26 lines
544 B
C#
26 lines
544 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using VRC.Udon;
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using UnityEngine.UI;
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public class but : MonoBehaviour
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{
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private Button _button;
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public GameObject Object;
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public Color acctive;
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public Color unacctive;
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void Start()
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{
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_button = transform.GetComponent<Button>();
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}
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public void ObjectToggle()
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{
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Object.SetActive(!Object.activeSelf);
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ColorBlock cb = _button.colors;
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cb.normalColor = acctive;
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_button.colors = cb;
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}
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}
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