ai-content-maker/.venv/Lib/site-packages/torch/include/ATen/native/Unfold3d.h

50 lines
873 B
C++

#pragma once
#include <c10/core/ScalarType.h>
namespace at::native {
void Unfold3dCopyCPU(
ScalarType dtype,
const void *src,
int64_t C,
int64_t X_D,
int64_t X_H,
int64_t X_W,
int64_t Y_D,
int64_t Y_H,
int64_t Y_W,
int64_t kernel_d,
int64_t kernel_h,
int64_t kernel_w,
int64_t stride_d,
int64_t stride_h,
int64_t stride_w,
int64_t pad_d,
int64_t pad_h,
int64_t pad_w,
void* dst);
void Unfold3dAccCPU(
ScalarType dtype,
const void *src,
int64_t C,
int64_t X_D,
int64_t X_H,
int64_t X_W,
int64_t Y_D,
int64_t Y_H,
int64_t Y_W,
int64_t kernel_d,
int64_t kernel_h,
int64_t kernel_w,
int64_t stride_d,
int64_t stride_h,
int64_t stride_w,
int64_t pad_d,
int64_t pad_h,
int64_t pad_w,
void *dst);
} // namespace at::native