0):
# docstring inherited
with _maybe_allow_interrupt():
# Call the objc implementation of the event loop after
# setting up the interrupt handling
self._start_event_loop(timeout=timeout)
class NavigationToolbar2Mac(_macosx.NavigationToolbar2, NavigationToolbar2):
def __init__(self, canvas):
data_path = cbook._get_data_path('images')
_, tooltips, image_names, _ = zip(*NavigationToolbar2.toolitems)
_macosx.NavigationToolbar2.__init__(
self, canvas,
tuple(str(data_path / image_name) + ".pdf"
for image_name in image_names if image_name is not None),
tuple(tooltip for tooltip in tooltips if tooltip is not None))
NavigationToolbar2.__init__(self, canvas)
def draw_rubberband(self, event, x0, y0, x1, y1):
self.canvas.set_rubberband(int(x0), int(y0), int(x1), int(y1))
def remove_rubberband(self):
self.canvas.remove_rubberband()
def save_figure(self, *args):
directory = os.path.expanduser(mpl.rcParams['savefig.directory'])
filename = _macosx.choose_save_file('Save the figure',
directory,
self.canvas.get_default_filename())
if filename is None: # Cancel
return
# Save dir for next time, unless empty str (which means use cwd).
if mpl.rcParams['savefig.directory']:
mpl.rcParams['savefig.directory'] = os.path.dirname(filename)
self.canvas.figure.savefig(filename)
class FigureManagerMac(_macosx.FigureManager, FigureManagerBase):
_toolbar2_class = NavigationToolbar2Mac
def __init__(self, canvas, num):
self._shown = False
_macosx.FigureManager.__init__(self, canvas)
icon_path = str(cbook._get_data_path('images/matplotlib.pdf'))
_macosx.FigureManager.set_icon(icon_path)
FigureManagerBase.__init__(self, canvas, num)
self._set_window_mode(mpl.rcParams["macosx.window_mode"])
if self.toolbar is not None:
self.toolbar.update()
if mpl.is_interactive():
self.show()
self.canvas.draw_idle()
def _close_button_pressed(self):
Gcf.destroy(self)
self.canvas.flush_events()
def destroy(self):
# We need to clear any pending timers that never fired, otherwise
# we get a memory leak from the timer callbacks holding a reference
while self.canvas._timers:
timer = self.canvas._timers.pop()
timer.stop()
super().destroy()
@classmethod
def start_main_loop(cls):
# Set up a SIGINT handler to allow terminating a plot via CTRL-C.
# The logic is largely copied from qt_compat._maybe_allow_interrupt; see its
# docstring for details. Parts are implemented by wake_on_fd_write in ObjC.
with _maybe_allow_interrupt():
_macosx.show()
def show(self):
if self.canvas.figure.stale:
self.canvas.draw_idle()
if not self._shown:
self._show()
self._shown = True
if mpl.rcParams["figure.raise_window"]:
self._raise()
@contextlib.contextmanager
def _maybe_allow_interrupt():
"""
This manager allows to terminate a plot by sending a SIGINT. It is
necessary because the running backend prevents Python interpreter to
run and process signals (i.e., to raise KeyboardInterrupt exception). To
solve this one needs to somehow wake up the interpreter and make it close
the plot window. The implementation is taken from qt_compat, see that
docstring for a more detailed description.
"""
old_sigint_handler = signal.getsignal(signal.SIGINT)
if old_sigint_handler in (None, signal.SIG_IGN, signal.SIG_DFL):
yield
return
handler_args = None
wsock, rsock = socket.socketpair()
wsock.setblocking(False)
rsock.setblocking(False)
old_wakeup_fd = signal.set_wakeup_fd(wsock.fileno())
_macosx.wake_on_fd_write(rsock.fileno())
def handle(*args):
nonlocal handler_args
handler_args = args
_macosx.stop()
signal.signal(signal.SIGINT, handle)
try:
yield
finally:
wsock.close()
rsock.close()
signal.set_wakeup_fd(old_wakeup_fd)
signal.signal(signal.SIGINT, old_sigint_handler)
if handler_args is not None:
old_sigint_handler(*handler_args)
@_Backend.export
class _BackendMac(_Backend):
FigureCanvas = FigureCanvasMac
FigureManager = FigureManagerMac
mainloop = FigureManagerMac.start_main_loop