ArabDesert/Assets/USharpVideo/Scripts/VideoControlHandler.cs

423 lines
13 KiB
C#
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2024-05-25 09:10:35 +03:00

using JetBrains.Annotations;
using UdonSharp;
using UnityEngine;
using UnityEngine.UI;
using VRC.SDK3.Components;
using VRC.SDKBase;
using VRC.Udon;
namespace UdonSharp.Video
{
[DefaultExecutionOrder(10)]
[UdonBehaviourSyncMode(BehaviourSyncMode.NoVariableSync)]
[AddComponentMenu("Udon Sharp/Video/UI/Video Control Handler")]
public class VideoControlHandler : UdonSharpBehaviour
{
/// <summary>
/// The video player this UI instance controls and pulls info from
/// </summary>
[PublicAPI, NotNull]
public USharpVideoPlayer targetVideoPlayer;
#pragma warning disable CS0649
[SerializeField]
VRCUrlInputField urlField;
[SerializeField]
Text urlFieldPlaceholderText;
[Header("Status text")]
[SerializeField]
Text statusTextField;
[SerializeField]
Text statusTextDropShadow;
[Header("Video progress bar")]
[SerializeField]
Slider progressSlider;
[Header("Lock button")]
[SerializeField]
Graphic lockGraphic;
[SerializeField]
GameObject masterLockedIcon, masterUnlockedIcon;
[Header("Info panel fields")]
[SerializeField]
Text masterField;
[SerializeField]
Text ownerField;
[SerializeField]
InputField currentURLField, previousURLField;
[Header("Play/Pause/Stop buttons")]
[SerializeField]
GameObject pauseStopObject;
[SerializeField]
GameObject playObject;
[SerializeField]
GameObject pauseIcon, stopIcon;
[Header("Loop button")]
[SerializeField]
Graphic loopButtonBackground;
[SerializeField]
Graphic loopButtonIcon;
[Header("Video/Stream controls")]
[SerializeField]
SyncModeController syncController;
[Header("Volume")]
[SerializeField]
VolumeController volumeController;
[Header("Style Colors")]
public Color redGraphicColor = new Color(0.632f, 0.19f, 0.19f);
public Color whiteGraphicColor = new Color(0.9433f, 0.9433f, 0.9433f);
public Color buttonBackgroundColor = new Color(1f, 1f, 1f, 1f);
public Color buttonActivatedColor = new Color(1f, 1f, 1f, 1f);
public Color iconInvertedColor = new Color(1f, 1f, 1f, 1f);
#pragma warning restore CS0649
private void OnEnable()
{
targetVideoPlayer.RegisterControlHandler(this);
UpdateMaster();
UpdateVideoOwner();
if (volumeController) volumeController.SetControlHandler(this);
}
private void OnDisable()
{
targetVideoPlayer.UnregisterControlHandler(this);
}
// Only allow the master to own this so we can check master by checking this object's owner
public override bool OnOwnershipRequest(VRCPlayerApi requestingPlayer, VRCPlayerApi requestedOwner)
{
return false;
}
private void Update()
{
RunUIUpdate();
}
public override void OnPlayerLeft(VRCPlayerApi player)
{
UpdateMaster();
}
public void OnVideoPlayerOwnerTransferred()
{
UpdateVideoOwner();
}
void UpdateMaster()
{
#if !UNITY_EDITOR
// We know the owner of this will always be the master so just get the owner and update the name
if (masterField)
{
VRCPlayerApi owner = Networking.GetOwner(gameObject);
if (Utilities.IsValid(owner))
masterField.text = Networking.GetOwner(gameObject).displayName;
}
#endif
}
void UpdateVideoOwner()
{
#if !UNITY_EDITOR
if (ownerField)
ownerField.text = Networking.GetOwner(targetVideoPlayer.gameObject).displayName;
#endif
SetLocked(targetVideoPlayer.IsLocked());
}
[PublicAPI]
public void SetControlledVideoPlayer(USharpVideoPlayer newPlayer)
{
if (newPlayer == targetVideoPlayer)
return;
targetVideoPlayer.UnregisterControlHandler(this);
targetVideoPlayer = newPlayer;
targetVideoPlayer.RegisterControlHandler(this);
UpdateVideoOwner();
SetStatusText("");
_draggingSlider = false;
}
string _currentStatusText = "";
public void SetStatusText(string newStatus)
{
_currentStatusText = newStatus;
if (statusTextField) statusTextField.text = _currentStatusText;
if (statusTextDropShadow) statusTextDropShadow.text = _currentStatusText;
_lastTime = int.MaxValue;
}
public void SetLocked(bool locked)
{
if (locked)
{
if (masterLockedIcon) masterLockedIcon.SetActive(true);
if (masterUnlockedIcon) masterUnlockedIcon.SetActive(false);
if (Networking.IsOwner(targetVideoPlayer.gameObject) || targetVideoPlayer.CanControlVideoPlayer())
{
if (lockGraphic) lockGraphic.color = whiteGraphicColor;
if (urlFieldPlaceholderText) urlFieldPlaceholderText.text = "Enter Video URL...";
}
else
{
if (lockGraphic) lockGraphic.color = redGraphicColor;
if (urlFieldPlaceholderText) urlFieldPlaceholderText.text = $"Only the master {Networking.GetOwner(targetVideoPlayer.gameObject).displayName} may add URLs";
}
}
else
{
if (masterLockedIcon) masterLockedIcon.SetActive(false);
if (masterUnlockedIcon) masterUnlockedIcon.SetActive(true);
if (lockGraphic) lockGraphic.color = whiteGraphicColor;
if (urlFieldPlaceholderText) urlFieldPlaceholderText.text = "Enter Video URL... (anyone)";
}
}
public void SetPaused(bool paused)
{
bool videoMode = targetVideoPlayer.IsInVideoMode();
if (pauseIcon) pauseIcon.SetActive(videoMode);
if (stopIcon) stopIcon.SetActive(!videoMode);
if (playObject) playObject.SetActive(paused);
if (pauseStopObject) pauseStopObject.SetActive(!paused);
}
public void SetLooping(bool looping)
{
if (looping)
{
if (loopButtonBackground) loopButtonBackground.color = buttonActivatedColor;
if (loopButtonIcon) loopButtonIcon.color = iconInvertedColor;
}
else
{
if (loopButtonBackground) loopButtonBackground.color = buttonBackgroundColor;
if (loopButtonIcon) loopButtonIcon.color = whiteGraphicColor;
}
}
public void SetVolume(float volume)
{
if (volumeController) volumeController.SetVolume(volume);
}
public void SetMuted(bool muted)
{
if (volumeController) volumeController.SetMuted(muted);
}
public void OnVolumeSliderChange(float volume)
{
targetVideoPlayer.SetVolume(volume);
}
public void OnMutePress(bool muted)
{
targetVideoPlayer.SetMuted(muted);
}
/// <summary>
/// Adds a URL to the history display so people can copy it
/// </summary>
/// <param name="url"></param>
public void AddURLToHistory(VRCUrl url)
{
if (currentURLField)
{
if (previousURLField)
previousURLField.text = currentURLField.text;
currentURLField.text = url.Get();
}
}
public void SetToVideoPlayerMode()
{
if (syncController)
syncController.SetVideoVisual();
}
public void SetToStreamPlayerMode()
{
if (syncController)
syncController.SetStreamVisual();
}
int _lastTime = int.MaxValue;
/// <summary>
/// Updates UI elements such as the time readout, URL views, and seek bar
/// </summary>
void RunUIUpdate()
{
if (targetVideoPlayer.IsInVideoMode())
{
VideoPlayerManager manager = targetVideoPlayer.GetVideoManager();
float duration = manager.GetDuration();
if (_draggingSlider)
{
float currentProgress = progressSlider.value;
float currentTime = duration * currentProgress;
targetVideoPlayer.SeekTo(currentProgress);
string currentTimeStr = GetFormattedTime(System.TimeSpan.FromSeconds(currentTime));
if (statusTextField) statusTextField.text = currentTimeStr;
if (statusTextDropShadow) statusTextDropShadow.text = currentTimeStr;
}
else
{
float currentTime = manager.GetTime();
if (progressSlider)
{
if (duration > 0f)
{
progressSlider.gameObject.SetActive(true);
progressSlider.value = Mathf.Clamp01(currentTime / duration);
}
else
{
progressSlider.gameObject.SetActive(false);
}
}
int currentTimeInt = Mathf.RoundToInt(currentTime);
if (currentTimeInt != _lastTime)
{
_lastTime = currentTimeInt;
if (!float.IsInfinity(duration) & duration != float.MaxValue)
{
if (string.IsNullOrEmpty(_currentStatusText))
{
System.TimeSpan durationTimespan = System.TimeSpan.FromSeconds(duration);
System.TimeSpan currentTimeTimespan = System.TimeSpan.FromSeconds(currentTime);
string totalTimeStr = GetFormattedTime(durationTimespan);
string currentTimeStr = GetFormattedTime(currentTimeTimespan);
string statusStr = currentTimeStr + "/" + totalTimeStr;
if (statusTextField) statusTextField.text = statusStr;
if (statusTextDropShadow) statusTextDropShadow.text = statusStr;
}
}
}
}
}
else
{
if (progressSlider) progressSlider.gameObject.SetActive(false);
}
}
/// <summary>
/// Gets a time string in the format hh:mm:ss, handles hours properly for long-running videos that wrap the hh section.
/// </summary>
/// <param name="time"></param>
/// <returns></returns>
string GetFormattedTime(System.TimeSpan time)
{
return ((int)time.TotalHours).ToString("D2") + time.ToString(@"\:mm\:ss");
}
/// <summary>
/// Called when the user enters a URL in the url input field, forwards the input to the video player
/// </summary>
public void OnURLInput()
{
targetVideoPlayer.PlayVideo(urlField.GetUrl());
urlField.SetUrl(VRCUrl.Empty);
}
/// <summary>
/// Fired when the play button, pause button, or stop button are pressed.
/// </summary>
public void OnPlayButtonPress()
{
targetVideoPlayer.SetPaused(!targetVideoPlayer.IsPaused());
}
public void OnLockButtonPress()
{
if (targetVideoPlayer.IsPrivilegedUser(Networking.LocalPlayer))
{
targetVideoPlayer.TakeOwnership();
targetVideoPlayer.SetLocked(!targetVideoPlayer.IsLocked());
}
}
public void OnReloadButtonPressed()
{
targetVideoPlayer.Reload();
}
public void OnLoopButtonPressed()
{
targetVideoPlayer.TakeOwnership();
targetVideoPlayer.SetLooping(!targetVideoPlayer.IsLooping());
}
public void OnVideoPlayerModeButtonPressed()
{
targetVideoPlayer.SetToUnityPlayer();
}
public void OnStreamPlayerModeButtonPressed()
{
targetVideoPlayer.SetToAVProPlayer();
}
public void OnSeekSliderChanged()
{
//if (!_draggingSlider)
// return;
}
bool _draggingSlider = false;
public void OnSeekSliderBeginDrag()
{
if (Networking.IsOwner(targetVideoPlayer.gameObject))
_draggingSlider = true;
}
public void OnSeekSliderEndDrag()
{
_draggingSlider = false;
}
}
}