214 lines
5.8 KiB
ReStructuredText
214 lines
5.8 KiB
ReStructuredText
Pygame Front Page
|
|
=================
|
|
|
|
.. toctree::
|
|
:maxdepth: 2
|
|
:glob:
|
|
:hidden:
|
|
|
|
ref/*
|
|
tut/*
|
|
tut/en/**/*
|
|
tut/ko/**/*
|
|
c_api
|
|
filepaths
|
|
logos
|
|
|
|
Quick start
|
|
-----------
|
|
|
|
Welcome to pygame! Once you've got pygame installed (:code:`pip install pygame` or
|
|
:code:`pip3 install pygame` for most people), the next question is how to get a game
|
|
loop running. Pygame, unlike some other libraries, gives you full control of program
|
|
execution. That freedom means it is easy to mess up in your initial steps.
|
|
|
|
Here is a good example of a basic setup (opens the window, updates the screen, and handles events)--
|
|
|
|
.. literalinclude:: ref/code_examples/base_script.py
|
|
|
|
Here is a slightly more fleshed out example, which shows you how to move something
|
|
(a circle in this case) around on screen--
|
|
|
|
.. literalinclude:: ref/code_examples/base_script_example.py
|
|
|
|
For more in depth reference, check out the :ref:`tutorials-reference-label`
|
|
section below, check out a video tutorial (`I'm a fan of this one
|
|
<https://www.youtube.com/watch?v=AY9MnQ4x3zk>`_), or reference the API
|
|
documentation by module.
|
|
|
|
Documents
|
|
---------
|
|
|
|
`Readme`_
|
|
Basic information about pygame: what it is, who is involved, and where to find it.
|
|
|
|
`Install`_
|
|
Steps needed to compile pygame on several platforms.
|
|
Also help on finding and installing prebuilt binaries for your system.
|
|
|
|
:doc:`filepaths`
|
|
How pygame handles file system paths.
|
|
|
|
:doc:`Pygame Logos <logos>`
|
|
The logos of Pygame in different resolutions.
|
|
|
|
|
|
`LGPL License`_
|
|
This is the license pygame is distributed under.
|
|
It provides for pygame to be distributed with open source and commercial software.
|
|
Generally, if pygame is not changed, it can be used with any type of program.
|
|
|
|
.. _tutorials-reference-label:
|
|
|
|
Tutorials
|
|
---------
|
|
|
|
:doc:`Introduction to Pygame <tut/PygameIntro>`
|
|
An introduction to the basics of pygame.
|
|
This is written for users of Python and appeared in volume two of the Py magazine.
|
|
|
|
:doc:`Import and Initialize <tut/ImportInit>`
|
|
The beginning steps on importing and initializing pygame.
|
|
The pygame package is made of several modules.
|
|
Some modules are not included on all platforms.
|
|
|
|
:doc:`How do I move an Image? <tut/MoveIt>`
|
|
A basic tutorial that covers the concepts behind 2D computer animation.
|
|
Information about drawing and clearing objects to make them appear animated.
|
|
|
|
:doc:`Chimp Tutorial, Line by Line <tut/ChimpLineByLine>`
|
|
The pygame examples include a simple program with an interactive fist and a chimpanzee.
|
|
This was inspired by the annoying flash banner of the early 2000s.
|
|
This tutorial examines every line of code used in the example.
|
|
|
|
:doc:`Sprite Module Introduction <tut/SpriteIntro>`
|
|
Pygame includes a higher level sprite module to help organize games.
|
|
The sprite module includes several classes that help manage details found in almost all games types.
|
|
The Sprite classes are a bit more advanced than the regular pygame modules,
|
|
and need more understanding to be properly used.
|
|
|
|
:doc:`Surfarray Introduction <tut/SurfarrayIntro>`
|
|
Pygame used the NumPy python module to allow efficient per pixel effects on images.
|
|
Using the surface arrays is an advanced feature that allows custom effects and filters.
|
|
This also examines some of the simple effects from the pygame example, arraydemo.py.
|
|
|
|
:doc:`Camera Module Introduction <tut/CameraIntro>`
|
|
Pygame, as of 1.9, has a camera module that allows you to capture images,
|
|
watch live streams, and do some basic computer vision.
|
|
This tutorial covers those use cases.
|
|
|
|
:doc:`Newbie Guide <tut/newbieguide>`
|
|
A list of thirteen helpful tips for people to get comfortable using pygame.
|
|
|
|
:doc:`Making Games Tutorial <tut/MakeGames>`
|
|
A large tutorial that covers the bigger topics needed to create an entire game.
|
|
|
|
:doc:`Display Modes <tut/DisplayModes>`
|
|
Getting a display surface for the screen.
|
|
|
|
:doc:`한국어 튜토리얼 (Korean Tutorial) <tut/ko/빨간블록 검은블록/개요>`
|
|
빨간블록 검은블록
|
|
|
|
|
|
Reference
|
|
---------
|
|
|
|
:ref:`genindex`
|
|
A list of all functions, classes, and methods in the pygame package.
|
|
|
|
:doc:`ref/bufferproxy`
|
|
An array protocol view of surface pixels
|
|
|
|
:doc:`ref/color`
|
|
Color representation.
|
|
|
|
:doc:`ref/cursors`
|
|
Loading and compiling cursor images.
|
|
|
|
:doc:`ref/display`
|
|
Configure the display surface.
|
|
|
|
:doc:`ref/draw`
|
|
Drawing simple shapes like lines and ellipses to surfaces.
|
|
|
|
:doc:`ref/event`
|
|
Manage the incoming events from various input devices and the windowing platform.
|
|
|
|
:doc:`ref/examples`
|
|
Various programs demonstrating the use of individual pygame modules.
|
|
|
|
:doc:`ref/font`
|
|
Loading and rendering TrueType fonts.
|
|
|
|
:doc:`ref/freetype`
|
|
Enhanced pygame module for loading and rendering font faces.
|
|
|
|
:doc:`ref/gfxdraw`
|
|
Anti-aliasing draw functions.
|
|
|
|
:doc:`ref/image`
|
|
Loading, saving, and transferring of surfaces.
|
|
|
|
:doc:`ref/joystick`
|
|
Manage the joystick devices.
|
|
|
|
:doc:`ref/key`
|
|
Manage the keyboard device.
|
|
|
|
:doc:`ref/locals`
|
|
Pygame constants.
|
|
|
|
:doc:`ref/mixer`
|
|
Load and play sounds
|
|
|
|
:doc:`ref/mouse`
|
|
Manage the mouse device and display.
|
|
|
|
:doc:`ref/music`
|
|
Play streaming music tracks.
|
|
|
|
:doc:`ref/pygame`
|
|
Top level functions to manage pygame.
|
|
|
|
:doc:`ref/pixelarray`
|
|
Manipulate image pixel data.
|
|
|
|
:doc:`ref/rect`
|
|
Flexible container for a rectangle.
|
|
|
|
:doc:`ref/scrap`
|
|
Native clipboard access.
|
|
|
|
:doc:`ref/sndarray`
|
|
Manipulate sound sample data.
|
|
|
|
:doc:`ref/sprite`
|
|
Higher level objects to represent game images.
|
|
|
|
:doc:`ref/surface`
|
|
Objects for images and the screen.
|
|
|
|
:doc:`ref/surfarray`
|
|
Manipulate image pixel data.
|
|
|
|
:doc:`ref/tests`
|
|
Test pygame.
|
|
|
|
:doc:`ref/time`
|
|
Manage timing and framerate.
|
|
|
|
:doc:`ref/transform`
|
|
Resize and move images.
|
|
|
|
:doc:`pygame C API <c_api>`
|
|
The C api shared amongst pygame extension modules.
|
|
|
|
:ref:`search`
|
|
Search pygame documents by keyword.
|
|
|
|
.. _Readme: ../wiki/about
|
|
|
|
.. _Install: ../wiki/GettingStarted#Pygame%20Installation
|
|
|
|
.. _LGPL License: LGPL.txt
|