ai-content-maker/.venv/Lib/site-packages/pygame/tests/version_test.py

49 lines
1.5 KiB
Python

import os
import unittest
pg_header = os.path.join("src_c", "include", "_pygame.h")
class VersionTest(unittest.TestCase):
@unittest.skipIf(
not os.path.isfile(pg_header), "Skipping because we cannot find _pygame.h"
)
def test_pg_version_consistency(self):
from pygame import version
pgh_major = -1
pgh_minor = -1
pgh_patch = -1
import re
major_exp_search = re.compile(r"define\s+PG_MAJOR_VERSION\s+([0-9]+)").search
minor_exp_search = re.compile(r"define\s+PG_MINOR_VERSION\s+([0-9]+)").search
patch_exp_search = re.compile(r"define\s+PG_PATCH_VERSION\s+([0-9]+)").search
with open(pg_header) as f:
for line in f:
if pgh_major == -1:
m = major_exp_search(line)
if m:
pgh_major = int(m.group(1))
if pgh_minor == -1:
m = minor_exp_search(line)
if m:
pgh_minor = int(m.group(1))
if pgh_patch == -1:
m = patch_exp_search(line)
if m:
pgh_patch = int(m.group(1))
self.assertEqual(pgh_major, version.vernum[0])
self.assertEqual(pgh_minor, version.vernum[1])
self.assertEqual(pgh_patch, version.vernum[2])
def test_sdl_version(self):
from pygame import version
self.assertEqual(len(version.SDL), 3)
if __name__ == "__main__":
unittest.main()