134 lines
4.8 KiB
C#
134 lines
4.8 KiB
C#
|
#if UNITY_EDITOR
|
||
|
using UnityEditor;
|
||
|
#endif
|
||
|
using UnityEngine;
|
||
|
|
||
|
// Disable 'obsolete' warnings
|
||
|
#pragma warning disable 0618
|
||
|
|
||
|
[DisallowMultipleComponent]
|
||
|
public class BakeryLightmappedPrefab : MonoBehaviour
|
||
|
{
|
||
|
#if UNITY_EDITOR
|
||
|
public bool enableBaking = true;
|
||
|
public bool ignoreWarnings = false;
|
||
|
public string errorMessage;
|
||
|
|
||
|
public bool IsValid()
|
||
|
{
|
||
|
errorMessage = "";
|
||
|
|
||
|
if (!enableBaking)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (ignoreWarnings) return true;
|
||
|
|
||
|
bool isPartOfPrefab = PrefabUtility.GetPrefabType(gameObject) == PrefabType.PrefabInstance;
|
||
|
if (!isPartOfPrefab)
|
||
|
{
|
||
|
errorMessage = "this GameObject is not a prefab";
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
bool prefabIsRoot = PrefabUtility.FindPrefabRoot(gameObject) == gameObject;
|
||
|
if (!prefabIsRoot)
|
||
|
{
|
||
|
errorMessage = "this GameObject is not a root prefab object";
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
var transforms = GetComponentsInChildren<Transform>();
|
||
|
for(int i=0; i<transforms.Length; i++)
|
||
|
{
|
||
|
if (PrefabUtility.FindPrefabRoot(transforms[i].gameObject) != gameObject)
|
||
|
{
|
||
|
errorMessage = "prefab contains unapplied object (" + transforms[i].name + ")";
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var prefabRootObj = PrefabUtility.GetPrefabObject(gameObject);
|
||
|
//var prefabRootObj2 = PrefabUtility.FindPrefabRoot(gameObject);
|
||
|
|
||
|
var mods = PrefabUtility.GetPropertyModifications(gameObject);
|
||
|
if (mods != null)
|
||
|
{
|
||
|
for(int i=0; i<mods.Length; i++)
|
||
|
{
|
||
|
if (mods[i] == null) continue;
|
||
|
#if UNITY_2018_3_OR_NEWER
|
||
|
if (PrefabUtility.IsDefaultOverride(mods[i])) continue;
|
||
|
#endif
|
||
|
if (mods[i].propertyPath == "m_RootOrder") continue;
|
||
|
if (mods[i].propertyPath == "errorMessage") continue;
|
||
|
if (mods[i].propertyPath == "enableBaking") continue;
|
||
|
if (mods[i].propertyPath.IndexOf("idremap") >= 0) continue;
|
||
|
if (mods[i].target != null && mods[i].target.name == gameObject.name)
|
||
|
{
|
||
|
if (mods[i].propertyPath.Contains("m_LocalPosition")) continue;
|
||
|
if (mods[i].propertyPath.Contains("m_LocalRotation")) continue;
|
||
|
if (mods[i].propertyPath.Contains("m_LocalScale")) continue;
|
||
|
}
|
||
|
|
||
|
errorMessage = "prefab contains unapplied data (" + mods[i].target+"."+mods[i].propertyPath + ")";
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var comps = gameObject.GetComponents<Component>();
|
||
|
var comps2 = gameObject.GetComponentsInChildren<Component>();
|
||
|
|
||
|
for(int t=0; t<2; t++)
|
||
|
{
|
||
|
var comps3 = t == 0 ? comps : comps2;
|
||
|
for(int c=0; c<comps3.Length; c++)
|
||
|
{
|
||
|
var prefabObj = PrefabUtility.GetPrefabObject(comps3[c]);
|
||
|
if (prefabObj != prefabRootObj)
|
||
|
{
|
||
|
errorMessage = "prefab contains unapplied component (" + comps3[c] + ")";
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
/*bool isRoot = comps3[c].gameObject == gameObject;
|
||
|
|
||
|
var mods = PrefabUtility.GetPropertyModifications(comps3[c]);
|
||
|
if (mods == null) continue;
|
||
|
for(int i=0; i<mods.Length; i++)
|
||
|
{
|
||
|
if (mods[i].propertyPath == "m_RootOrder") continue;
|
||
|
if (isRoot)
|
||
|
{
|
||
|
if (mods[i].propertyPath == "errorMessage") continue;
|
||
|
if (mods[i].propertyPath == "enableBaking") continue;
|
||
|
if (mods[i].propertyPath.Contains("m_LocalPosition")) continue;
|
||
|
if (mods[i].propertyPath.Contains("m_LocalRotation")) continue;
|
||
|
if (mods[i].propertyPath.Contains("m_LocalScale")) continue;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (mods[i].propertyPath.Contains("m_LocalPosition"))
|
||
|
{
|
||
|
var dist = (comps3[c].transform.position - (PrefabUtility.GetPrefabParent(comps3[c].gameObject) as GameObject).transform.position).sqrMagnitude;
|
||
|
Debug.LogError(dist);
|
||
|
if (dist < 0.001f) continue;
|
||
|
}
|
||
|
else if (mods[i].propertyPath.Contains("m_LocalRotation"))
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
errorMessage = "Error: prefab contains unapplied data (" + mods[i].target+"."+mods[i].propertyPath + ")";
|
||
|
return false;
|
||
|
}*/
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|