ai-content-maker/.venv/Lib/site-packages/matplotlib/patheffects.pyi

107 lines
3.5 KiB
Python

from collections.abc import Iterable, Sequence
from typing import Any
from matplotlib.backend_bases import RendererBase, GraphicsContextBase
from matplotlib.path import Path
from matplotlib.patches import Patch
from matplotlib.transforms import Transform
from matplotlib.typing import ColorType
class AbstractPathEffect:
def __init__(self, offset: tuple[float, float] = ...) -> None: ...
def draw_path(
self,
renderer: RendererBase,
gc: GraphicsContextBase,
tpath: Path,
affine: Transform,
rgbFace: ColorType | None = ...,
) -> None: ...
class PathEffectRenderer(RendererBase):
def __init__(
self, path_effects: Iterable[AbstractPathEffect], renderer: RendererBase
) -> None: ...
def copy_with_path_effect(self, path_effects: Iterable[AbstractPathEffect]) -> PathEffectRenderer: ...
def draw_path(
self,
gc: GraphicsContextBase,
tpath: Path,
affine: Transform,
rgbFace: ColorType | None = ...,
) -> None: ...
def draw_markers(
self,
gc: GraphicsContextBase,
marker_path: Path,
marker_trans: Transform,
path: Path,
*args,
**kwargs
) -> None: ...
def draw_path_collection(
self,
gc: GraphicsContextBase,
master_transform: Transform,
paths: Sequence[Path],
*args,
**kwargs
) -> None: ...
def __getattribute__(self, name: str) -> Any: ...
class Normal(AbstractPathEffect): ...
class Stroke(AbstractPathEffect):
def __init__(self, offset: tuple[float, float] = ..., **kwargs) -> None: ...
# rgbFace becomes non-optional
def draw_path(self, renderer: RendererBase, gc: GraphicsContextBase, tpath: Path, affine: Transform, rgbFace: ColorType) -> None: ... # type: ignore
class withStroke(Stroke): ...
class SimplePatchShadow(AbstractPathEffect):
def __init__(
self,
offset: tuple[float, float] = ...,
shadow_rgbFace: ColorType | None = ...,
alpha: float | None = ...,
rho: float = ...,
**kwargs
) -> None: ...
# rgbFace becomes non-optional
def draw_path(self, renderer: RendererBase, gc: GraphicsContextBase, tpath: Path, affine: Transform, rgbFace: ColorType) -> None: ... # type: ignore
class withSimplePatchShadow(SimplePatchShadow): ...
class SimpleLineShadow(AbstractPathEffect):
def __init__(
self,
offset: tuple[float, float] = ...,
shadow_color: ColorType = ...,
alpha: float = ...,
rho: float = ...,
**kwargs
) -> None: ...
# rgbFace becomes non-optional
def draw_path(self, renderer: RendererBase, gc: GraphicsContextBase, tpath: Path, affine: Transform, rgbFace: ColorType) -> None: ... # type: ignore
class PathPatchEffect(AbstractPathEffect):
patch: Patch
def __init__(self, offset: tuple[float, float] = ..., **kwargs) -> None: ...
# rgbFace becomes non-optional
def draw_path(self, renderer: RendererBase, gc: GraphicsContextBase, tpath: Path, affine: Transform, rgbFace: ColorType) -> None: ... # type: ignore
class TickedStroke(AbstractPathEffect):
def __init__(
self,
offset: tuple[float, float] = ...,
spacing: float = ...,
angle: float = ...,
length: float = ...,
**kwargs
) -> None: ...
# rgbFace becomes non-optional
def draw_path(self, renderer: RendererBase, gc: GraphicsContextBase, tpath: Path, affine: Transform, rgbFace: ColorType) -> None: ... # type: ignore
class withTickedStroke(TickedStroke): ...