15 lines
241 B
C#
15 lines
241 B
C#
|
|
|||
|
using UdonSharp;
|
|||
|
using UnityEngine;
|
|||
|
using VRC.SDKBase;
|
|||
|
using VRC.Udon;
|
|||
|
|
|||
|
public class int_button : UdonSharpBehaviour
|
|||
|
{
|
|||
|
public GameObject Object;
|
|||
|
private void Interact()
|
|||
|
{
|
|||
|
Object.SetActive(!Object.activeSelf);
|
|||
|
}
|
|||
|
}
|